JCTthe3rd81 wrote: * putting tinfoil hat on* First, let me say that I like this change. If it were the only one! The double Hp is great, no complaints at all. It's the iso that I'm looking at. Like doubling the Hp with the iso together is a way to distract players from the iso issue. They hand me something with one hand and pick my pocket with the other while I'm distracted! I can't be the only one that noticed that they increase the iso from daily rewards at the same time they take away our seed teams in the Lightning Rounds? Then we suddenly get an iso sale? They kind of cancel each other out don't they? I mean, I would get 10 to 15k from casually playing Lightning Rounds before. But now, not so much. And in return, I get a sale on something I won't buy anyway, and a couple hundred extra iso a day. And yes, I know I can still play the LR's. But not casually just to farm iso like before. Like I said, I think the double iso and Hp for daily rewards is great, but I my Spidey Sense is tingling something awful here. * takes tinfoil hat off *
simonsez wrote: Same here... these LRs feel no different than any other LRs
papa07 wrote: simonsez wrote: Same here... these LRs feel no different than any other LRs There is definitely a difference. Before, when I was in at the first minute, I could frequently run 12-14 seed teams, most I have gotten recently is 9. If I was not on time and showed up 5 minutes in, I could frequently get 3-5 seed teams, now there are none. Small differences, but differences nonetheless.
Lidolas wrote: papa07 wrote: simonsez wrote: Same here... these LRs feel no different than any other LRs There is definitely a difference. Before, when I was in at the first minute, I could frequently run 12-14 seed teams, most I have gotten recently is 9. If I was not on time and showed up 5 minutes in, I could frequently get 3-5 seed teams, now there are none. Small differences, but differences nonetheless. The devs said the seed team change had to be on the client side because of how it communicates with the server. We won't see a change to seed teams until the next update at the soonest.
Pylgrim wrote: On a more serious note, many thumbs up. The best part is the little note at the end saying that they are not done yet!
yogi_ wrote: ronin-san wrote: Doom please. Sadly, we are not that lucky. Along the same lines, it's also not (just to end that hope before it begins).
ronin-san wrote: Doom please.
MonkeySlut wrote: so I get about 20k in back tracked iso?
yogi_ wrote: Completely updated. Have removed almost all of the spoiler tags for now while the update settles in. I'm sure someone is about to find out but here are clues to the next cover at day 475 - it's not a 4* cover and it's a character that was out of token rotation but has since returned. Who do you think? Who do you need?
papa07 wrote: yogi_ wrote: Completely updated. Have removed almost all of the spoiler tags for now while the update settles in. I'm sure someone is about to find out but here are clues to the next cover at day 475 - it's not a 4* cover and it's a character that was out of token rotation but has since returned. Who do you think? Who do you need? This may be nothing, but I got 50 hp 3 straight days over the weekend and again today. Is it possible the random percentages have changed to be more heavily weighted towards hp?
daibar wrote: Hey, was there a stealth roster slot cost decrease snuck into this update? My next roster slot used to cost 650HP, but now it says 600 HP. (Slot 45)