Dauthi wrote: Khanwulf wrote: Because I'm nice, and Brigby's been handed a dumpster fire on Friday so by Sunday people will be tracing his IP and showing up with pitchforks, I'll provide a draft developer response letter:Hello everyone! We became aware immediately on release of the Bonus Heroes feature that the decision to "vault" older 4 heroes was problematic to large sections of the player community, effectively hampering collection rates for players invested in heroes no longer included in tokens. It's extremely important for them to realize this is not just a problem for players trying to collect older characters. It is a problem for veterans too who have them championed. I can't use my CP anymore because I don't have enough ISO to champ all these new characters. I used to get resources by randomly drawing old characters. Now that that's gone, they have effectively stopped me from having fun in MPQ by not allowing me to open tokens, one of the few great pleasures of this game. I am forced to save ISO and CP until, I dont know, I have 2 million ISO? Even then I will probably have waste. With all due respect, this sucks. I wish they could at least change it back to how it was until they figure out how to fix this train wreck.
Khanwulf wrote: Because I'm nice, and Brigby's been handed a dumpster fire on Friday so by Sunday people will be tracing his IP and showing up with pitchforks, I'll provide a draft developer response letter:Hello everyone! We became aware immediately on release of the Bonus Heroes feature that the decision to "vault" older 4 heroes was problematic to large sections of the player community, effectively hampering collection rates for players invested in heroes no longer included in tokens.
Nepenthe wrote: Vintage heroic tokens do little to solve the problem that's primarily being felt at the 4* level. We need an option for vintage classic legendary tokens. I want to be able to spend my CP to pull tokens from the full pool of characters, so I have a greater chance of getting champ levels and champ rewards from that wide roster I've put all this effort into championing! That was what was so great about the championing system - once you had a lot of champions it turned "wasted" draws into bonus resources through champ rewards. Now when I pull a legendary token the odds are more likely I'll get a cover for someone I don't have champed yet and don't have the iso to level yet. Much less fun, so I'm stuck hoarding and feeling stalled out. The thing that is truly baffling to me here is the resistance to having the option to pull from either type of token. If both were available, everyone would be happy! If you don't like the dilution of pulling from the full hero pool, you can pull the new legendary tokens with only 12 4*s. If you don't like the limited pool and want older heroes, you can pull from the vintage legendary tokens and have it be just like the old way. It's a win-win because it gives us the choice! How is this not the obvious solution???
New McG wrote: Nepenthe wrote: Vintage heroic tokens do little to solve the problem that's primarily being felt at the 4* level. We need an option for vintage classic legendary tokens. I want to be able to spend my CP to pull tokens from the full pool of characters, so I have a greater chance of getting champ levels and champ rewards from that wide roster I've put all this effort into championing! That was what was so great about the championing system - once you had a lot of champions it turned "wasted" draws into bonus resources through champ rewards. Now when I pull a legendary token the odds are more likely I'll get a cover for someone I don't have champed yet and don't have the iso to level yet. Much less fun, so I'm stuck hoarding and feeling stalled out. The thing that is truly baffling to me here is the resistance to having the option to pull from either type of token. If both were available, everyone would be happy! If you don't like the dilution of pulling from the full hero pool, you can pull the new legendary tokens with only 12 4*s. If you don't like the limited pool and want older heroes, you can pull from the vintage legendary tokens and have it be just like the old way. It's a win-win because it gives us the choice! How is this not the obvious solution??? And what if you want older 5*, but new 4*? What then?
GurlBYE wrote: You set the old 5 you want as a bonus and draw from the latest legends, because it's already been established that it takes THOUSANDS of CP to even get a handful of classic 5's even semi leveled, and that unless you are champing all 12 new 4's you will over cover all of them in route to 1 singular 5 star. Do you not play the game?
New McG wrote: GurlBYE wrote: You set the old 5 you want as a bonus and draw from the latest legends, because it's already been established that it takes THOUSANDS of CP to even get a handful of classic 5's even semi leveled, and that unless you are champing all 12 new 4's you will over cover all of them in route to 1 singular 5 star. Do you not play the game? So then I'm sure "set them as a bonus hero, duh" would also be acceptable as the answer to "how am I supposed to get the vaulted 4*s I want?"
GurlBYE wrote: New McG wrote: GurlBYE wrote: You set the old 5 you want as a bonus and draw from the latest legends, because it's already been established that it takes THOUSANDS of CP to even get a handful of classic 5's even semi leveled, and that unless you are champing all 12 new 4's you will over cover all of them in route to 1 singular 5 star. Do you not play the game? So then I'm sure "set them as a bonus hero, duh" would also be acceptable as the answer to "how am I supposed to get the vaulted 4*s I want?" Wow it's almost like players like the idea of bonus heros but don't like the idea of character vaulting, because bonus hero's aren't consistent enough to be the only method of obtaining them. And 5's aren't vaulted, they have two tokens. They are in a separate token that is in an earnable or purchasable currency I fail to see your logic we've already explained bonus draws aren't enough for them to be the only way to be obtained, this new token isn't targeted at the 4 star level. So you are attempting to compare 5's which have TWO tokens dividing their pools, with 2 star levels in token. (If for whatever reason you want OLD 5's and NEW 4's you have to use two separate tokens. Bonus heros allows you if you for some reason need targeted access to an old 5. 5's are also required for NO content in game, making your argument even less related to the nitty gritty here of new players no reasonable having access to required 3 and 4 characters for nodes) Are comparable to old 4's which can only be obtained from this new token, for this week of testing, that would have to have its rewards tied into other heroic tokens if it were implemented permanently. And there are already mountains of posts here complaining about the 5 star system being something that can't be sustained by stuffing everything old into one token. I feel like I keep having to summarize ideas for you.
New McG wrote: I feel like you're trying to be outraged on behalf of the new players...Given the reality of how slow any form of progress was with the diluted token pool, is this what the actual outcry is about? It isn't like the theoretical "vintage legendary" pool of 4* would be getting any less diluted on a monthly basis.
New McG wrote: I feel like you're trying to be outraged on behalf of the new players, and not yourself when you talk about the lack of required characters for future events. If you have them all, then what's the problem? Fortunately, the PVE events are competitive, and that's an instant advantage over X% of the population who may not! All the long-timers talk about "how am I supposed to get my 4* to high champ levels when you take them out of legendaries". Well, realistically, that wasn't happening anyway. I have about a dozen champed 4*. Even if I had everyone champed, and pulled legendaries from the old pool of 50+ 4s, that's 5,000 legendary pulls to get everyone maxed out at 370. I play quite a bit, and probably average around 1 legendary a day, whether it's the every 5 day DDQ token or tallying 20 CP. At one a day, that would be roughly 13 years to finish them off. Maybe there's some top 10 finishes factored in, so a few odd levels here and there, so let's call it 10 years? (And this is barring any other characters ever being released again.) Given the reality of how slow any form of progress was with the diluted token pool, is this what the actual outcry is about? It isn't like the theoretical "vintage legendary" pool of 4* would be getting any less diluted on a monthly basis.