PVE: Growth Industry - November 12 - November 19, 2015

ZootSax
ZootSax Posts: 1,819 Chairperson of the Boards
Event Times (Central Daylight Time):
Thursday, 12 November, 11:00 AM to Thursday, 19 November, 11:00 AM

Powered Up: n/a

Progression Rewards:
purpleflag.pngicon_antman.png : 3,630

Placement Rewards: n/a

Alliance rewards: n/a


Nodes:

Small Business (Get It?):
Note: Ant-Man essential (loaner-max covered, level 70 Ant-Man available)
--Iron Man (Model 35)
--Commander (Shield)
--Soldier (Shield)
Reward: 4x 500 iso8.png

Mustard Seed of Destruction:
--Doctor Doom
--Defender
--Decoy
Reward: 4x 500 iso8.png

Inner Space Cadet:
-Wave 1: Deadpool, Black Widow (Modern), Yelena Belova
-Wave 2: Deadpool, Captain Marvel (Ms Marvel), Moonstone
-Wave 3: Deadpool, Thor (Modern), Ragnarok
-Wave 4: Deadpool, Devil Dinosaur, Squirrel Girl (It's good to see they've put their 4* DDQ node behind them)
Reward: 3x 500 iso8.png, 25 imcoin.png

Okay, Yeah, They're Dolls
--The Hulk
--Thor (Modern)
--Steve Rogers (Super Soldier)
Reward: 3x 500 iso8.png, 25 imcoin.png

Big Things One Day Come:
Note: Ant-Man essential (loaner-max covered, level 70 Ant-Man available)
-Wave 1: Daken (Dark Avengers), Pyro, Kishu
-Wave 2: Sentry, Brawler, Empirisist
-Wave 3: Doctor Octopus, Sentry Fighter, Lieutenant
-Wave 4: Bullseye (Dark Avengers), Muscle, Teisatsu
-Wave 5: Gorgon, Grenadier, Hitman
Reward: 3x 500 iso8.png, 25 imcoin.png

Previous Events:
https://d3go.com/forums/viewtopic.php?f=20&t=31218&hilit=growth+Industry#p381683

1st Edit: Corrected typo
2nd Edit: Confirmed "Big Things One Day Come" opposition
«13456

Comments

  • nigelregal
    nigelregal Posts: 184 Tile Toppler
    Any team comps to beat the last node with a default ant man?

    I can barely break past wave 1 and got to wave 2 a few tries.
  • ZootSax
    ZootSax Posts: 1,819 Chairperson of the Boards
    nigelregal wrote:
    Any team comps to beat the last node with a default ant man?

    I can barely break past wave 1 and got to wave 2 a few tries.

    If you have them, 3* Steve Rogers and 3* Iron Man should make short work of it (the wave with the Ultron sentry is the toughest, as you might not be able to keep their board-shakers stunned). In 2* land, OBW and someone tanky, like Thor, should be able to do it (although I haven't tried that myself). 2* Steve and Magneto is another solid option, although your margin of error is a bit finer than with 3* Steve.

    Good luck.
  • OneLastGambit
    OneLastGambit Posts: 1,963 Chairperson of the Boards
    This is seriously hard. I can't even beat the first wave node, got to round 4 once. My roster is clearly not strong enough
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards
    Can anyone confirm if Steve Rogers face is back to normal?!

    The last time this ran the devs decided to remodel his face, maybe this time they changed it back for good icon_e_biggrin.gif
  • BumpoTheClown
    BumpoTheClown Posts: 74 Match Maker
    My Ant-Man is fairly useless - level 70, two covers. I was kind of surprised that there wasn't a 1/1/1 loaner Ant-Man available. Do they remove that option if you already have the character, unlike in the regular PvP rounds? Or am I just missing something?
  • Tatercat
    Tatercat Posts: 930 Critical Contributor
    nigelregal wrote:
    Any team comps to beat the last node with a default ant man?

    I can barely break past wave 1 and got to wave 2 a few tries.

    If you got them, I remember using LCap/Hood/Antman for that last survival mega node when this first ran in the summer. It worked well, though I haven't had a chance to try it today.
  • hesjingixen
    hesjingixen Posts: 215 Tile Toppler
    Anyone have any tips for the first wave node (node 3 I think)? I've got lots of lvl 166s, plus 270 4hor and XF. I've tried a couple of different recipes (BP, 3Thor, Deadpool/Deadpool, SW, BP), and each time, I beat the 1st wave easily, use AEs for the 2nd wave, and the 3rd wave begins with Whales and Call the Storm and I'm toast. I beat the first run of this event, but I forget the team.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    My Ant-Man is fairly useless - level 70, two covers. I was kind of surprised that there wasn't a 1/1/1 loaner Ant-Man available. Do they remove that option if you already have the character, unlike in the regular PvP rounds? Or am I just missing something?

    I haven't started playing it yet, but just looked at the first node where he's essential and I have both the loaner (5/4/4 covered) and my own available.
  • scottee
    scottee Posts: 1,610 Chairperson of the Boards
    Yeah, Lazy Cap and Hood beat everything once they get going. Especially wave nodes.
  • BumpoTheClown
    BumpoTheClown Posts: 74 Match Maker
    udonomefoo wrote:
    My Ant-Man is fairly useless - level 70, two covers. I was kind of surprised that there wasn't a 1/1/1 loaner Ant-Man available. Do they remove that option if you already have the character, unlike in the regular PvP rounds? Or am I just missing something?

    I haven't started playing it yet, but just looked at the first node where he's essential and I have both the loaner (5/4/4 covered) and my own available.

    Thanks for checking. Weirdly, I see the same thing now for node 1, but for node 2 I'm still restricted to just my own lame guy. Maybe a bug.
  • DrStrange-616
    DrStrange-616 Posts: 993 Critical Contributor
    scottee wrote:
    Yeah, Lazy Cap and Hood beat everything once they get going. Especially wave nodes.

    Really? What level opponents? Mine wiped in the first wave.
  • hesjingixen
    hesjingixen Posts: 215 Tile Toppler
    Finally managed to beat the first survival node with Hood, Gamora, and Kamala Khan. Hood kept them from building up AP for when new waves started, Kamala took care of AE and healing, and Gamora always had her red available to make sure I could act first on new waves.
  • nigelregal
    nigelregal Posts: 184 Tile Toppler
    My roster is all level 153s but I have 2 5*s in my roster. The last node are level 200s

    My GF has a roster maxed at level 131 and that last node is all level 111 for her and she beat it easily.

    So the scaling is insanely rediculous for me I guess because of the 5*
  • ZekeBarrett
    ZekeBarrett Posts: 85 Match Maker
    Used LCap/Hood/Ant-Man in the last node. Took two tries as first board was terrible.
  • Malcrof
    Malcrof Posts: 5,971 Chairperson of the Boards
    nigelregal wrote:
    My roster is all level 153s but I have 2 5*s in my roster. The last node are level 200s

    My GF has a roster maxed at level 131 and that last node is all level 111 for her and she beat it easily.

    So the scaling is insanely rediculous for me I guess because of the 5*

    I have 2 5*s and multiple lvl 270 4*s, and the last node was only 180's for me.

    Cap, KK, Hood (all 166) still mowed it down.
  • OneLastGambit
    OneLastGambit Posts: 1,963 Chairperson of the Boards
    OK because I struggled so much on the first survival node I'm going to share my strategy for anyone who (like me) has a roster of 2* and undercovered 3* characters. Here we go...

    Team: OBW, Storm, MNMagento

    Boosts: +2 purpletile.pngbluetile.png , +2 redtile.pngyellowtile.png

    (you can use a team up or anything you like in third slot - personally I used a Sentinel of Liberty TU)

    OK For the first wave, collect Blue quick as you can and if no blue then purple and steal like crazy. For now don't use Mags purple to accelerate CStorm Blue, it's more important to deny AP to the first few waves. Fire off Storm bluetile.png and stun the most deadly (I left BW and Yelena free to match) then collect and match damage the other two until you can save up for Mags red and use that to down one. repeat on second un-stunned opponent. Match damage to death the final opponent.

    For the second wave you should have enough bluetile.png to use 2 wind storms and stun 2 of them, then fire off greentile.png to collect more AP and down the un-stunned 3rd character with Mags redtile.png

    Repeat the same trick for wave 3.

    By wave 4 OBW will probably be dead so now you want to use all that purpletile.png to use Mags purpletile.png and collect bluetile.png for storm and then wind storm them to death.

    It DOES require a bit of board luck and a lot of planning but it is doable...just, with a 2* roster.
  • nigelregal
    nigelregal Posts: 184 Tile Toppler
    Malcrof wrote:
    I have 2 5*s and multiple lvl 270 4*s, and the last node was only 180's for me.

    Cap, KK, Hood (all 166) still mowed it down.

    HAHA How the hell were they 200 for me. Did you die to any other nodes? The other wave node I just beat it first try but 1 person lived with 300 health. So it wasn't easy.

    I ended up beating it with a poorly covered fist and pretty good cyclops with some luck and smart board play
  • DaveR4470
    DaveR4470 Posts: 931 Critical Contributor
    The second node (first survival) took me quite a while (and a lot of health packs) to clear. In the end, I used my go-to DDQ team -- Cage, Fist, Witch -- with boosts for blue/purp, blk/grn, and all AP. Only Fist survived, and barely punched out Devil Dinosaur at the end. But it got done.

    Not looking forward to the final node.....
  • OneLastGambit
    OneLastGambit Posts: 1,963 Chairperson of the Boards
    nigelregal wrote:
    Malcrof wrote:
    I have 2 5*s and multiple lvl 270 4*s, and the last node was only 180's for me.

    Cap, KK, Hood (all 166) still mowed it down.

    HAHA How the hell were they 200 for me. Did you die to any other nodes? The other wave node I just beat it first try but 1 person lived with 300 health. So it wasn't easy.

    My roster is mostly 94's with kingpin, OML, Hulk, XFDP and Black Panther all above 100 and the enemies for me are level 165
  • Marty17
    Marty17 Posts: 503 Critical Contributor
    scottee wrote:
    Yeah, Lazy Cap and Hood beat everything once they get going. Especially wave nodes.

    Agreed. Round 1 was somewhat challenging to accumulate enough AP. Once I had enough redtile.pngbluetile.pngblacktile.png , I had to say, it was a piece of cake. One advice is definitely use icon_captainamerica.pngblueflag.png on goons even after KOing tile movers to prevent them accumulating ludicrus amount of AP which if you match to end a round, the next wave tile mover COULD execute a devastating ability.