R118 Release Notes (1/17/17)
Comments
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I posted and it's in bug section now but IW yellow is bugged at 3 points. She is making a dead teamate invisible.
Unsure if other powers that target a random ally or enemy are also affected0 -
Brigby wrote:mega ghost wrote:Can you explain how "Starting to feel haunted" applies to Riri? Not a criticism, just genuine curiosity!Tony Stark died and his AI feels like a ghost to Riri now, guiding her actions.0
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Brigby wrote:mega ghost wrote:Can you explain how "Starting to feel haunted" applies to Riri? Not a criticism, just genuine curiosity!Tony Stark died and his AI feels like a ghost to Riri now, guiding her actions.
Thanks! Maybe I'll have to read these comics after all.0 -
fmftint wrote:Brigby wrote:mega ghost wrote:Can you explain how "Starting to feel haunted" applies to Riri? Not a criticism, just genuine curiosity!Tony Stark died and his AI feels like a ghost to Riri now, guiding her actions.
Cho cant be used with banner because his backstory is he literally drained the hulk power out of banner to take over as hulk.0 -
cyineedsn wrote:fmftint wrote:Brigby wrote:mega ghost wrote:Can you explain how "Starting to feel haunted" applies to Riri? Not a criticism, just genuine curiosity!Tony Stark died and his AI feels like a ghost to Riri now, guiding her actions.
Cho cant be used with banner because his backstory is he literally drained the hulk power out of banner to take over as hulk.0 -
Read the review, doesn't seem all that great on paper honestly.
hatehatehate self damage powers....0 -
fmftint wrote:cyineedsn wrote:fmftint wrote:Brigby wrote:Sure! This is what our producer, Josh Austin, said when he was coming up with the hint:Tony Stark died and his AI feels like a ghost to Riri now, guiding her actions.
Cho cant be used with banner because his backstory is he literally drained the hulk power out of banner to take over as hulk.
Not the same thing. If Tony comes back to life, the AI doesn't just stop working. It's a copy of Tony Stark, but it is not the original, and thus there is no problem with meatbag Tony operating IM35/40/HB/46 while AI Tony rides shotgun with Riri.0 -
I had a forced update today on Android, within hours of the patch being released. Usually it takes a couple of days.
<sarcasm>Thank you for fixing Juggernaut.</sarcasm>0 -
Updated,now my game is locked up and can't do anything.0
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Moon Roach wrote:I had a forced update today on Android, within hours of the patch being released. Usually it takes a couple of days.
<sarcasm>Thank you for fixing Juggernaut.</sarcasm>
Juggernaut is not fixed0 -
Andre MPQ wrote:Moon Roach wrote:I had a forced update today on Android, within hours of the patch being released. Usually it takes a couple of days.
<sarcasm>Thank you for fixing Juggernaut.</sarcasm>
Juggernaut is not fixed
Do you mean his costs aren't correct? Mine had the proper costs today when I cleared out the 1-star DDQ. Was there another bug?0 -
DesertTortoise wrote:Andre MPQ wrote:Moon Roach wrote:I had a forced update today on Android, within hours of the patch being released. Usually it takes a couple of days.
<sarcasm>Thank you for fixing Juggernaut.</sarcasm>
Juggernaut is not fixed
Do you mean his costs aren't correct? Mine had the proper costs today when I cleared out the 1-star DDQ. Was there another bug?
He is fixed now sorry for the confusion I played him in deadpool daily it said 8 green AP and 9 red AP earlier0 -
Is anyone else unable to fire Mystique's purple power? I keep getting a message telling me that there aren't any available tiles but there are basic purple tiles all over the board.0
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The Viceroy Returns wrote:Read the review, doesn't seem all that great on paper honestly.
hatehatehate self damage powers....
Where did you get the idea she does self damage? She sends herself airborne but nothing was said about self damage.0 -
Hey the Dons are back to full nuisance level (couldn't think of a better place for a Doc Ock essential node)0
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Roland113 wrote:Is anyone else unable to fire Mystique's purple power? I keep getting a message telling me that there aren't any available tiles but there are basic purple tiles all over the board.
viewtopic.php?f=9&t=574780 -
Oooooooh R118 had a hidden bug !!! (or maybe it was there already but I think this is the first time I see it ).
Soooo the bug, when you are in a Survival node with more than 3 enemies in a wave (this is why we didnt see it before in DDQ), looks like when the 4th enemy enters the fight, something weird with the positions happens and the enemy that is supposed to be in front, instead of appearing as the char in the left, closer to the player chars, it appears in the right, closer to the screen! It is then quite hard to make them cycle, because positions are all messed up.
Have anybody experienced this? Heart of Darkness is the first event where I have experienced this. Is it new or old bug?0 -
Polares wrote:Oooooooh R118 had a hidden bug !!! (or maybe it was there already but I think this is the first time I see it ).
Soooo the bug, when you are in a Survival node with more than 3 enemies in a wave (this is why we didnt see it before in DDQ), looks like when the 4th enemy enters the fight, something weird with the positions happens and the enemy that is supposed to be in front, instead of appearing as the char in the left, closer to the player chars, it appears in the right, closer to the screen! It is then quite hard to make them cycle, because positions are all messed up.
Have anybody experienced this? Heart of Darkness is the first event where I have experienced this. Is it new or old bug?
But then I went through another wave node today and for sure saw that behavior. I can't exactly describe how/what happens. But the last person in line was getting damaged after a new enemy showed up.0 -
Polares wrote:Oooooooh R118 had a hidden bug !!! (or maybe it was there already but I think this is the first time I see it ).
Soooo the bug, when you are in a Survival node with more than 3 enemies in a wave (this is why we didnt see it before in DDQ), looks like when the 4th enemy enters the fight, something weird with the positions happens and the enemy that is supposed to be in front, instead of appearing as the char in the left, closer to the player chars, it appears in the right, closer to the screen! It is then quite hard to make them cycle, because positions are all messed up.
Have anybody experienced this? Heart of Darkness is the first event where I have experienced this. Is it new or old bug?0 -
Brigby wrote:Polares wrote:Oooooooh R118 had a hidden bug !!! (or maybe it was there already but I think this is the first time I see it ).
Soooo the bug, when you are in a Survival node with more than 3 enemies in a wave (this is why we didnt see it before in DDQ), looks like when the 4th enemy enters the fight, something weird with the positions happens and the enemy that is supposed to be in front, instead of appearing as the char in the left, closer to the player chars, it appears in the right, closer to the screen! It is then quite hard to make them cycle, because positions are all messed up.
Have anybody experienced this? Heart of Darkness is the first event where I have experienced this. Is it new or old bug?
I've seen that bug as well Polares.0
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