New Feature: Bonus Heroes! *Updated (3/1/17)
Comments
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Tony Foot wrote:So will peggy be the only one to drop at the end of the season? Do we keep Wasp for another rotation?0
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Day 23. The heroes and even some villains have just vanished. Shield, the Avengers, even Charles Xavier could not find them. They had literally been wished out of existence by two groups working together to do dangerous magics. Demiurge and D3 as they were called had snatched them up and hidden them in a sort of vault. Iceman, Jean Grey, Red Hulk were powerless against them. The public demanded their return but no word from their spokesperson except a vague reassurance that some day some how they might let them free. Inferior Heroes have been trying to keep up the fight, take up the slack but Wasp vs Galactus is laughable.0
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I don't know if it's been suggested already, what about a system that work exactly like now, only when you choose a bonus character that character get also added to the pool (out of the vault I mean). So it would be up to us to decide how much diluted we want our pool to be.0
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It doesn't solve the problem from their perspective - the problem of people not wanting to cover the new ones but rather get the top old ones and add championing levels to compete with the 5* and the whales.
People would add top 5 old ones and cover them much quicker then before. And this would be destructive to the meta in 4* land and disruptive to the meta in 5*. Not happening for sure.
But clearly we need solution.
I vote for the following:
1. Keep the vaulting as it is.
2. Increase the bonus hero % to 10% and add it to every token pull, not only the "blind" pulls.
3. Remove the cover timer (or increase it to 1 month minumum but I would remove completely).
Educated guess is this 3 point solution would satisfy the player base. Even 2 out of 3 would be regarded as a big improvement. And another educated guess - we are getting only 1 of them and you all can guess which one.0 -
Magic wrote:It doesn't solve the problem from their perspective - the problem of people not wanting to cover the new ones but rather get the top old ones and add championing levels to compete with the 5* and the whales.
People would add top 5 old ones and cover them much quicker then before. And this would be destructive to the meta in 4* land and disruptive to the meta in 5*. Not happening for sure.
But clearly we need solution.
I vote for the following:
1. Keep the vaulting as it is.
2. Increase the bonus hero % to 10% and add it to every token pull, not only the "blind" pulls.
3. Remove the cover timer (or increase it to 1 month minumum but I would remove completely).
Educated guess is this 3 point solution would satisfy the player base. Even 2 out of 3 would be regarded as a big improvement. And another educated guess - we are getting only 1 of them and you all can guess which one.
I see your point. Thing is even if they raise bonus heroes % it would be still difficult to get to last cover you need to max a character.
Remove the cover timer would help not letting cover go to waste but not to actually to max old character faster (or at all).
I would add to your 3 point:
4. bonus can't be a color already at 5 covers
5. bonus heroes work like I said before, adding the choosen character to the pool, ONLY if the character it's not max covered (or championed). If you choose a character max covered or championed as a bonus heroes he does not get added to the pool. (Yeah ok maybe this one it's too complicated to work out fine)0 -
Brigby wrote:Bonus Heroes
Frequently Asked Questions!
What is the Chance to Get a Bonus Hero?
Each single cover pack has a 5% chance to get a Bonus Hero. Each draw from a 10x and 40x cover pack has a 8% chance to get Bonus Hero. Every time you pull a 3-Star from a Standard Pack you will get an additional 3-Star Bonus Hero.
Ever since the mess up of the display of pulling double characters for the Bonus characters, I haven't received a bonus character despite pulling 3* from Standard packs (3/14 was my last Bonus Character). That's a pretty long dry run. Is something up with the bonus character process? I did change phones but that was only 3 days ago... and that fixed my facebook sharing issue where I wasn't getting any facebook gifts for well over a year. I've been pulling a lot of 2* Thor too... very weird.
What do your Bonus Character draws look like?0 -
I am pretty much only getting some bonus characters from Elite tokens. Answer yourselves how that is helping my 4* game0
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mexus wrote:Magic wrote:I am pretty much only getting some bonus characters from Elite tokens. Answer yourselves how that is helping my 4* game
Bonus 3* heroes =
champion rewards =
4* heroes.
Next time you go order a cheeseburger I hope they give you a 5% chance at winning a baby cow, and some seeds to grow wheat for a bun, so you understand how nonsensical it is to expect 3* bonus heroes to fill the lack of 4*s.0 -
To be frank my question was rhetorical with a layer of sarcasm under it. Yes - I know it's helping me get some 4* (if I target the bonus well - I have already done it couple of time to get the lvl 223 cover). My complain is that I don't receive the bonus hero when I open the Legendary tokens (only 1 so far). I believe that the biggest issue with the bonus hero and vaulting (and I am team it's connected and can't be regarded separately until one of them is removed) is the rate.
5% is a joke. There is pretty much no chance of getting the 4* bonus hero from heroic/event tokens (not to mention that vaults don't have even that). And the legendary are too rare for a non-paying player to make any sort of difference at this rate.
It was already calculated that an average non-paying player gets about 70-80 CP per week (PvP and PvE plus championing levels for 2 and 3*). That is 4 pulls a week from classics or 3 from latest. You need five to seven weeks (depending on the store) to meet the mathematical criteria of getting a single bonus hero 4*. A month or more for 1 cover. C'mon....0 -
While being really disappointed with the current situation with vaulting and D3 completely ignoring us (One post, that said nothing, in over 3 weeks time), I was playing "Thick as Thieves" very little, only selected nodes, just to hit 4
reward. And finished as 90 of 763. 1/2 of the progression was enough to be Top100. Level 8 ofc. Is it accident or people loosing desire to play?
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Xzasxz wrote:While being really disappointed with the current situation with vaulting and D3 completely ignoring us (One post, that said nothing, in over 3 weeks time), I was playing "Thick as Thieves" very little, only selected nodes, just to hit 4
reward. And finished as 90 of 763. 1/2 of the progression was enough to be Top100. Level 8 ofc. Is it accident or people loosing desire to play?
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New McG wrote:Xzasxz wrote:While being really disappointed with the current situation with vaulting and D3 completely ignoring us (One post, that said nothing, in over 3 weeks time), I was playing "Thick as Thieves" very little, only selected nodes, just to hit 4
reward. And finished as 90 of 763. 1/2 of the progression was enough to be Top100. Level 8 ofc. Is it accident or people loosing desire to play?
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Another week of silence...less and less incentive to play this game...0
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SleepingKoala wrote:Another week of silence...less and less incentive to play this game...
Give them a point for working hard 5 days per week so we can have a bug free game.
Now its weekend. They should have some time off0 -
nickaraxnos wrote:SleepingKoala wrote:Another week of silence...less and less incentive to play this game...
Give them a point for working hard 5 days per week so we can have a bug free game.
Now its weekend. They should have some time off0 -
Piro_plock wrote:nickaraxnos wrote:SleepingKoala wrote:Another week of silence...less and less incentive to play this game...
Give them a point for working hard 5 days per week so we can have a bug free game.
Now its weekend. They should have some time off
Its sarcasm0 -
So, another week, still no change, concrete news, whatever. Since the developers don't seem to be in any haste to look at this serious problem, I've taken the liberty of taking action myself by:
* Not renewing my VIP subscription
* Not buying anything at all in the 10 years Puzzle Quest sale
* Dramatically reduce play time to only DDQ ... haven't even started Venom Bomb and it's an event with a new character
And I'll continue to keep my wallet closed and diminish game time until a solution is brought to the front. Then, maybe, I'll renew VIP status ... maybe. Because with all their anti-casual player stances they've succeeded in severely alienating me from this game which I used to love so much. Oh well, more game time and money for other games like Marvel Future Fight or PvZ2 then. Games who actually, you know, care for players and listen to feedback.0 -
Xzasxz wrote:New McG wrote:Xzasxz wrote:While being really disappointed with the current situation with vaulting and D3 completely ignoring us (One post, that said nothing, in over 3 weeks time), I was playing "Thick as Thieves" very little, only selected nodes, just to hit 4
reward. And finished as 90 of 763. 1/2 of the progression was enough to be Top100. Level 8 ofc. Is it accident or people loosing desire to play?
I joined late, just before the first sub closed, played it to exactly progression and stopped. Was t200 - around 180ish IIRC.0 -
nickaraxnos wrote:Give them a point for working hard 5 days per week so we can have a bug free game.
If this was sarcasm it was amazing.0
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