Raffoon wrote: They say that they want to improve the long-term health of the game. So what do they do? DOUBLE DOWN on the Legendary token idea. Unbelievable. Why not make a system that lets you NOT completely rely on luck to get the 5* covers that you need? Some luck in the system is fine, but ALL luck is absurd. After around 90 LT pulls I'm still sitting on 3 5* covers. My current streak is over 50. How exactly am I supposed to earn 5*s, other than hope my luck gets better? There's nothing quite like busting your **** on 90 different events, only to find out that you're not one of "the chosen ones" who will end up with 15 covers instead of 3 for the same amount of time/money/effort.
Nightglider1 wrote: What time is this going live? I've got burning a hole in my pocket....
OneLastGambit wrote: Nightglider1 wrote: What time is this going live? I've got burning a hole in my pocket.... Been wondering this myself, I think it's likely that it's not going live today now Since it would surely have Been done already
woopie wrote: So...why not get rid of LT as progression rewards and replace them with 25 CP? That helps alleviate some of the CP crunch problem and allows people to progress how they want - saving 720/120/20 for a cover they want or 25/20 buying tokens.
Puce Moose wrote: It looks like this went live for iOS - I've getting the latest/classic options.
CrookedKnight wrote: It'll probably be lumped into the start-of-the-season token update, which usually hits around 6 PM eastern time.
puppychow wrote: CrookedKnight wrote: It'll probably be lumped into the start-of-the-season token update, which usually hits around 6 PM eastern time. You're slightly off. Start of season is usually 8 pm est.
cletus1985 wrote: Would love to see them use this same feature on the 4*'s in the new pack (say remove XFW and IW) and with every 2 new 4*'s eliminate the 2 oldest 4*'s. I'd be willing to pay extra CP to eliminate those covers and start getting useful ones.