Patch Notes - R70 (01/30/15)
Comments
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I haven't downloaded the update yet, but I agree -- anything that makes the game slower is to its detriment. Especially since so much of the game is how quickly you can finish matches, slowing down turns for banners just makes it more frustrating to play.0
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I don't mind the goon AP notification as much because at least it flows correctly with the banner appearing and disappearing. But having the same pause with no goon is very annoying. You see your opponent finish making his match, and you expect after the last tile match resolved it'd be your turn, but no the opponent's face just sticks out there for about 5 seconds before it finally switches to your guy and that just feels weird and quite aggrevating.0
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That new notification to show the Ap gain on goons it's too repetitive, it slows the game too much!0
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Too repetitive!0
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the goon AP notification is irritating, intrusive and unnecessarily slowing down the game. Also seems to have added a slight delay in non-goon matches which is also irritating.
IMO either make it an options menu toggle, make it a one off notification at the start of a match or remove it entirely.
I'm surprised it got live without someone pointing out how annoying it was.....0 -
"David wrote:Moore"]
- A banner is now displayed when minion characters that don’t move the board gain AP.
I think it's a good thing but it should be much... much more quick and small and stay on the left part of the screen or just appear the first time that they gain AP.0 -
For those who didn't see in Goon AP notification thread:Demiurge_Will wrote:Thanks for the feedback! We'll be adding a option to the options menu to turn this off in R71.0
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SnowcaTT wrote:For those who didn't see in Goon AP notification thread:Demiurge_Will wrote:Thanks for the feedback! We'll be adding a option to the options menu to turn this off in R71.0
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I don't even understand why we needed this in the first place. Didn't the AP scroll higher up on the screen already show us the AP that was getting generated each turn?0
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Went into Thor PVP after this updated, still had the (typical) three seed teams. Still hoping LR's have more than that or they will have successfully killed off LR's.
Right after the seed teams I didn't go into 2* teams as I usually see - it went into mostly transition teams (similar to my own). Interesting....but not necessarily fun. Usually I can push to 400 with no problems, but facing no loaner Thors right off the bat makes it a slug-fest for every hundred points.
Matchmaking change supposedly coming later on, so I don't think it's that - it must be the "filling the nodes" with other similar teams? This will make the climb VERY boring, I guess everyone gets to see my max team every time until I run out of healthpacks, then I'll return and repeat that three hours from now. Fun was the first few hundred points where I get to use "roster diversity", try out things like She-Hulk/Daredevil. Not-fun is using 200+ X-force all the way through to avoid retribution attacks on Day 3 - and I doubt that's fun for anyone to see used against them over and over, either.0 -
Please remove the AP notification banner.I die a little each time on the inside every turn.0
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Here's a god damn thought. Make the app bar visible at all times like the steam client has and this kind of stupid **** becomes unnecessary.0
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I wonder who was the smartass who asked for this!
Every goon regenerate 2 AP for his power, it's not rocket science guys!0 -
I want to skip this update because of what you are saying but the stupid prompt for it keeps on coming up. I wish we could just ignore this update until the next one.0
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Oh my god, battles against minions are so freaking annoying now. Who playtested this ****???ark123 wrote:Here's a god damn thought. Make the app bar visible at all times like the steam client has and this kind of stupid **** becomes unnecessary.
Considering the Steam client is getting the same moronic delays to display the +Xs, I don't think that even entered consideration.0 -
Worst update in a long while.0
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SnowcaTT wrote:Went into Thor PVP after this updated, still had the (typical) three seed teams. Still hoping LR's have more than that or they will have successfully killed off LR's.
Right after the seed teams I didn't go into 2* teams as I usually see - it went into mostly transition teams (similar to my own). Interesting....but not necessarily fun. Usually I can push to 400 with no problems, but facing no loaner Thors right off the bat makes it a slug-fest for every hundred points.
Matchmaking change supposedly coming later on, so I don't think it's that - it must be the "filling the nodes" with other similar teams? This will make the climb VERY boring, I guess everyone gets to see my max team every time until I run out of healthpacks, then I'll return and repeat that three hours from now. Fun was the first few hundred points where I get to use "roster diversity", try out things like She-Hulk/Daredevil. Not-fun is using 200+ X-force all the way through to avoid retribution attacks on Day 3 - and I doubt that's fun for anyone to see used against them over and over, either.
Still happening. SOOOO boring to play X-force every match, wait for true heal, go back in. I'm sure it's boring for opponents to see 200+ X-force every matchup as well, this is why so many complaints are out there about him.
When it's a no-sum game it's "go big or go home", have to use best roster. I assume there should be 1* and 2*'s I should be seeing in low points of PVP - I'll be mighty mighty upset *ahem* if leaderboard is full of 94's that I can't see or if they get their own bracket for a chance at t25 if I end up wading through 270 teams at the end.0 -
So... when will I be forced to download this update if I skip every prompt?0
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I like the banner display showing how much AP each minion earns but maybe it could be less time consuming somehow? It's a good initiative anyway!0
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