*** Squirrel Girl (Unbeatable) ***
Comments
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Square wrote:I've never read a comic with Ragnorok in it, but I'd heard of him, in the list of terrible ideas Marvel has published. I've still never seen Yelena Belanova in a comic. I saw The Hood once or twice reading a few issues of Dark Avengers or Dark X-Men.
Anyone who hasn't heard of Luke Cage... well, they're definitely casual readers, if they've ever read at all. I don't think he's ever been on TV. The current Spider-Man has Power Man, and it might be Luke Cage, I'm not sure. Maybe he was in Ultimate Alliance? But Luke Cage has been a big B-character for four decades, and has been a bit of an A-character for about 15 years.
Sentry was very prominent in Dark Avengers, so I've read some, but I missed most of his major story lines.
It is Luke Cage in the Ultimate Spider-man cartoon. He was also in an episode of Earth's Mightiest Heroes. He's playable in Marvel: Avengers Alliance and Marvel: Heroes. He's a great character.0 -
The loaner node makes me question all the new characters - took all the loaner characters and it really shows Gamora/Groot as terrible as well. So you take three poor characters up against Ares/Daken - that along with goon feeding and AI cascades, no wonder my loaner team was almost downed.0
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CrookedKnight wrote:3/5/5 166 build courtesy Colognoisseur:
The Bigger They Are (3): Protect tiles are strength 88 against a damaged enemy, strength 139 if the enemy has 80% health. Still ends the turn.
Level 4: Boosts the 80% health tiles to strength 173.
Nuts From Above (5): 2416 base damage, 539 damage per enemy protect/attack/strike tile (up to 8)
Furry Friends (5): Four three-turn Green countdown tiles that deal 1583 damage when they resolve. No change to the passive component of the power.
FINALLY THANK YOU!!!!!0 -
CrookedKnight wrote:3/5/5 166 build courtesy Colognoisseur:
The Bigger They Are (3): Protect tiles are strength 88 against a damaged enemy, strength 139 if the enemy has 80% health. Still ends the turn.
Level 4: Boosts the 80% health tiles to strength 173.
Nuts From Above (5): 2416 base damage, 539 damage per enemy protect/attack/strike tile (up to 8)
Furry Friends (5): Four three-turn Green countdown tiles that deal 1583 damage when they resolve. No change to the passive component of the power.0 -
I'd want green to reach four countdowns, but the boost to damage from the tiles resolving isn't much to get excited about.0
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Green can easily be contention of the strongest green that isn't X Force. Heck, it might even be able to compete with X Force, though of course the rest of her moves can't compete against Recovery + Surgical Strike.0
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CrookedKnight wrote:I'd want green to reach four countdowns, but the boost to damage from the tiles resolving isn't much to get excited about.
her green HAD to be pretty tame. They're not gonna nerf Sentry then release another0 -
Nuts from Above at 3 covers is still 433 damage. The damage per Protect, Attack or Strike tile bumps up to 55.0
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Loaner Squirrel Girl(Level 114) stats/breakdown:
HP:
8302
84
13
74
65
11
12
3.5
43
TBTA(LEVEL 5) - The unbeatable Squirrel Girl rolls up her sleeves and faces off against an opponent twice her size. Creates 4 Protect tiles with 105 strength, or strength 231 if the target enemy has 80% or more health. Ends the turn.
NFA(LEVEL 5) - Squirrel Girl leaps onto her unsuspecting enemies from the trees in an unrelenting assault of tail and claws. Deals 2914 damage to the enemy plus 651 damage for each enemy Protect, Attack, or Strike tile on the board (up to 8 tiles).
FF(LEVEL 3) - Squirrel Girl commands her army of squirrels to swarm her foes and get all up and their business(sadly no longer references their pants T-T). Places 3 Green 3-turn Countdown tiles that deal 1111 damage. (PASSIVE) At the beginning of each turn, destroy a random basic tile for each Furry Friends Countdown tile.
FF(LEVEL 4) - upgrade text: Each Countdown tile deals 1698 damage.0 -
Playing the loaner Squirrel Girl, I really like her yellow, sure it ends the turn, but unless they have a major skill coming your way, you don't take any damage. Her purple and green are a bit underwhelming, if you can get her green off, it did rip guys a new one, and I was struggling to use purple, plus I though purple would destroy those special tiles.0
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jojeda654 wrote:Hulk11 wrote:Anyone noticing she's not close to unbeatable
Ugh, yeah! Just like Elektra. Unkillable? Puh-leeze! And don't get me started on Hulk! Just more proof the devs are incompetent fools.
Seriously though, the descriptions usually refer to either the outfit or storyline the art is based on. You really shouldn't expect it to mean the character won't die. SG has the same health as Patch. If she lost to a buffed Ares, chances are Patch would have too, especially if it was an Onslaught.0 -
Phaserhawk wrote:Playing the loaner Squirrel Girl, I really like her yellow, sure it ends the turn, but unless they have a major skill coming your way, you don't take any damage. Her purple and green are a bit underwhelming, if you can get her green off, it did rip guys a new one, and I was struggling to use purple, plus I though purple would destroy those special tiles.
people are too obsessed with what they WANT her yellow to do(make your team immune to anything even a Surgical strike/GSBW ) and what its supposed to do - start the battle by taking less damage. It's not a bad ability at all.0 -
It's her purple I'm struggling with. Short of Daken or Bullseye in PvE, I'm not sure who she really is going to counter with it. I suppose a Stomr or Falcon or C.Mags that goes off, I'm leaning 5/3/5 or 5/5/3 now. That yellow is so good, I mean it's pretty much 1K worth of protection but....if you don't get the skill off right away it may not be that great. IMO, she' s one of the better characters to stop taking so much damage from those level 395's in PvE. In PvP, she's worthless, unless you can get her yellow off. That's kinda what I"m seeing. Yellow increases chance of surviving to have green go off, Purple is just a situational direct damage that is either amazing or craptacular.0
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famousfoxking wrote:stephen43084 wrote:I also thought it was funny how someone blamed SG for getting killed by Ares, and not their own gameplay or the power of Ares.
My kid woke up with an ear infection this morning, I'm pretty sure that was Squirrel Girl's fault.
I woke up 8 months pregnant. *shakes fist* Squirrel Girl!0 -
Phaserhawk wrote:It's her purple I'm struggling with. Short of Daken or Bullseye in PvE, I'm not sure who she really is going to counter with it. I suppose a Stomr or Falcon or C.Mags that goes off, I'm leaning 5/3/5 or 5/5/3 now. That yellow is so good, I mean it's pretty much 1K worth of protection but....if you don't get the skill off right away it may not be that great. IMO, she' s one of the better characters to stop taking so much damage from those level 395's in PvE. In PvP, she's worthless, unless you can get her yellow off. That's kinda what I"m seeing. Yellow increases chance of surviving to have green go off, Purple is just a situational direct damage that is either amazing or craptacular.
Pair her with Elektra
Phobos' Idea is better than mine, d'oh0 -
I used her with Patch & Loki in a PVE node - Patch Green, SG Purple, Loki Black = game over.0
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dearbluey wrote:famousfoxking wrote:stephen43084 wrote:I also thought it was funny how someone blamed SG for getting killed by Ares, and not their own gameplay or the power of Ares.
My kid woke up with an ear infection this morning, I'm pretty sure that was Squirrel Girl's fault.
I woke up 8 months pregnant. *shakes fist* Squirrel Girl!
Those are some powerful nuts.0 -
SirPhobos wrote:I used her with Patch & Loki in a PVE node - Patch Green, SG Purple, Loki Black = game over.
That's a lot of AP though, 29 AP? Although the Patch,SG Purple is an intersting combo0 -
jojeda654 wrote:Hulk11 wrote:Anyone noticing she's not close to unbeatable
Ugh, yeah! Just like Elektra. Unkillable? Puh-leeze! And don't get me started on Hulk! Just more proof the devs are incompetent fools.
Seriously though, the descriptions usually refer to either the outfit or storyline the art is based on. You really shouldn't expect it to mean the character won't die. SG has the same health as Patch. If she lost to a buffed Ares, chances are Patch would have too, especially if it was an Onslaught.
That's silly reasoning given patch heals every round and can put out the death strike tiles.0 -
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