Phantron wrote: Toxicadam wrote: TaT's fallout was from changing the boosts halfway so people who are buying boost like drug addicts kept buying the +3 AP all boosts at 100 HP a pop which really has nothing to do with the event itself.
Toxicadam wrote: TaT's fallout was from changing the boosts halfway so people who are buying boost like drug addicts kept buying the +3 AP all boosts at 100 HP a pop which really has nothing to do with the event itself.
Raven51 wrote: I'm not complaining by any means. .."boo hoo this is too hard" etc, I just like knowing hard work, I.e. grinding, is all worth it in the end!
Edouble26 wrote: I agree this was their worst PVE to date. No sub brackets, no big ISO rewards and unattainable progression rewards.
bahukma wrote: Edouble26 wrote: I agree this was their worst PVE to date. No sub brackets, no big ISO rewards and unattainable progression rewards. The scaling in Heroic Oscorp was SO much worse but it had the added "bonus" of sticking you with a limited roster.
gamar wrote: Edouble26 wrote: I agree this was their worst PVE to date. No sub brackets, no big ISO rewards and unattainable progression rewards. I think considering the lack of subevent rewards, this event would have been improved with nodes giving more 500 and 1000 iso rewards instead of 100 and 250 rewards, and it's not like that would be an iso flood compared to what you get in other PvEs (although it would probably necessitate a big scaling back of community scaling, which could be a disaster if done poorly). And I know the thrill and luck of opening tokens is what keeps everybody playing. But stepping back, I still can't bring myself to think that "low effort for a few new 3* covers" is THAT terrible compared to "high effort for a few new 3* covers and MAYBE one or two other covers I don't immediately sell."
Cryptobrancus wrote: I am all for resting areas, but the next new release character does not belong in a take it easy on this one pve
NorthernPolarity wrote: The best thing about this PvE is that you can have the best of both worlds! The way to play this event optimally/efficient is to be as lazy as possible and only care about the last few refreshes. I think a lot of the angst were seeing on the forums about this event recently is that people were too hardcore about this event and treated it like a standard event where you had to grind optimally to stay ahead. I guess the sudden shift to this type of event was too drastic for most people to realize that taking the lazy approach is the best way to go about it.
HailMary wrote: NorthernPolarity wrote: The best thing about this PvE is that you can have the best of both worlds! The way to play this event optimally/efficient is to be as lazy as possible and only care about the last few refreshes. I think a lot of the angst were seeing on the forums about this event recently is that people were too hardcore about this event and treated it like a standard event where you had to grind optimally to stay ahead. I guess the sudden shift to this type of event was too drastic for most people to realize that taking the lazy approach is the best way to go about it. True. I got too used to the sub-based format of the last few, and entered too early (about a day in?). I figure that periodically keeping up with the rest of my bracket is a safer bet than banking on not getting locked out of too many nodes at the end.
Toxicadam wrote: Phantron wrote: Toxicadam wrote: TaT's fallout was from changing the boosts halfway so people who are buying boost like drug addicts kept buying the +3 AP all boosts at 100 HP a pop which really has nothing to do with the event itself. People were relying so heavily on the boosts because everyone was seeing 230's across the board from nearly the beginning. That had never happened before in an event previous to that one. So yea, changing the boosts kind of poured gasoline on the fire and made people go nuts, but the root of it was the scaling problems.