GrimSkald wrote: What’s more, having 4*s dominate play is terrible for the game itself. The game revolves around 3* characters
GrumpySmurf1002 wrote: There's no real comparison to Thor/KK now, they're both clearly superior XForce Green. As far as defense, that's another part of the reason I'm leaning at least 4/5/4 for XForce now. No, AI doesn't use Recovery well, but it still casts it, and having to choose between taking 2400 damage or letting XForce get another 6000+ health back isn't a fun choice.
Vladdy wrote: Should I sell my X-Force when the increased selling value is kicking in?Sadly, I have enjoyed him for only about 2 weeks now. Even more sadly, I bought the last 4 covers to max him (TEN THOUSAND HERO POINTS). A bit less sadly, I took him to level 270 (iso is none of my "too-much" business). I could use the iso to level up some 3*. But... Who and why? I could use the hp to buy... Wait... Nevermind... I want to be happy and not thrice sad (counting the number of times I used to word above).
racanrpa wrote: GrimSkald wrote: What’s more, having 4*s dominate play is terrible for the game itself. The game revolves around 3* characters Acually, I think the devs were trying to change this. They did say they ll be releasing 4 a lot more. That can mean they are trying to create a new, stable 4 tier. I been playing this game since December 2013. Back then the 1-2 transition was a thing to do. I remember having to fight my **** off to get OBW, and now they give them away like candy like every other 2 . You would say that 1 can t win too much in PVP? that s right, but a new, fresh player with a mediocre 1 roster can beat the seeds in any PVP, and that is a posibility to win covers that didn t existed before. And PVE is extremly beginners friendly if you compare with that time I m not saying that old times were better, but that 1-2 transition is virtually gone. So the devs may be trying to compensate this, and to give the vets a new carrot to chase. Are they doing it right? That s the question to answer...
Vladdy wrote: Should I sell my X-Force when the increased selling value is kicking in?
Thamanator wrote: I sold Ragnarok while he was worthless and two weeks later they buffed him. Now I have 1 cover, where I had 5... Same basic story with Gamora, except she didn't get buffed.
SnowcaTT wrote: In an equal world I don't have any problem with the X-force nerf. He was everywhere, I ran numbers on the Hulk PVP and saw him (the unfeatured character) in more than half the matchups I saw. He's basically the "featured" character in every PVP, that can't be good. I think the nerfs did go to far - he should be similar to the other 4*'s, and on first glance it looks like he won't be as good as many of the othe4 4*'s. I also don't have a problem if 4*'s aren't more powerful than 3*'s. If they are supposed to be, that's great - but the game becomes incredibly pay to win, where only those who buy the 4* covers (and possibly the ISO to level them) are on the top of every event. I -do- have a problem that if the decision has been made that 4*'s shouldn't be more powerful than 3*'s, why do they cost twice as much to buy covers for, and (is it four times as much?) so much more to level with ISO. Not to mention why they are so, so incredibly rare to find in packs or obtain through normal play. If they aren't going to be "great", why are they hard to get and level?
Ebolamonkey84 wrote: Don't feel too bad about Rags; he's still worthless.