Jonstalnaker209 wrote: If you run obw with someone who lays strike tiles like pun, 5 black is a must. The extra damage along with the strike tile damage helps clean up quick. My OBW is currently 355 and I plan on changing to 535 as soon as I get the covers.
HairyDave wrote: yogi_ wrote: Any updates to 3/5/5? It's still a good build for speed and keeping you alive in the fight so I'm not going to change mine any time soon. That said, what are the alternatives? I ran with 5/4/4 for quite a while (I could never get those elusive blue and black covers) and it actually works pretty well on attack, particularly against another OBW, but I'm sure failed dismally on defence outside of lucky cascades.
yogi_ wrote: Any updates to 3/5/5?
locked wrote: Since not many players can afford to build duplicate oBWs, I recommend staying at 3/5/5, that gal will net you some defensive wins. Level 5 Recon, not so much.
Phantron wrote: If you stop running OBW at the 2* or even the transition stage you'd end up using way more health pack from flat out losing games instead of just having to heal OBW after the game's over.
bruceway wrote: Selling her is not a good decision right? I don't use her after healing changes. shes 12500 ISO at max level
GrumpySmurf1002 wrote: Despite Ice telling me we're better off dumping ISO into our unused Daredevils and Spider-Man's, I'm building a 2nd OBW to help. Heck, I might consider building a 3rd if the 3* cover accumulation goes so slow that I can't make the switch.
GrumpySmurf1002 wrote: Yeah, thinking of selling OBW is basically MPQ suicide for a 2* player. This PvE is almost a one woman OBW show (just need wolv/pun to put down the strike tiles) She's still a monster. Once you launch her blue, that's the end of damage to you that game (barring poor planning or a slow launch). With the exception of bad luck/bad planning, you can pretty much get by with just health packing her and switching the other character in PvP (run Ares til he dies, switch to Thor, etc...). One fun trick thanks to OBW is to launch Sunder such that it only takes out the temporary healing, then when the CD kicks in, he heals for real. So it's still possible to leave a battle with more health than Ares started with. Also works well with Wolverine, giving him a shield while you get the yellow matches to get him back to 50%. Despite Ice telling me we're better off dumping ISO into our unused Daredevils and Spider-Man's, I'm building a 2nd OBW to help. Heck, I might consider building a 3rd if the 3* cover accumulation goes so slow that I can't make the switch.
Phaserhawk wrote: you'd be better off leveling other guys or putting into wolvies, dakens', and hulks as they recoup their health much faster. OBW is a crutch that most players still use even though they would be better off without her. OBW still is good, instead of not having to use health packs, you just use them far less than you would without her, and specifically you just need them for her.
GrumpySmurf1002 wrote: Phaserhawk wrote: you'd be better off leveling other guys or putting into wolvies, dakens', and hulks as they recoup their health much faster. OBW is a crutch that most players still use even though they would be better off without her. OBW still is good, instead of not having to use health packs, you just use them far less than you would without her, and specifically you just need them for her. It's not about a crutch as much as it is about using the only viable 2* support character. Trust me, I'd love to move on to Hood or LDaken or any of the 3* teams really. It's not feasible for me, and won't be for a considerable amount of time. Most of my useful 3*s are soft capped as is, against my own better judgment (because now I actually hit a wall of 141s in PvP I never saw before). Unless you meant 2* wolverine and 2* daken, who are still weaker than OBW, even with their regen. Yeah, I'm not building more of them. They're useful at keeping themselves alive for extended time. OBW is still useful at keeping everyone alive. Maybe I'm not a true player because I use OBW. I'm good with that. I've still been able to play 3+ hour sessions while others are bemoaning the change, presumably b/c they can't see OBW still dominates the land, 'true heal' or not.