***** The Hulk (Bruce Banner) *****

The Hulk (Bruce Banner) 
5 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 41537 Tile Damage: 67/62/577/449/73/513/4.0x
AP
(PASSIVE) Dr. Banner tinkers with deadly gamma radiation, focusing its power to achieve maximum potential. At the start of your turn, if there are fewer than 7 Green tiles on the board, deal 272 damage and transform 1 random basic tile to Green.
Level Upgrades
Smartest Guy in the Room - 7
AP
When Bruce walks into a room, he immediately takes charge, earning the ire of his peers and fracturing team unity. Creates 3 strength 190 Attack tiles, and an additional strength 190 enemy Attack tile for each non-downed ally.
Level Upgrades
The Other Guy - 0
AP
(PASSIVE) Banner strains to control his inner nature. At the start of your turn, if you have 10 or more Green AP and you don’t have one already, create a 2-turn Transform Countdown tile. When it goes off, Banner transforms into Hulk form. (Hulk replaces Banner until downed and makes matches for his team at turn start.)
Level Upgrades
After Transformation to The Hulk the above powers disappear and the following two appear:
AP
The Hulk is ANGRY! SMASH! Hulk deals 2093 damage to the enemy team.
Level 450: Deals 8411 damage to the enemy team.
AP
(PASSIVE) The Hulk goes berserk, wreaking havoc on your foes. At the start of each turn, Hulk makes a match for you, dealing damage but receiving no AP. This clears lines and creates Critical tiles as normal (but no extra turns).
When the Hulk is downed he returns to Banner form.
Level 450: No change.
Notes:
Updated with the new revisions to The Hulk

5 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 41537 Tile Damage: 67/62/577/449/73/513/4.0x

(PASSIVE) Dr. Banner tinkers with deadly gamma radiation, focusing its power to achieve maximum potential. At the start of your turn, if there are fewer than 7 Green tiles on the board, deal 272 damage and transform 1 random basic tile to Green.
Level Upgrades
-
Level 2: If fewer than 7 Green tiles on board, deals 272 damage and transform 1 random basic or enemy Attack tile to a Green basic tile.
Level 3: If fewer than 7 Green tiles on board, deals 272 damage and transform 1 random basic, enemy Attack, or enemy Protect tile to a Green basic tile.
Level 4: If fewer than 7 Green tiles on board, deals 272 damage and transform 2 random basic or enemy Attack or enemy Protect tiles to Green basic tiles.
Level 5: If fewer than 7 Green tiles on board, deals 272 damage and transform 2 random basic or enemy Attack/Protect/Strike tiles to green basic tiles.
-
Level 3: If fewer than 7 Green tiles on board, deals 1093 damage and transform 1 random basic or enemy Attack tile to a Green basic tile.
Level 4: If fewer than 7 Green tiles on board, deals 1093 damage and transform 2 random basic or enemy enemy Attack, or enemy Protect tile to a Green basic tile
Level 5: If fewer than 7 Green tiles on board, deals 1093 damage and transform 2 random basic or enemy Attack/Protect/Strike tiles to green basic tiles.
Smartest Guy in the Room - 7

When Bruce walks into a room, he immediately takes charge, earning the ire of his peers and fracturing team unity. Creates 3 strength 190 Attack tiles, and an additional strength 190 enemy Attack tile for each non-downed ally.
Level Upgrades
-
Level 2: Attack strength to 217, enemy Attack strength to 190.
Level 3: 3 Attack tiles up to 245 strength, enemy Attack strength up to 190.
Level 4: Attack strength to 272, enemy Attack strength to 190.
Level 5: 3 Attack tiles up to 326 strength, enemy Attack strength up to 190.
-
Level 3: Attack strength to 987, enemy Attack strength to 765.
Level 4: Attack strength to 1094, enemy Attack strength to 765.
Level 5: 3 Attack tiles up to 1311 strength, enemy Attack strength up to 765.
The Other Guy - 0

(PASSIVE) Banner strains to control his inner nature. At the start of your turn, if you have 10 or more Green AP and you don’t have one already, create a 2-turn Transform Countdown tile. When it goes off, Banner transforms into Hulk form. (Hulk replaces Banner until downed and makes matches for his team at turn start.)
Level Upgrades
-
Level 2: Banners transformation begins at 9 Green AP or more.
Level 3: Banner’s transformation begins at 8 Green AP or more.
Level 4: Banner’s transformation begins at 7 Green AP or more.
Level 5: Banner’s transformation begins at 6 Green AP or more.
-
Level 3: Banner’s transformation begins at 8 Green AP or more.
Level 4: Banner’s transformation begins at 7 Green AP or more.
Level 5: Banner’s transformation begins at 6 Green AP or more.
After Transformation to The Hulk the above powers disappear and the following two appear:

The Hulk is ANGRY! SMASH! Hulk deals 2093 damage to the enemy team.
Level 450: Deals 8411 damage to the enemy team.

(PASSIVE) The Hulk goes berserk, wreaking havoc on your foes. At the start of each turn, Hulk makes a match for you, dealing damage but receiving no AP. This clears lines and creates Critical tiles as normal (but no extra turns).
When the Hulk is downed he returns to Banner form.
Level 450: No change.
Notes:
-
The Hulk does a match for the player then the player gets to match afterwards, it's basically a free match that causes damage.
Other questions I will answer when I get confirmation on what I'm seeing.
Updated with the new revisions to The Hulk
0
Comments
how much is MASSIVE DAMAGE
Sounds more like a 5 star then a 4
Hence the five stars around Unknown
My guess is a four star She hulk. This is because she is intelligent and can count things and "lawyer" things up.
Whether it's a she or a he is up for guesses, but it's definitely a five star.
Banner would make sense with 2 passives, we've seen a bunch of other super smart characters rocking the black and blue together (Cho, Mr F, Panther).
Nothing in those descriptions suggests transformation, although the precis is always a little ambiguous. That purple passive is listed as "Stun/Special Tile", but the description only gives a reference to a special tile. I think if this character transforms, it's likely going to be tied to that passive - especially if it does massive damage, a one-way transformation means you can't just use that ability to win each match.
If it is Banner/Hulk, then the obvious choice for specific colour AP is Green, to represent gamma radiation. I think that the passive won't trigger on every match, but only after the Green AP pool reaches a certain threshold. This way, the Blue passive deals damage and creates green tiles, but you need to match green tiles away in order to keep that passive going, but if you gather up enough Green, then the purple passive will start the countdown on transformation.
Fear the bone claws.
Best guess I got.
That's the longest of long shots lol.
Color scheme wise I was thinking they would pair well with the Gods... And we've already seen Mephisto in the game as an NPC, so I'm going with the Devil. Fits as a 5* much better than puny Banner
...Oh, and the "Gamma Gamma Hey" is Magma Magma Hay. Magma for hellfire, and hay... Because... Uhhh... His hair looks like hay?
never noticed it