kitkiller8732 wrote: Please add 1 or 2 more for every level of this skill. This char is able to defeat an whole 166 team... being just 94.
kitkiller8732 wrote: Another idea would be to put a countdown of 1 or 2 turns randomly on the board to let a chance to the enemy to do something.
kitkiller8732 wrote: Please add 1 or 2 more for every level of this skill. This char is able to defeat an whole 166 team... being just 94. Another idea would be to put a countdown of 1 or 2 turns randomly on the board to let a chance to the enemy to do something.
kitkiller8732 wrote: Sure, but what can you do when she takes 14 purple in the first turn and uses her skill in second and fourth turn ? suffer in silence for 5 turns ? I tried collecting teamups, but couldn't do it enough to manage to counter her... so...
kitkiller8732 wrote: Don't forget she's only 2*... what will happen when a 3* stealer will be released ? 6 purple to steal 3 AP of all color ? No joke...
kitkiller8732 wrote: Cascades aren't a problem. Taking damages, luck or not, is part of the game and can't be changed. But not being able to do anything like this, isn't what I called a balanced char... As I said, put her 1 or 2 more to use her skill and give her 500hp more, and then she will be far more balanced.
kitkiller8732 wrote: I can't compare Black Widow and The Hood, with the first you will get your 3 purple really fast, and for the second one you have to get far more luck to get it, same for Blade who's just released or even a psylocke who steals only 1 color AND with a countdown => Her steal is too powerful. (1st point)
kitkiller8732 wrote: And the fact is that stealing can be better with Black widow than with The Hood cause you can steal 3 or 4 AP of all colors with a single skill every 2 or 3 turns. That means she should steal less or use more purple to be able to steal, like the 1* version but using less than her, of course, but not that much. (16 purple 1* -> 8 purple 2* ? No. 16 :purple -> 9 or 10 and then it will be more balanced.) (2nd point) I don't have any problem with The Hood who's balanced in my opinion. But he's a 3*, which means a 2* shouldn't have the same power than him.
kitkiller8732 wrote: BTW, it isn't logic that the 2* version can defeat without any problem her 3* version. (3rd point)
2) kill her, 3430 HP is glass, break it.
that really has nothing to do with anything considering GSBW is designed to be a slow offensive character that ends games with sniper rifle while OBW is a support character designed to slow down the enemy, different characters with different roles.
locked wrote: Marcus, great points. Only thing is Hood requires 10 or more tiles of a colour to steal at 5 blue.
MarcusGraves wrote: locked wrote: Marcus, great points. Only thing is Hood requires 10 or more tiles of a colour to steal at 5 blue. has that changed? last time I looked at his page it said "9 tiles at rank 4"
locked wrote: Phaserhawk wrote: Saint Matthew wrote: Hmm....I'll have to check and see if it is 9 or more he steals...or it is more than 9 steal...he's still awesome but that 1 extra does make a difference on the board. It seems to work as long as there is at least 9 tiles of that color. I think it should have read if 9 tiles or more of that color, but I could have miscounted, but pretty sure you only need 9 of one color. Nope it's MORE than 9. I have a 5 blue Hood. See here: I made a 4-match, killing a character and gaining various AP. They made a normal red match. Next turn, I steal nothing and there are precisely 9 red on the board. See, there are almost always 9 tiles of a given colour on the board (64/7 = 9,14). If the Hood stole AP of each colour each turn he'd be considered more broken than Spidey.
Phaserhawk wrote: Saint Matthew wrote: Hmm....I'll have to check and see if it is 9 or more he steals...or it is more than 9 steal...he's still awesome but that 1 extra does make a difference on the board. It seems to work as long as there is at least 9 tiles of that color. I think it should have read if 9 tiles or more of that color, but I could have miscounted, but pretty sure you only need 9 of one color.
Saint Matthew wrote: Hmm....I'll have to check and see if it is 9 or more he steals...or it is more than 9 steal...he's still awesome but that 1 extra does make a difference on the board.
Bladejay wrote: Yeah, I guess that's the problem then. I was using her with X-Force Wolvy. That leads to another question...why isn't that clarification on the card? Is it really supposed to be like that ("When she attacks..." means it has to be her color priority) or is it a bug that was never fixed?