Warbringa wrote: The reduction in abilities damage in many 3* characters is a side effect that I didn't anticipate. I thought championing was great until I realize now that many of my characters are no where near as good as they use to be as a player attempting to transition into 4* land. While I welcome the quick one time increase in LT tokens for championing maxed 3*, I have found the decrease in ability power (Dr. Doom purple especially) to be a huge loss as he is one of my go two purple users along with Blade and IF. I am concerned that now my transition to 4* land may be even longer as I run into plenty of 4* teams on PvP (who seemed to benefit from the changes). While I haven't compared numbers yet, 3* Thor seems less impressive after using him recently, was his ability damages significantly nerfed as well?
Arondite wrote: Warbringa wrote: The reduction in abilities damage in many 3* characters is a side effect that I didn't anticipate. I thought championing was great until I realize now that many of my characters are no where near as good as they use to be as a player attempting to transition into 4* land. While I welcome the quick one time increase in LT tokens for championing maxed 3*, I have found the decrease in ability power (Dr. Doom purple especially) to be a huge loss as he is one of my go two purple users along with Blade and IF. I am concerned that now my transition to 4* land may be even longer as I run into plenty of 4* teams on PvP (who seemed to benefit from the changes). While I haven't compared numbers yet, 3* Thor seems less impressive after using him recently, was his ability damages significantly nerfed as well? Yes, boosted Thor was positively neutered. One of the worst that I've seen yet, actually. It's hard for me to remember precisely, but I want to say his yellow and green did about 4K and 7K+3.5K+3.K. Now, boosted + championed he was getting like 3.1K and 5.8K+2.9K+2.9K. Just not good.
Jamie Madrox wrote: We'd like to get your feedback on your thoughts on the characters that you've noticed have been balanced. What do you like, what don't you like, suggestions, etc. We can't guarantee that it will mean any major changes, but we have it on good authority that this thread will be monitored. Please be specific with hard numbers where possible. The Characters forum still has the pre-balance stats so refer to them where necessary. So give us your honest opinions and please keep it civil and constructive. Last thing I want is Malcrof locking my thread.
xellessanova wrote: 208 Psylocke RK 1240 base, 247 Strike, 296 Attack 166 Psylocke RK 1131 base, 226 Strike, 270 Attack 9.6% increase base damage, 9.3% Strike increase, 9.63% Attack increase over 42 levels
udonomefoo wrote: Kamala felt REALLY WEAK in her own pvp event. She was boosted to 264 for me (I'll be maxing her this week from 150, which now feels like a waste of iso) and I think I used her green three times the whole event. In prior KK events, I'd be prioritizing purple & green all the way and blasting with that aoe. Not anymore. Feels like it got nerfed by about 25%.
Phaserhawk wrote: did we get any word on these issues of characters?
Linkster79 wrote: Phaserhawk wrote: did we get any word on these issues of characters? It was confirmed a nearly a month ago that all changes to character balancing are as intended. There was a big announcement made and everything and I honestly don't know how every single forum users did not see it /sarcasm