Demiurge_Anthony wrote: Ah HA! While the comic was produced in 1993, it was from the 1963 run of the Amazing Spider-man. Don't worry though, I often confuse them myself.http://marvel.com/comics/issue/6794/ama ... n_1963_380
Born2DieNPvP wrote: But this would mean I have to admit I'm wrong. Not acceptable.
Malcrof wrote: Demiurge_Anthony wrote: Ah HA! While the comic was produced in 1993, it was from the 1963 run of the Amazing Spider-man. Don't worry though, I often confuse them myself.http://marvel.com/comics/issue/6794/ama ... n_1963_380 Already have this cover in my collection, about 5 books away from doing my RL roster project (already have colored sticky's for powers and lvl)
Oldboy wrote: I dont mind Carnage as he is right now but only if Elektra is up-balanced to match Carnage in power and health. After all, she's supposed to be a 4*. Right now she's 3* tier. And the recent 4*s are all a whole lot better than her.
daibar wrote: Odds as I see it: Place your bets! 0A. 4 :1 Carnage (Cletus Kasady) gets released as is (June 4, 7AM) IceIX wrote: Revealing the character being released. Still not quite out yet though, so keep in mind that these are still pre-release bits of info!Carnage (Cletus Kasady) 4 Star Rarity (Legendary) Wiki LinkAt Max Level: HP: 15573 Tile Damage: 10/82/11/11/64/73/3.0xSymbiote Scythes - 7 AP Carnage attacks viciously and indiscriminately, clawing and slashing in every direction. Deals 603 damage to the target and 320 damage to all other allies and enemies.Level Upgrades Level 2: Deals 840 damage to the target and 411 damage to others. Level 3: Deals 1069 damage to the target and 503 damage to others. Level 4: Deals 1553 damage to the target and 731 damage to others. Level 5: Deals 2476 damage to the target and 914 damage to others.Max Level Level 3: 2116 / 994 damage. Level 4: 3075 / 1446 damage. Level 5: 4903 / 1808 damage.Alien Instincts - Passive (PASSIVE) Carnage's alien symbiote keeps him in a constant Frenzy! Whenever a power is fired, Carnage creates 2 friendly strength 47 Attack tiles and 2 enemy Strength 46 Attack tiles.Level Upgrades Level 2: Creates strength 50 friendly tiles. Level 3: Creates strength 52 friendly tiles. Level 4: Creates strength 58 friendly tiles. Level 5: Creates strength 70 friendly tiles.Max Level Level 3: 2 strength 103 friendly Attack tiles, 2 strength 90 enemy Attack tiles Level 4: 2 strength 114 friendly Attack tiles, 2 strength 90 enemy Attack tiles Level 5: 2 strength 137 friendly Attack tiles, 2 strength 90 enemy Attack tilesCarnage Rules - 11 AP Carnage unleashes a torrent of piercing tendrils! Destroys 6 random tiles and deals 228 additional damage for every special tile destroyed. Does not generate AP.Level Upgrades Level 2: Destroys 8 random tiles. Level 3: Destroys 10 random tiles. Level 4: Destroys 12 random tiles and deals 283 additional damage for every special tile destroyed. Level 5: Destroys 16 random tiles and deals 328 additional damage for every special tile destroyed.Max Level Level 3: 10 tiles / 452 per special destroyed Level 4: 12 tiles / 560 per special destroyed Level 5: 16 tiles / 651 per special destroyed 1A. 1 Symbiote Scythes gets adjusted before release 1B. 2 :1 Symbiote Scythes gets released as is 1C. 1 :1.5 Symbiote Scythes' AP cost goes up before release 1D. 1 :1.5 Symbiote Scythes' damage goes down before release 1E. 15 :1 Symbiote Scythes' damage goes up before release 1F. 2.5 :1 Symbiote Scythes' other damage goes up before release 1G. 1 :1 Symbiote Scythes' other damage goes down before release 2A 1 :2 Alien Instincts released as is 2B 1 :1 Alien Instincts gets adjusted before release 2C 1.5 :1 Alien Instincts all damage goes down before release 2D 3 :1 Alien Instincts all damage goes up before release 2E 16 :1 Alien Instincts only level 4 and 5 damage gets buffed before release 3A 1 :4 Carnage Rules released as is 3B 3 :1 Carnage Rules gets a further nerf before release 3C 30 :1 Carnage Rules gets rebuffed before release! 3D 100 :1 Carnage Rules cover 5 gets changed to 15 tiles destroyed 3E 5000 :1 Carnage Rules cover 5 gets changed to 17 tiles destroyed I've got 10000 on 1A and 5k on 1C
IceIX wrote: Revealing the character being released. Still not quite out yet though, so keep in mind that these are still pre-release bits of info!Carnage (Cletus Kasady) 4 Star Rarity (Legendary) Wiki LinkAt Max Level: HP: 15573 Tile Damage: 10/82/11/11/64/73/3.0xSymbiote Scythes - 7 AP Carnage attacks viciously and indiscriminately, clawing and slashing in every direction. Deals 603 damage to the target and 320 damage to all other allies and enemies.Level Upgrades Level 2: Deals 840 damage to the target and 411 damage to others. Level 3: Deals 1069 damage to the target and 503 damage to others. Level 4: Deals 1553 damage to the target and 731 damage to others. Level 5: Deals 2476 damage to the target and 914 damage to others.Max Level Level 3: 2116 / 994 damage. Level 4: 3075 / 1446 damage. Level 5: 4903 / 1808 damage.Alien Instincts - Passive (PASSIVE) Carnage's alien symbiote keeps him in a constant Frenzy! Whenever a power is fired, Carnage creates 2 friendly strength 47 Attack tiles and 2 enemy Strength 46 Attack tiles.Level Upgrades Level 2: Creates strength 50 friendly tiles. Level 3: Creates strength 52 friendly tiles. Level 4: Creates strength 58 friendly tiles. Level 5: Creates strength 70 friendly tiles.Max Level Level 3: 2 strength 103 friendly Attack tiles, 2 strength 90 enemy Attack tiles Level 4: 2 strength 114 friendly Attack tiles, 2 strength 90 enemy Attack tiles Level 5: 2 strength 137 friendly Attack tiles, 2 strength 90 enemy Attack tilesCarnage Rules - 11 AP Carnage unleashes a torrent of piercing tendrils! Destroys 6 random tiles and deals 228 additional damage for every special tile destroyed. Does not generate AP.Level Upgrades Level 2: Destroys 8 random tiles. Level 3: Destroys 10 random tiles. Level 4: Destroys 12 random tiles and deals 283 additional damage for every special tile destroyed. Level 5: Destroys 16 random tiles and deals 328 additional damage for every special tile destroyed.Max Level Level 3: 10 tiles / 452 per special destroyed Level 4: 12 tiles / 560 per special destroyed Level 5: 16 tiles / 651 per special destroyed
jojeda654 wrote: Share some pics! I remember someone else putting them up on their wall viewtopic.php?style=1&f=7&t=2734&p=41429
Polares wrote: You realize that this is double the damage of Call the storm?
ClydeFrog76 wrote: Polares wrote: You realize that this is double the damage of Call the storm? * Call the Thunder
TLCstormz wrote: Such a teen angst / mad at my Mom and Dad / I love blood and gore and Mortal Kombat, that has not been relevant nor prevalent since the 90s, SHOULD NOT be a 4* character. So, I truly hope that he is not.....
Toxic_Agent wrote: He is not that good for 4* ..he suicide the team with all his powers (Black passive and Red) Green power is too weak..at max red deals 4900 to target enemy and 1800 to other enemies and to all allies and his passive black also on max create 2 enemy attack tiles with strength off 90 and 137 for you also 12 tiles whenever power is fired enemy or you and his green at max destroy 16 tiles and doing 650 damage for each special tile destroyed so no that good for 4* is my opinion
raisinbman wrote: daibar wrote: Overall best pairings I can see are:Red generators (speed games) ~HB: Maybe? If you have excess red before firing a repulsor punch, you can do AOE damage with it. Not amazing synergy though with overlap on red/black and HB's hulkproof removing greens.
daibar wrote: Overall best pairings I can see are:Red generators (speed games) ~HB: Maybe? If you have excess red before firing a repulsor punch, you can do AOE damage with it. Not amazing synergy though with overlap on red/black and HB's hulkproof removing greens.