MtGPQ 1.7 Release Notes (9/27/16)

David [Hi-Fi] Moore
David [Hi-Fi] Moore Posts: 2,872 Site Admin
edited September 2016 in MtGPQ General Discussion
*(09/27/16) Full release notes for 1.7 can be found below. A list of bug fixes has been added to the previously released notes.

Magic: The Gathering – Puzzle Quest 1.7 Release Notes

New Features / Content

Coalition Chat

From now on, members of the same Coalition will be able to chat with each other! Join a Coalition and click “CHAT” on the side-bar menu!

Coalition Challenge: Avacyn’s Madness

Fight alongside your friends in the brand new Coalition Challenge event. Be sure to join a Coalition - these events are only open to players in a Coalition.

The top players and Coalitions will win Mythic cards, boosters, and more!

Our first Coalition Challenge has you face creatures from the plane of Innistrad. The more victories you earn and the more secondary objectives you complete, the more damage you deal to the event's Boss; the corrupt angel, Avacyn. Players and Coalitions are ranked by the total damage dealt during the time of the event. Reach the top brackets before the event ends and earn the best rewards. Only members of a Coalition can join this event.

Shadows Over Innistrad Cards: New Reworked Card Text

Card text has been rewritten for many Shadows Over Innistrad cards, making them more consistent. The wording now uses more clearly-defined rules, and should be easier to read and understand by players of all skill levels.

New feature: Tappable Keywords On Card Text

To ease players into the game and make understanding keywords a lot easier, we are introducing tappable keywords on card text. Shadows Over Innistrad cards now feature tappable keywords. The keywords are highlighted Bold and underlined. When tapping on them, you can see a quick description of the referenced ability. For example, if you do not know what Madness does, you can tap on the Madness keyword on any card and a small pop-up appears, explaining the ability.

Special Offers

The new release will have a brand new selection of special offers - including Planeswalkers, Mythics, and special bundles. Check in every week for new limited-time offers!

Changelog / Balancing

Planeswalker balance changes

We rebalanced Kiora, Master of the Depths and Sorin, Grim Nemesis.

Kiora, Master of the Depths

Her first ability, Crashing Waves, now costs 9 Loyalty (up from 6).

Sorin, Grim Nemesis

Sorin’s first and second abilities have been completely redesigned. His loadout has also been improved.

His first ability, Vampiric Drain, has been redesigned. It now reads:
    - Rank 1: “Gain 1 Life and 1 Mana per creature you control.” - Rank 2: “Gain 2 Life and 1 Mana per creature you control.” - Rank 3: “Gain 3 Life and 2 Mana per creature you control.” - Rank 4: “Gain 4 Life and 2 Mana per creature you control.”

Vampiric Drain now costs 6 (down from 9).

His second ability has been renamed and redesigned. It is now called Vampiric Power, and reads:
    - Rank 1: Summon a Support with “When each of your creatures attacks, you gain 1 Life.” - Rank 2: Summon a Support with “When each of your creatures attacks, you gain 2 Life.” - Rank 3: Summon a Support with “When each of your creatures attacks, you gain 3 Life.” - Rank 4: Summon a Support with “When each of your creatures attacks, you gain 4 Life.”

This ability costs 15 Loyalty.

Sorin’s loadout also changed. He can now use 8 Creatures, 3 Spells and 3 Supports at level 1, and 10 Creatures, 5 Spells and 5 Supports at level 60.

Card balance changes

The following cards have received balance changes and fixes:
    • Prized Amalgam: Resolved another major issue causing crashing. It should now be fully working and no longer cause lockups. • Runaway Carriage: No longer has Prevent Damage. • Slayer’s Plate is now a Support card. • Seasons Past: Multiple changes.
    - The card now costs 20 (up from 15). - The gem conversion now happens before cards are returned to your hand. - Seasons Past can no longer return a copy of itself to your hand.
• Harness the Storm: Multiple changes.
    - The card now costs 12 (up from 6). - The gem destruction now happens before the spell is returned to your hand.
• Ulvenwald Hydra: Multiple changes.
    - Cost increased to 14 (up from 10). - Chitinous Cloak: Now costs 5 (down from 7).
• Sage of Ancient Lore: Now costs 16 (up from 10).
• Werewolf of Ancient Hunger: No longer draws 2 cards when it transforms.
• Westvale Abbey no longer has Prevent Damage and now costs 15 (up from 10).
• Ormendahl, Profane Prince: No longer has Prevent Damage.
• Tyrant of Valakut had a bug where it would gain mana when tokens would enter the battlefield. This has been fixed.

Bug Fixes

Cards, Planeswalkers & Gameplay
    - Card text no longer references a support when viewing the Hope Against Hope's card description. - Fixed issue related to when Anguished Unmaking is cast while the opponent's first creature has Hexproof. - Avacyn's Judgment should now always deal damage correctly. - The opponent no longer targets their own creature when the opponent casts Inner Struggle. - Fixed multiple issues that occurred when Silverstrike and Gideon's Reproach activate during the same turn. - Creature no longer dies without creating a 1/1 Spirit token when Destroying a Human creature buffed by Slayer's Plate. - Fixed issue when a Creature transforms into a Werewolf while Howlpack Resurgence is on the gemboard. - Opponent no longer buffs a player's creature when the opponent casts Haunted Cloak. - Card no longer fails to be drawn when directly damaging an opponent with Jhessian Thief during Battle. - Fixed triggering issue with Olivia, Mobilized for War's ability and Madness. - Board no longer freezes when replacing a Zombie token with the incoming Prized Amalgam. - Planeswalkers: Ability affects creatures in hand correctly when Herald of Kozilek casts the Announce Kozilek ability.

UI, UX & Graphics
    - Fixed glow animations on cards when opening packs. - Fixed graphics for Coalition Logos in the Search tab. - White boxes no longer display when viewing text fields. - Placeholder text no longer displays when viewing story for Sorin, Grim Nemesis. - Placeholder text no longer displays when viewing Saheeli Rai's Planeswalker abilities tab. - Placeholder text no longer displays when viewing Coalition Score in Rewards Earned. - Red Xs no longer display when viewing multiple cards & widgets in some languages. - Fixed multiple issues when viewing the Invocation of Saint Traft card description. - Fixed text error when viewing Subjugator Angel. - Fixed multiple issues that occurred when viewing Koth of the Hammer's Abilities. - “No match found” error message no longer erroneously displays when looking for a match. - "Internet connection issue" text no longer appears instead of the maintenance prompt when the server connection is disabled. - Event Ended Rewards now remain on the screen when the Event ends while a player is in an encounter. - Players not entering a Quick Battle for a long time will no longer end up in empty lobbies. - Find Coalition button now consistently brings players to search. - Fixed multiple issues that occurred when interacting with Event Rank buttons. - The correct leaderboard is now always displayed when switching between multiple boards. - Fixed multiple issues that occurred when interacting with Nodes Screen. - Fixed multiple Planeswalkers display issues when viewing player portraits. - Fixed progress bar display when viewing the second objective for Saheeli Rai's Challenge Event. - Fixed multiple grammatical issues in Tutorial. - Fixed text display when viewing the Card Transform prompt.

Progression & Rewards
    - Startled Awake & Westvale Abbey are no longer missing from free packs and SOI packs.

System & Connectivity
    - Fixed occasional purchasing issues on iOS. - Players no longer sometimes move down in rank when another player matches their score. - Coalitions no longer sometimes allow 21 members.

*Many additional bug fixes have also been made and are not listed in the notes.
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Comments

  • Plastic
    Plastic Posts: 762 Critical Contributor
    Oh man, these PW changes.... All aboard the Kiora QQ train! Choooo choooo
  • Pqmtg-
    Pqmtg- Posts: 282
    Plastic wrote:
    Oh man, these PW changes.... All aboard the Kiora QQ train! Choooo choooo


    I'm all got a slight nerf to Kiora but this seems like a nissa-esque overreaction with the nerf bat.
  • majincob
    majincob Posts: 732 Critical Contributor
    "David wrote:
    Moore"]Coalition Challenge: Avacyn’s Madness

    Fight alongside your friends in the brand new Coalition Challenge event. Be sure to join a Coalition - these events are only open to players in a Coalition.
    Sounds Great!
    "David wrote:
    Moore"]Kiora, Master of the Depths

    Her first ability, Crashing Waves, now costs 9 Loyalty (up from 6).

    Her second ability, Swirling Waters, now gives 1/2/3/4 mana to the fetched creature (down from 3/6/12/16).

    Her third ability, From the Depths, now costs 30 (up from 24)
    This is the same bull-tinykitty that pissed me off when they nerfed Jace. First ability nerfing is fine, but you went way overboard on the others.
    "David wrote:
    Moore"]Sorin, Grim Nemesis
    Sweet, I can dig it.
    "David wrote:
    Moore"]Seasons Past: Multiple changes.
    - The card now costs 20 (up from 15).
    - The gem conversion now happens before cards are returned to your hand.
    - Seasons Past can no longer return a copy of itself to your hand.
    I'm tinykitty mad about the cost increase. The last nerf was the only one needed. The second one is meh.
    "David wrote:
    Moore"]Westvale Abbey no longer has Prevent Damage and now costs 15 (up from 10).
    Ormendahl, Profane Prince: No longer has Prevent Damage.

    You know that this card has been unlootable and nobody has actually played it right? It's not even listed as an exclusive. I guess they mistakenly gave it prevent damage? Would kind of make it pointless if prevent damage kept it from flipping.
  • Avacyn
    Avacyn Posts: 89 Match Maker
    I can't wait for the patch to hit. them Sorin changes really put a smile on me face icon_e_smile.gif

    10/5/5 thumps up.

    the new 2nd skill sounds great. I would assume his first & 2nd abilities is going to synergize well with his 3rd.
  • Mainloop25
    Mainloop25 Posts: 1,961 Chairperson of the Boards
    Not super thrilled about the Kiora nerfs but at least Sorin is useable now
  • Mainloop25
    Mainloop25 Posts: 1,961 Chairperson of the Boards
    Also, 2/4/6/8 works be a good compromise for Swirling Waters instead of 1/2/3/4, IMO.
  • Season's past nerf but no Nissa's Renewal nerf?

    Also disappointed to see an attempt to balance Kiora by hugely nerfing things that don't significantly affect how strong she is. I don't think I've seen a single complaint about Swirling Waters before.
  • "David wrote:
    Moore"]• Ulvenwald Hydra: Multiple changes.
      - Cost increased to 14 (up from 10). - Chitinous Cloak: Now costs 5 (down from 7).
    Some sort of typo here
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    *cough*Prism Array*cough*
  • Corn_Noodles
    Corn_Noodles Posts: 477 Mover and Shaker
    Way too harsh on Kiora.
  • madwren
    madwren Posts: 2,260 Chairperson of the Boards
    I don't mind Kiora's first ability nerf, but the 2nd was extreme overkill. Tutoring out a 12-mana creature isn't overpowered, any more than Tezz tutoring out TSN or something.
  • Avacyn
    Avacyn Posts: 89 Match Maker
    Kiora 2nd ability 1/2/3/4 is a bit steep no? from 3/6/12/16

    She not someone I play often. but I feel you may of over did it on the 2nd ability.

    I understand you want to appease the overwhelming out pour of frustration regarding her performance. but please don't make her undesirable.
    hitting her first skill with an extra 3pts of loyalty its fair.
    But i have to shake my head on the 2nd.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Avacyn wrote:
    Kiora 2nd ability 1/2/3/4 is a bit steep no? from 3/6/12/16

    This change does seem really weird to me. Kiora has certainly been reined in a bit, although she does still have access to Nissa's Pilgrimage, Fertile Growth, Prism Array, Drowner of Hope, Days Undoing, Thopter Spy Network, From Beyond... quite a lot of stuff, really.

    But this change seems designed to make people think about Jace's second ability, and how he was nerfed to the point where he was unplayable...
  • Agreed. This seems to be designed to turn Kiora into nothing but a blue/green PW. The loyalty is now worthless, so just play her for the color combination. The second power used to be a great way to use Loyalty to get creatures, along the same vein as G2 or Garruk. Now it's just a card draw, since the mana gain is inconsequential (especially since the first ability costs so much also).

    Meanwhile, enough people complained about Sorin being unplayable that he's been buffed so now we'll be seeing horribly broken black/white combinations... Starfield decks with black supports, etc etc. I actually liked that Sorin was 3/3/ spells and supports.

    Kiora's basically useless now aside for her colors.
  • aesith
    aesith Posts: 53 Match Maker
    Liking Sorin, carriage nerfed to uselessness...kinda like since its only am uncommon. Slayers Plate nerf..kinda boo but okay.
    And then the obvious "yuck" at perhaps a bit too hard a nerf bat swing?
    Overall though, good changes.
  • Avacyn
    Avacyn Posts: 89 Match Maker
    shteev wrote:
    Avacyn wrote:
    Kiora 2nd ability 1/2/3/4 is a bit steep no? from 3/6/12/16

    This change does seem really weird to me. Kiora has certainly been reined in a bit, although she does still have access to Nissa's Pilgrimage, Fertile Growth, Prism Array, Drowner of Hope, Days Undoing, Thopter Spy Network, From Beyond... quite a lot of stuff, really.

    But this change seems designed to make people think about Jace's second ability, and how he was nerfed to the point where he was unplayable...

    I'm just concern that blue players won't have a decent PW to play with.
    since Jace is comatose (unplayable) from getting hit by a nerf hammer. I assume kiora is what all the major blue players are on now. other then Saheeli Rai, which isn't available to the masses yet.

    so when I read how much they are reducing her 2nd skill, I was taken back. sure her access to the cards is what really make her so formidable (in her own way. since any PW can be a beast with all the right mythics in this game). couple with the ability she have may have send her over the top. but rendering her 2nd skill to just a creature card draw is a bit much to me. when it was never a concern to begin with.

    She still is going to be desirable...just a lot less so. if these changes go through.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Arcannyx wrote:
    Kiora's basically useless now aside for her colors.

    Naah, her first ability is still good, just not as good. I think we've all got used to the fact that we don't even have to try with Kiora, haven't we?
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Now, you guys aren't going to do anything crazy like rebalance Kiora in the middle of an event, are you? You'd tell us if you were going to do that right?
  • Tilikum
    Tilikum Posts: 159
    Shadows Over Innistrad Cards: New Reworked Card Text

    Card text has been rewritten for many Shadows Over Innistrad cards, making them more consistent. The wording now uses more clearly-defined rules, and should be easier to read and understand by players of all skill levels.

    Thumbs up. This kinda stuff will seriously improve the game in the long run.
    No more "When a creature you control is destroyed from your hand..."
  • glggwp
    glggwp Posts: 202 Tile Toppler
    who balanced kiora? need to fire this person