**** Kate Bishop (Hawkeye) ****

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Comments

  • DayvDayv Posts: 4,449 Chairperson of the Boards
    sinnerjfl wrote:
    A character that hurts itself without an ability to heal... icon_e_confused.gif

    Great idea, and make sure to make it blackflag.png so you can't really use Kingpin or Drax to remove that CD.
    There's ways to mitigate this, though. Use it when there are a lot of black matches on the board (assuming it makes a black countdown tile), team her up with characters that produce a lot of tile destruction, use it towards the end of a match, use her with Bag-Man so he can increase the countdown...

    How much this matters largely depends on two things: how much self-damage does it do, and does it do enough damage to the enemy to make you want to use it anyway?
  • GariGari Age Unconfirmed Posts: 92 Match Maker
    sinnerjfl wrote:
    A character that hurts itself without an ability to heal... icon_e_confused.gif

    Great idea, and make sure to make it blackflag.png so you can't really use Kingpin or Drax to remove that CD.

    How did you win against goons? Since you cant even take care of one cd?
  • RandomTask83RandomTask83 Age Unconfirmed Posts: 14
    Creating a countdown tile that prevents healing is like a double-nerfed stun (stun isn't reliant on a countdown tile and it also keeps the target from fighting) and has no place in the 4* realm, let alone at a cost of 12 AP... considering what 1* MBW can do with 9 blue AP. The cost should be less, the number of turns would have to be pretty high, and maybe even have the tile be fortified.

    A much better, and more interesting, application of such an idea would be a passive that would generate a new special tile each turn if one didn't exist (a la Luke Cage redflag.png or Iron Fist blackflag.png ) that decreases the amount that heals do for the enemy team and the value would go up based on the number of covers and level of the hero. The enemy team could match that tile away and it would get them one round of healing before the tile is regenerated. Now that's a star.pngstar.pngstar.pngstar.png ability!
  • sinnerjflsinnerjfl Posts: 1,154 Chairperson of the Boards
    DayvBang wrote:
    sinnerjfl wrote:
    A character that hurts itself without an ability to heal... icon_e_confused.gif

    Great idea, and make sure to make it blackflag.png so you can't really use Kingpin or Drax to remove that CD.
    There's ways to mitigate this, though. Use it when there are a lot of black matches on the board (assuming it makes a black countdown tile), team her up with characters that produce a lot of tile destruction, use it towards the end of a match, use her with Bag-Man so he can increase the countdown...

    How much this matters largely depends on two things: how much self-damage does it do, and does it do enough damage to the enemy to make you want to use it anyway?

    In the video from that podcast, at 1 cover it did 1287 dmg and produces a 3 turn CD that dealt 815 dmg to herself.

    Hopefully the damage goes up a lot and the self-harm stays roughly the same or lowers with more covers.
  • KGBKGB Posts: 995 Critical Contributor
    sinnerjfl wrote:
    DayvBang wrote:
    sinnerjfl wrote:
    A character that hurts itself without an ability to heal... icon_e_confused.gif

    Great idea, and make sure to make it blackflag.png so you can't really use Kingpin or Drax to remove that CD.
    There's ways to mitigate this, though. Use it when there are a lot of black matches on the board (assuming it makes a black countdown tile), team her up with characters that produce a lot of tile destruction, use it towards the end of a match, use her with Bag-Man so he can increase the countdown...

    How much this matters largely depends on two things: how much self-damage does it do, and does it do enough damage to the enemy to make you want to use it anyway?

    In the video from that podcast, at 1 cover it did 1287 dmg and produces a 3 turn CD that dealt 815 dmg to herself.

    Hopefully the damage goes up a lot and the self-harm stays roughly the same or lowers with more covers.

    It's basically Ares 'Sunder' with the difference being the self damage happens after CD expires instead of his self-heal happening when the CD expires.

    KGB
  • We_are_VenomWe_are_Venom Age Unconfirmed Posts: 308 Mover and Shaker
    All the appearances of useless.
  • SandwichboySandwichboy Age Unconfirmed Posts: 193 Tile Toppler
    Is there anyone that can extrapolate an educated guess as to the damage her abilities will do at max level based on the level 70 1 cover numbers? I know we've got some math heads around here somewhere (Aesthetocyst, I'm looking at you...)
  • PongiePongie Posts: 1,307 Chairperson of the Boards
    Is there anyone that can extrapolate an educated guess as to the damage her abilities will do at max level based on the level 70 1 cover numbers? I know we've got some math heads around here somewhere (Aesthetocyst, I'm looking at you...)

    you need at least two data points to do a projection. Obviously, the more the better but with just one it can go anywhere
  • SandwichboySandwichboy Age Unconfirmed Posts: 193 Tile Toppler
    Since she's available to view in game you can see what her 2nd cover upgrades are for each.
  • ClydeFrog76ClydeFrog76 Age Unconfirmed Posts: 1,350 Chairperson of the Boards
    49085866.jpg
  • Marc_SpectorMarc_Spector Posts: 557 Critical Contributor
    I'll reserve judgement until I see how she scales with covers and levels.

    .........is what my normally-optimistic self would usually say.

    But, not this time. WOW, these mechanics (and respective costs) seem like they'd be horrible at ANY level. And, those seem to be randomly-placed countdowns -- not chosen tiles like **Hawkeye.

    Her mere existence translates to an inadvertant buff for Cho.
  • Tromb2ch2Tromb2ch2 Age Unconfirmed Posts: 301 Mover and Shaker
    My question is why her? I know she isn't actual Hawkeye, but she is another Hawkeye. If they just wanted to put in another female they could have chosen a new character. Like say Emma frost, jubilee, or anyone else. Just seems like an odd choice.
  • Jam_AdamsJam_Adams Age Unconfirmed Posts: 486 Mover and Shaker
    wow. this character is so underwhelming it's not even funny.

    underwhelm. such a funny word. overwhelm, too. what is whelming? is that, like, being totally average?
  • fmftintfmftint Posts: 3,651 Chairperson of the Boards
    Missing "team affiliation"
  • morph3usmorph3us Age Unconfirmed Posts: 859 Critical Contributor
    And her artwork...

    Looks like the same artist as War Machine. I don't like it, it looks like they forgot to add the final detailing on both.
  • sinnerjflsinnerjfl Posts: 1,154 Chairperson of the Boards
    Looks like she's in her pajamas.
  • MawtfulMawtful Posts: 1,646 Chairperson of the Boards
    Wow. Kate's a pretty cool/interesting character and Demiurge have not been kind to her with this "re-imagination".
  • ErikPeterErikPeter Posts: 718 Critical Contributor
    OK looking at her abilities at level 70 at rank 1/2:

    bluetile.png 12 AP dealing 1213/1698 damage (instantly, plus a minor secondary effect for 3 turns)
    blacktile.png 8 AP dealing 1287/1880 damage (plus 815 self damage after 3 turns if you don't destroy the CD)
    purpletile.png 10 AP creates 3 strike.png 44/56 strikes, then deals 1230/1807 damage and removes three strikes (if the CD resolves)

    Compared to
    Cyclops redtile.png deals 551/852 or 593/1269 with 10 TU AP
    Miles' purpletile.png Surprise! 15 AP does 1019 + 278 per web tile (Dunno about rank 2)
    X-23 greentile.png 8 AP deals 548/767 (plus maybe 2 41 Strikes)
    Venom yellowtile.png 9 AP deals 1032/1315.
    Ant-Man purpletile.png 18 AP bluetile.png / purpletile.png deals 1233/1726.

    So, at first appearances they are three very high damage powers. They might not scale as well as Ant-Man's Grow--but if they do, that's 10K damage for 8 blacktile.png AP (well worth the potential for self-damage). And while they all have CD effects two of them are instant damage and the third one at least makes a couple strike tiles if the tile gets matched away. I don't think she has much utility but damage is damage and these are all pretty reliable sources.

    Obviously we'll have to see the Rank 5/270 numbers but she looks promising. 5/5/3 for reliability's sake, probably. I think the devs missed the mark on her utility; a few turns of healing prevention is nothing unless really well timed--right when Recovery goes off, e.g.--but will help finish off a wounded OML, at least. I would've liked to see something more potentially synergetic, like "creates a (color) strike tile; enemy healing is reduced by 700 for each (color) strike tile on the board" or "enemy healing is prevented while at least 1 (color) strike itile exists"; something like that. As it is you need 12 AP to cancel healing for a short window; hard to strategize.
  • zodiac339zodiac339 Posts: 1,947 Chairperson of the Boards
    alvinlal wrote:
    I just hopped over from the DDQ4* thread. -
    viewtopic.php?f=6&t=37974

    Saw something interesting. In the upcoming Boss battles. It listed Kate Bishop as the next boss with an unknown date. So is this the next 4* - look sharp? - Spoiler alert....

    icon_quake.png Quake vs. ?????
    icon_punisher.png Punisher vs. ?????
    icon_drax.png Drax vs. ?????
    icon_wintersoldier.png Winter Soldier vs. ?????
    icon_warmachine.png War Machine vs. ?????
    icon_hawkeye.png Kate Bishop vs. ?????
    Quake ve Jean Grey?
    Punisher vs Captain Marvel?
    Drax vs Rocket and Groot?
    Winter Soldier vs IM40?
    War Machine vs Steve Rogers (because Peacekeeper)
    Kate Bishop vs hmm, Spider Gwen or Kamala Khan? So you can stop their healing. icon_lol.gif
  • BlackBoltRocksBlackBoltRocks Posts: 2,300 Chairperson of the Boards
    zodiac339 wrote:
    Kate Bishop vs hmm, Spider Gwen or Kamala Khan? So you can stop their healing. icon_lol.gif
    I see what you did there icon_cool.gif

    Thematically the obvious choice is Clint Barton. Perhaps at a 2/2/2 build, so his Speed Shot doesn't become broken in a 1v1. None of the Young Avengers are in the game, unless you're generous and want to include Vision and Loki, despite their game versions not being the YA ones

    Of course, Bagman is the undoubted worst opponent. He will extend your countdowns, preventing him from healing (which he can't do anyway), preventing Kate's black from damaging herself, or her purple from doing damage and getting rid of her own strike tiles! And they share two colours. Bagman, definitely, Bagman.
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