Percentages of 5-Packs/Fat Packs/Big Boxes Updated 3/19/16
Comments
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5-pack for finishing top 50 on ladder. 4/1/0/00
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Just opened a BFZ Big Box today with 40/24/6/0. That's my second big box plus a bunch of others...still no BFZ mythics for me0
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I got 6 mythics in 3 big boxes.
One more from 1st place(another 1st place gave origin mythic)
Too bad 2 of these 6 are already duplicates0 -
Lol! Cash them in! 2/3 of a level up on a 55+ planeswalker is way more difficult to get than a mythic..... What, no Smoochy, I'm Spinner!0
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Completing story mode pack:
C/U/R/M
3/2/0/00 -
Finally scavenged enough crystal for another BFZ BB...
C3
U2
R
M
C/U/R/M
3/2/0/0
2/3/0/0
1/4/0/0 (starting to think this isn't looking too good at this point...)
3/1/1/0 (Fathom Feeder...new for me, but meh)
3/2/0/0
4/1/0/0
2/3/0/0 (halfway through and only 1 rare in 7 packs? I love how "rare" now means "practically impossible to get"...)
2/2/1/0 (Gruesome Slaughter...meh)
2/2/1/0 (another Blight Herder )
3/2/0/0
3/1/1/0 (Zada, Hedron Grinder...I like this one, it has possibility...)
2/2/1/0 (Painful Truths)
1/4/0/0
2/1/2/0 (Smoldering Marsh and Cinder Glade...zomg, stupid rare land supports, 2 in one bloody pack...)
And popped Sanctum of Ugin for my guaranteed rare+.
So in total...
33/30/7/0
Sad I got no Mythics, and only 1 decent rare of the 7. Also, still no bloody Serene Steward0 -
Opened up 3 more big boxes
2 mythics, 8 rares, 77 uncommons, 123 commons0 -
Daily 5-card (Origin)
1 U, 4 C
This is probably the worst 5-card pack I had. Worst of all is that they are all duplicates0 -
QB prize
C/U/R/M
3/1/1/0
Dupe rare naturally. Did get a common I was looking for though.0 -
QB prize pack
C/U/R/M
3/1/0/1 - Dragonmaster Outcast
Interesting card, but I'm not a big fan because it's not super synergistic with my current red deck.0 -
Daily 5-pack: 1U, 4C0
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QB pack:
C/U/R/M
2/2/1/0
Daily Reward:
3/2/0/00 -
majincob wrote:QB prize pack
C/U/R/M
3/1/0/1 - Dragonmaster Outcast
Interesting card, but I'm not a big fan because it's not super synergistic with my current red deck.
So WHY THE HELL DO I KEEP GETTING IT?
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at least you have one
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I'll gladly pay you Tuesday, for a Dragonmaster Outcast today...0
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just opened my free bfz booster pack for beating the last story mission, not sure if this is common for this reward, but i got
C/U/R/M
1/3/0/1
mythic was qurantine field, meh, no use for it as of now0 -
Hey, folks.
I can't speak for The Leftist or Nerimos (who seem to be doing this as well) but I'm going to stop compiling information about drop rates. I'm going to stop posting in this thread or reading it, and I'm going to completely back away from information on drop rates until some sort of official announcement or clarity happens from the devs about either changes or specifying what the drop rates currently are.
Why is this?
Because the drop rates are bad. They are very, very bad.
There's no reason to keep putting together information anymore. We have the answer: the drop rates are horrible. If a mythic's chance is 0.5% or 0.7% it doesn't matter. The big picture is clear. No one should purchase any packs for either crystals or real money for any reason.
If someone else wants to pick up the torch, that's cool - everyone needs to find their own path. And I'm not asking that people stop posting: you all do whatever you think is right by you. But I'm out. The game is broken, there are no rewards worth getting, and there's no reason to think there will be until an official statement comes because it's all simple speculation at this point and we'll never compile enough data to convince ourselves that it has "turned around" without official confirmation. And if we DO get confirmation, this thread won't be necessary anymore.
Hopefully that day is sooner rather than later. We shall see.0 -
loroku wrote:Hey, folks.
I can't speak for The Leftist or Nerimos (who seem to be doing this as well) but I'm going to stop compiling information about drop rates. I'm going to stop posting in this thread or reading it, and I'm going to completely back away from information on drop rates until some sort of official announcement or clarity happens from the devs about either changes or specifying what the drop rates currently are.
Why is this?
Because the drop rates are bad. They are very, very bad.
There's no reason to keep putting together information anymore. We have the answer: the drop rates are horrible. If a mythic's chance is 0.5% or 0.7% it doesn't matter. The big picture is clear. No one should purchase any packs for either crystals or real money for any reason.
If someone else wants to pick up the torch, that's cool - everyone needs to find their own path. And I'm not asking that people stop posting: you all do whatever you think is right by you. But I'm out. The game is broken, there are no rewards worth getting, and there's no reason to think there will be until an official statement comes because it's all simple speculation at this point and we'll never compile enough data to convince ourselves that it has "turned around" without official confirmation. And if we DO get confirmation, this thread won't be necessary anymore.
Hopefully that day is sooner rather than later. We shall see.
I still plan on making a Pack Opening Simulator at some point. I'd love to have real data with which to do it but if not I'm going to use the most recent version of the estimated rates for it. Maybe if more people can get a visualization of how bad the current rates appear to be we can gain some traction on rates either being published or raised.0
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