ShionSinX wrote: Not sure if it was a serious post, but someone said that got him off a standart. Ive got a 4* off a standart token before, but would this mean that hes alredy on 10-packs, so no need to wait next season or something like this to open and grab a Carnage cover.
Haetron wrote: Don't know that it's worth the time to fix on your blog post, but Carnage didn't debut in 1963
MFU wrote: Say it after you use it. Before released, do not judge it. Always its gonna be lawer powerful than you thought before. If you have ever had WXF(before nerfed), can not say the carnage is overpowered. Looks like so silly. I bet you guys who sayin nerf!!!, just handle only 2* or 3*. Do not judge easily. Nobody can get 4* without tons of effforts. Just sayin nerf them means laugh at the people who put their true efforts guys.
daibar wrote: With the release of IMHB and Carnage, I can't help but think the XThor nerfs weren't because they were overpowered, but because they were strong and established, blocking out other 4*'s from moving into players' rotation. Yep, I'm jumping on the tinfoil bandwagon fully knowing there are multiple reasons for each decision. I know Scythes is Carnage's best move and Repulsor Punch is HB's second best ability to Overdrive, but it still feels wrong that Scythes is that much more powerful, even in a 1 on 1 battle. In a fight between Carnage and Hulkbuster, who would win?
raisinbman wrote: daibar wrote: With the release of IMHB and Carnage, I can't help but think the XThor nerfs weren't because they were overpowered, but because they were strong and established, blocking out other 4*'s from moving into players' rotation. Yep, I'm jumping on the tinfoil bandwagon fully knowing there are multiple reasons for each decision. I know Scythes is Carnage's best move and Repulsor Punch is HB's second best ability to Overdrive, but it still feels wrong that Scythes is that much more powerful, even in a 1 on 1 battle. In a fight between Carnage and Hulkbuster, who would win? i mean it doesn't make sense....they refer to sentry PVP as a good thing.... They get rid of winfinite/magstorm to only create another magstorm(Iron Fist + Black panther/black user) and winfinite(Charles/Pietro/Danny)
dkffiv wrote: daibar wrote: With the release of IMHB and Carnage, I can't help but think the XThor nerfs weren't because they were overpowered, but because they were strong and established, blocking out other 4*'s from moving into players' rotation. Yep, I'm jumping on the tinfoil bandwagon fully knowing there are multiple reasons for each decision. I know Scythes is Carnage's best move and Repulsor Punch is HB's second best ability to Overdrive, but it still feels wrong that Scythes is that much more powerful, even in a 1 on 1 battle. In a fight between Carnage and Hulkbuster, who would win? Hulkbuster is better in almost every situation. Hulkbuster has a better chance of winning on defense but Carnage guarantees the opponent will take damage. He also slows the matches down slightly by adding another animation after every ability.
notamutant wrote: he is definitely OP for people that will buy health packs.
ArkPrime wrote: notamutant wrote: he is definitely OP for people that will buy health packs. Which HB IF already is
dkffiv wrote: Carnage / Patch / Daken is probably the fastest way to clear easy nodes but other than that I can't think of a single situation where he excels over other characters. Every battle I bring him into my team ends up under 50% life and its not really any faster than if I brought a different team of my choosing. Strike tiles are his best friend so Hulkbuster is probably his best teammate (though I would never use them together since I could form a much better team around HB), Blade seems decent but he can only take a few reds before he ends up dead. Daken isn't bad but you're only covering 3 colors (with BP being the only one who can active the other 3), Sentry is in a similar boat with Mystique or Doom to cover the rest. He simply isn't fun to play and is only there to annoy other players in PvP or to make a node where you take a buttload of damage in PvE (every time a goon makes a CD tile his passive procs) 3* Storm Carnage Doc Oc resulted in a 11k damage Carnage green but I barely won (Storm / Carnage dead, Doc Oc under 15% life).