Upcoming Patch Preview - R50 Discussion
Comments
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The new alliance chat is awesome! How long will the messages stay on the servers? Is there a time limit or a size limit? (i.e. message #20 erases message #1 forever)0
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constructive criticism is good but I dont think we should be insulting about the hypno-crit. Someone worked on that and it would suck to read this kind of response about ones work.
I do think that it deserves another iteration though. on the board there is so much data to digest that the animation distracts you. you have character icons, colors, shapes, strike and attack icons.
What if you took the old crit tile and instead of the red background, divided it up into 6 colored areas instead. that way you dont have to animate it in order to communicate the possibility of matching it with any color and it doesnt detract from the rest of the information on the board.
oh and noticed the new clean pre-award page. looks awesome.0 -
Anyone else dead on iOS 7.1 after the upgrade? I just get 'loading' forever - it's not moving past the loading screen. I've rebooted my iPad, relaunched the game, but I'm still stuck.0
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allorin wrote:Anyone else dead on iOS 7.1 after the upgrade? I just get 'loading' forever - it's not moving past the loading screen. I've rebooted my iPad, relaunched the game, but I'm still stuck.0
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Apparently the magneto purple fix was added in this patch as well, should probably be added to patch notes0
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IceIX wrote:allorin wrote:Anyone else dead on iOS 7.1 after the upgrade? I just get 'loading' forever - it's not moving past the loading screen. I've rebooted my iPad, relaunched the game, but I'm still stuck.
I've deleted the App and reinstalled it from the App Store. Still no dice. Next steps?0 -
allorin wrote:I've deleted the App and reinstalled it from the App Store. Still no dice. Next steps?0
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IceIX wrote:allorin wrote:I've deleted the App and reinstalled it from the App Store. Still no dice. Next steps?
D3 do other games?
I'll tether it to my cell phone (see, I can speak American), and see if that makes a difference. Thanks.0 -
NorthernPolarity wrote:Apparently the magneto purple fix was added in this patch as well, should probably be added to patch notes
What changed?0 -
pandaberry6 wrote:NorthernPolarity wrote:Apparently the magneto purple fix was added in this patch as well, should probably be added to patch notes
What changed?
His purple previous only cared about the number of blue tiles on the board when calculating damage. Now its been fixed to actually do what it says, which is deal damage based off of the swaps that you make (which ends up being the minimum of the number of blue/red tiles on the board). A pretty significant nerf to his purple, so I expect we'll see migrations to 5/5/3.0 -
davecazz wrote:
What if you took the old crit tile and instead of the red background, divided it up into 6 colored areas instead. that way you dont have to animate it in order to communicate the possibility of matching it with any color and it doesnt detract from the rest of the information on the board..
Yea, this is how I envisioned the tile when they said they were going to change it. Gets the point across without being a distraction.0 -
NorthernPolarity wrote:pandaberry6 wrote:NorthernPolarity wrote:Apparently the magneto purple fix was added in this patch as well, should probably be added to patch notes
What changed?
His purple previous only cared about the number of blue tiles on the board when calculating damage. Now its been fixed to actually do what it says, which is deal damage based off of the swaps that you make (which ends up being the minimum of the number of blue/red tiles on the board). A pretty significant nerf to his purple, so I expect we'll see migrations to 5/5/3.
Oh - I never noticed that it did not do what it said it would. Lol. Mags lightning rounds will be intense now!0 -
NorthernPolarity wrote:pandaberry6 wrote:What changed?0
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IceIX wrote:NorthernPolarity wrote:pandaberry6 wrote:What changed?
Thank AdamMagus in the character discussion, his post was how I found out about it. Actually, you guys should go over there right now and give him a thumbs up for exposing the fix viewtopic.php?f=14&t=603&start=200#p108480 for the lazy.0 -
pandaberry6 wrote:NorthernPolarity wrote:pandaberry6 wrote:NorthernPolarity wrote:Apparently the magneto purple fix was added in this patch as well, should probably be added to patch notes
What changed?
His purple previous only cared about the number of blue tiles on the board when calculating damage. Now its been fixed to actually do what it says, which is deal damage based off of the swaps that you make (which ends up being the minimum of the number of blue/red tiles on the board). A pretty significant nerf to his purple, so I expect we'll see migrations to 5/5/3.
Oh - I never noticed that it did not do what it said it would. Lol. Mags lightning rounds will be intense now!0 -
NorthernPolarity wrote:Thank AdamMagus in the character discussion, his post was how I found out about it. Actually, you guys should go over there right now and give him a thumbs up for exposing the fix viewtopic.php?f=14&t=603&start=200#p108480 for the lazy.0
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allorin wrote:IceIX wrote:allorin wrote:I've deleted the App and reinstalled it from the App Store. Still no dice. Next steps?
D3 do other games?
I'll tether it to my cell phone (see, I can speak American), and see if that makes a difference. Thanks.
Sorted! And then switched back to my wifi network, and all is well. Weird. Thanks for the advice - I wouldn't have thought of that by myself.0 -
NorthernPolarity wrote:A pretty significant nerf to his purple, so I expect we'll see migrations to 5/5/3.
And as soon as we all migrate to 5/5/3 they will wack red with the long awaited nerfed too.0
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