Vhailorx wrote: At least banner has theoretically infinite health. .
monsieurmojo wrote: Vhailorx wrote: At least banner has theoretically infinite health. . And it's exactly this that makes him more useful than Cap. He is an amazing meat shield. He can carry you through some fights just by virtue of being able to absorb an immense amount of damage and keep getting back up. The extra 5* match damage per turn isn't a bad deal, either. The big problem I have using him, though, is that by their nature, the kinds of tough fights where he's useful also make him a huge health pack sink. His base kit is just bad (that blue!), and outside the free match damage, his Hulk kit kinda does, too.
vinsensual wrote: How does Smash! damage scale up? Is it tied to any of his Banner colors or his character level?
Mr_Sinister wrote: He's useless as banner and more uselesss as hulk. He needs fixing because I think he replaced cap as the worst 5*. Please rework him because the concept you've created is awesome and I want to like him. As is he is garbage tier.
jobob wrote: Mr_Sinister wrote: He's useless as banner and more uselesss as hulk. He needs fixing because I think he replaced cap as the worst 5*. Please rework him because the concept you've created is awesome and I want to like him. As is he is garbage tier. Easy. Nobody is worse than Cap.
Polares wrote: I don't remember Banner to being annoying or hard to work with in the comics, so this power should just create friendly attack tiles.
notamutant wrote: Polares wrote: I don't remember Banner to being annoying or hard to work with in the comics, so this power should just create friendly attack tiles. Actually, at least in the runs preceding Secret Wars, Banner was a real A-hole. He was always arrogant and trying to do things on his own. He was basically the Cyclops of the Avengers (after Cyclops became the Phoenix and killed Prof X).
Polares wrote: notamutant wrote: Polares wrote: I don't remember Banner to being annoying or hard to work with in the comics, so this power should just create friendly attack tiles. Actually, at least in the runs preceding Secret Wars, Banner was a real A-hole. He was always arrogant and trying to do things on his own. He was basically the Cyclops of the Avengers (after Cyclops became the Phoenix and killed Prof X). But this is a very short period of time, Hulk is a really old char. I don't think it is a good idea to add a power with something that has been in the comics just for a year or two, specially when the char looks like the 'classic Banner/Hulk', like the one in old comic books or the TV series (at least this the impression I get from the art).
Polares wrote: For black I really don't understand why the enemy attack tiles are created. I don't remember Banner to being annoying or hard to work with in the comics, so this power should just create friendly attack tiles.
Skelepaw wrote: Has this changed recently with one of the latest updates? I was playing with banner in the galactus sub-battles and in one of the fights hulk went down and instead of reverts my back to Bruce banner I just had a downed hulk. I have only had banner downed once so I don't know if it was a fluke or something that changed with the recent revision.
OneLastGambit wrote: Poor old hulk. Personally I love using him. He's loads of fun, he's just not competitive. Heres what I would do. Change him so that in hulk form the match the AI makes : Collects AP -OR- Does treble damage. One simple change and now he is both competitive and usable and fun. He could also do with a boost to his AOE as its a bit weak for his tier.
monsieurmojo wrote: OneLastGambit wrote: Poor old hulk. Personally I love using him. He's loads of fun, he's just not competitive. Heres what I would do. Change him so that in hulk form the match the AI makes : Collects AP -OR- Does treble damage. One simple change and now he is both competitive and usable and fun. He could also do with a boost to his AOE as its a bit weak for his tier. Totally agree with all of this; plus, unless you're using *another* 5* that has green as a primary color, Banner in base form will almost never transform into Hulk if he's on your defensive team in PvP. This makes him more or less useless if he's your only 5*. Gambit's changes *might* make him more viable, but he also needs a more streamlined avenue to that transformation as an AI-controlled character. Maybe overhauling his blue to be either more like Wanda's, or more like the Boss Rush version of Banner's, would be key.
OneLastGambit wrote: I disagree slightly here. at 5 covers he will transform with just 6 green ap. The transform tile will proc beforeany green user might fire an ability so even if AI collects more green the transform tile will still proc before he can use it up.