VForVictory wrote: I'd tread very carefully retooling oml. A lot of lack of diversity in use of 5*s is due to lack of options. I have two champed 5*s and since my mmr says all I see are champed 5*s in pvp I have little choice but to use the two I have. If it becomes painful to win with those two then I'm not going to keep playing. Many other people are in this exact situation.
Vhailorx wrote: As i have said all along, merely looking at OML's raw usage is not a sufficent measure of his strength. He will definitely see a usage boost because he is a true healer that can grind endlessly. And an older 5* for whom most people have at least a few covers. How often is OML used among the universe of players with 3 or more 5* champions? How often is OML used by 4* players on the hardest pve nodes when boosted 4* champs are available? Thise are the questions that will reveal if OML really is crowding out other options in the 4* and 5* playspace. Looking at the aggregate dat just shows was we akready know: oml is the king of grinding. That's an inevitavpe result of design problems with the game. If you artificially limit play time with health, and then introduce one character that regenerates, then everyone will rely on that character to avoid the artificial pmay time barrier. And it's especually cruel to implement a change 18 months after the character was released. If it was a problem, then you should have nerfed him right after release, not now when it will undermine the substantial time/money investment people have made in him. Where OML doed stand out from other 5*s, however, is his utility at low cover levels. Either all 5*s should uave some value at 1/1/1, or oml should be nerfed at low cover levels only.
OneLastGambit wrote: Vhailorx wrote: As i have said all along, merely looking at OML's raw usage is not a sufficent measure of his strength. He will definitely see a usage boost because he is a true healer that can grind endlessly. And an older 5* for whom most people have at least a few covers. How often is OML used among the universe of players with 3 or more 5* champions? How often is OML used by 4* players on the hardest pve nodes when boosted 4* champs are available? Thise are the questions that will reveal if OML really is crowding out other options in the 4* and 5* playspace. Looking at the aggregate dat just shows was we akready know: oml is the king of grinding. That's an inevitavpe result of design problems with the game. If you artificially limit play time with health, and then introduce one character that regenerates, then everyone will rely on that character to avoid the artificial pmay time barrier. And it's especually cruel to implement a change 18 months after the character was released. If it was a problem, then you should have nerfed him right after release, not now when it will undermine the substantial time/money investment people have made in him. Where OML doed stand out from other 5*s, however, is his utility at low cover levels. Either all 5*s should uave some value at 1/1/1, or oml should be nerfed at low cover levels only. They nerfed him even before he was released if memory serves....
"David wrote: Moore"] Q: How strong will 5-Star characters be? A: 5-Star characters will be usable as soon as you earn them. Where 3 and 4-Stars need 8 to 10 covers before they match the power of a maxed 2-Star or 3-Star, 5-Star characters need only a few covers to match the power of a maxed 4-Star.