Xzasxz wrote: While being really disappointed with the current situation with vaulting and D3 completely ignoring us (One post, that said nothing, in over 3 weeks time), I was playing "Thick as Thieves" very little, only selected nodes, just to hit 4 reward. And finished as 90 of 763. 1/2 of the progression was enough to be Top100. Level 8 ofc. Is it accident or people loosing desire to play?
Magic wrote: To be frank my question was rhetorical with a layer of sarcasm under it. Yes - I know it's helping me get some 4* (if I target the bonus well - I have already done it couple of time to get the lvl 223 cover). My complain is that I don't receive the bonus hero when I open the Legendary tokens (only 1 so far). I believe that the biggest issue with the bonus hero and vaulting (and I am team it's connected and can't be regarded separately until one of them is removed) is the rate.5% is a joke. There is pretty much no chance of getting the 4* bonus hero from heroic/event tokens (not to mention that vaults don't have even that). And the legendary are too rare for a non-paying player to make any sort of difference at this rate. It was already calculated that an average non-paying player gets about 70-80 CP per week (PvP and PvE plus championing levels for 2 and 3*). That is 4 pulls a week from classics or 3 from latest. You need five to seven weeks (depending on the store) to meet the mathematical criteria of getting a single bonus hero 4*. A month or more for 1 cover. C'mon....
revskip wrote: Or hoard for a while and open a bunch at once, it is a lot easier to see the percentage when you have a sizable number of pulls. Not seeing a bonus when you are pulling one or two a day is the norm since they only drop 1/20. Track it and you'll see that you'll be in the 5% range. Exactly how many legendary tokens have you opened? They are dropping for me at a slightly elevated rate ~6% since their inception although my 5* drop rate has been less than stellar during that period at ~12%.
kyo28 wrote: It's pretty clear that we've entered into a staring contest with the devs. Who will blink first? Us, the players, by spending money on the game or the devs by fixing this horrid vaulting. I for one plan to not blink first but I'm afraid a lot of other players have already when I see that lots of them renew their VIP and/or have bought in the latest sale. That makes me sad but doesn't change my resolve to not blink!
madsalad wrote: I honestly can't believe this thread hasn't been locked yet.
Magic wrote: kyo28 wrote: It's pretty clear that we've entered into a staring contest with the devs. Who will blink first? Us, the players, by spending money on the game or the devs by fixing this horrid vaulting. I for one plan to not blink first but I'm afraid a lot of other players have already when I see that lots of them renew their VIP and/or have bought in the latest sale. That makes me sad but doesn't change my resolve to not blink! Saddly the players are blinking all over the place. It's another win for the developers. I wonder if there is little remorse in their minds and hearts for the players who felt cheated ("again" I may add) or rather a feeling of satisfaction that yet another unwanted change (by some/most players) got validated with the wallets of the players who desire it. Fool me once, shame on you; fool me twice, shame on me. And we have been fooled many, many times. Shame on us, players (myself included).
kyo28 wrote: madsalad wrote: I honestly can't believe this thread hasn't been locked yet. Because ...? Because we're not allowed to speak out when we dislike or flat out hate a change? Because we're not allowed to ask dev's for more explanation or news regarding a fix? Because we're not allowed to state the obvious that a company only listens when we speak with our wallets?
madsalad wrote: kyo28 wrote: madsalad wrote: I honestly can't believe this thread hasn't been locked yet. Because ...? Because we're not allowed to speak out when we dislike or flat out hate a change? Because we're not allowed to ask dev's for more explanation or news regarding a fix? Because we're not allowed to state the obvious that a company only listens when we speak with our wallets? Precedent. Please see every other formerly stickied "New Feature" thread that devolved into page after page of questions to the devs, with a "we're looking into it" answer and then more countless pages of asking for/demanding updates/answers and then eventually just the equivalent of "BUMP" posts.
GurlBYE wrote: madsalad wrote: kyo28 wrote: madsalad wrote: I honestly can't believe this thread hasn't been locked yet. Because ...? Because we're not allowed to speak out when we dislike or flat out hate a change? Because we're not allowed to ask dev's for more explanation or news regarding a fix? Because we're not allowed to state the obvious that a company only listens when we speak with our wallets? Precedent. Please see every other formerly stickied "New Feature" thread that devolved into page after page of questions to the devs, with a "we're looking into it" answer and then more countless pages of asking for/demanding updates/answers and then eventually just the equivalent of "BUMP" posts. Check the thread "when will we get feedback". This is just general venting, which some people need. Also boss rush was the last time a response this critical happened. And that hasn't been run again thankfully.
mexus wrote: Great start of this day: One heroic token: 4* Blade + favorited Red Hulk as a bonus. Now Red Hulk is at 9 covers making him my second highest covered 4*. So much great fun and thanks for the bonus hero system once again, developers!
mexus wrote: whitecat31 wrote: Still waiting for that feedback development team. Our feedback from the player fan base is vaulting stinks. My investment in basically 20 four stars is about 8 million iso. That is 8 million iso that is basically wasted. The fix is obvious from a customer service standpoint. Alternate days, when legendary and classic tokens give a full spectrum of 4 stars versus the most recent dozen. It is very simple programming. From my perspective the reason why you won't do the fix, is you guys like the false sense of urgency vaulting will give part of your customer base. I think you guys are trying to trick somebody into buying ISO, because of that false sense of urgency. I find that ethically challenging. It is also very poor customer service. Will you explain for me how those 8 million ISO8's are wasted when they've gone into leveling your characters up? I'm trying to understand this argumentation against vaulted characters and the bonus hero system as it is now.
whitecat31 wrote: Still waiting for that feedback development team. Our feedback from the player fan base is vaulting stinks. My investment in basically 20 four stars is about 8 million iso. That is 8 million iso that is basically wasted. The fix is obvious from a customer service standpoint. Alternate days, when legendary and classic tokens give a full spectrum of 4 stars versus the most recent dozen. It is very simple programming. From my perspective the reason why you won't do the fix, is you guys like the false sense of urgency vaulting will give part of your customer base. I think you guys are trying to trick somebody into buying ISO, because of that false sense of urgency. I find that ethically challenging. It is also very poor customer service.