Deadpool daily overhaul?
Comments
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I for one welcome all new sources of CP.0
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Nevermind the fact that now we need to have all 2/3/4* rostered just to get our extra 2CP. So really, this isn't quite the QOL bump they suggested. It's really kind of a wash for everyone.0
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Having 5 days to complete Crash IS an improvement, I'll say that at leastMagic wrote:It's not QoL update we were promised. It rather sound like a cheap version of it. 2 cp and a taco? For real (ok maybe some extra iso in progression if I read correctly). This is supposed to be a big change?
Let me repeat that - 2cp and a taco.0 -
I'm underwhelmed. Good news they didn't make it worse, which with them is certainly possible.0
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It's still an improvement.
...man have my MPQ expectations lowered.0 -
fmftint wrote:Having 5 days to complete Crash IS an improvement, I'll say that at least
I guess, but if you couldn't beat it on day 1 what does having 4 extra days to try really going to help? Seems like a silly change to me. They should have made it change everyday to similar to TBE.0 -
Quebbster wrote:I for one welcome all new sources of CP.
This. And the extra daily taco means hoarding enough to empty the taco vault went from 150 days to 100 days. Also another daily node to get +10 xp for only one clear.
Yeah it's not revolutionary, but it's a nice improvement.0 -
Not saying it's not an improvement. But adding 500 would also be an improvement. This change is just too minor to please the players.0
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Nepenthe wrote:Quebbster wrote:I for one welcome all new sources of CP.
This. And the extra daily taco means hoarding enough to empty the taco vault went from 150 days to 100 days. Also another daily node to get +10 xp for only one clear.
Yeah it's not revolutionary, but it's a nice improvement.
Assuming they still alternate back and forth it goes from 300 to 200. Now it can be done in under a year.0 -
Gutted. Was really hoping - like, REALLY HOPING - for a 4* equivalent to TBE.
More stuff is always welcome, but it's a pretty lacklustre "improvement" imo.0 -
I'm happy and appreciative of the changes.0
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broll wrote:fmftint wrote:Having 5 days to complete Crash IS an improvement, I'll say that at least
I guess, but if you couldn't beat it on day 1 what does having 4 extra days to try really going to help? Seems like a silly change to me. They should have made it change everyday to similar to TBE.
Yeah, I really don't see the point of it.0 -
ClydeFrog76 wrote:Gutted. Was really hoping - like, REALLY HOPING - for a 4* equivalent to TBE.
More stuff is always welcome, but it's a pretty lacklustre "improvement" imo.
I think a large party of people were hoping for a 4* TBE. This is a pretty compelling statement that it will likely never happen. If it does, it will be a few years away given the updates to DDQ. We might even be on 6* at that point...0 -
Yay. A 4* every 10 days. Oh, what's that? It could be a 5*? A 5* every 100 days, 3 a year.
"Progress"?
Only if you don't think about how many 5* covers will be released before this helps you get any of them.0 -
Overall I think it's a nice change. At least it'll feel like something different in when you're doing DDQ now. Not going to lie though, I was also hoping for a daily Crash of the Titans as well. Kind of a bummer that is staying at 5 days cycles. I guess the COTT change is good for those who struggle to finish it on day one, now the have all 5 days to complete it.0
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2 CP a day and 1 more taco (garbage) token...
This seriously cant be your fix to 5* acquisition rate.0 -
ClydeFrog76 wrote:broll wrote:fmftint wrote:Having 5 days to complete Crash IS an improvement, I'll say that at least
I guess, but if you couldn't beat it on day 1 what does having 4 extra days to try really going to help? Seems like a silly change to me. They should have made it change everyday to similar to TBE.
Yeah, I really don't see the point of it.
Not everyone can play every day. 4 extra days also gives you time to gain more covers and ISO to level up characters.0 -
broll wrote:fmftint wrote:Having 5 days to complete Crash IS an improvement, I'll say that at least
I guess, but if you couldn't beat it on day 1 what does having 4 extra days to try really going to help? Seems like a silly change to me. They should have made it change everyday to similar to TBE.
4 days worth of ISO to level the character? Get lucky and pull another cover from a token in the 4 days? 4 days to finish saving enough CP to buy a cover? 4 days to get enough covers of their feeder to earn a cover? It's not that hard for things to change within 4 days.0 -
I think expecting a daily 4* cover was probably a bit much. I'd love it just as much as the next person, but given how short the period of time was between DPD's initial launch and my roster getting every 3* fully covered, I can see the argument in not repeating that for 4*s in the interest of game longevity.
The thing that I'm more disappointed about is the lack of additional ISO. Intercepts have helped out somewhat in that department but I was really hoping to see further increases to that flow. On a related note it seems a bit ridiculous to make a point of saying there are more progression rewards when a more apt statement would be there is one more progression reward. Current language is technically true but definitely an overstatement.
Lastly I'm just hoping that the levels on the new burrito node aren't too crazy. Requiring specific teams is a neat idea in theory and overall the majority of what I'm seeing is pretty synergistic, but some of the ones they've listed have me worried. A minor concern sure, but something I think merits mention.
Overall I welcome any sort of additional daily resources and praise Demi/D3 for making any sort of positive change at all, but they're definitely playing things safe with these changes.0 -
Wetzilla wrote:ClydeFrog76 wrote:broll wrote:fmftint wrote:Having 5 days to complete Crash IS an improvement, I'll say that at least
I guess, but if you couldn't beat it on day 1 what does having 4 extra days to try really going to help? Seems like a silly change to me. They should have made it change everyday to similar to TBE.
Yeah, I really don't see the point of it.
Not everyone can play every day. 4 extra days also gives you time to gain more covers and ISO to level up characters.
Fair call.
Could've just made it daily while they were reshuffling it around, though, hey?0
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