The Hulk - Jan 7 - 11

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Comments

  • My highest are my 2* boosted characters but Hulk is 357. Easy to bring him down tho with Stormneto + Hawkeye combo. you have 4 turns after the first stun to either collect blue or purple... either way youll stun him again for another 4 turns. Just repeat until Hulk is down and enjoy the team-up you get.
  • firestrand wrote:
    live long enough to start the chain stun and do damage while you get the mana for the next stun. 2* mags is good for collecting blue.

    That's my problem even with LCap I am not able to get a stun chain started before getting crushed, I have resorted to boosts, maybe that will push me over the top. Though I hate having to use boosts to complete a node.

    i picked 1* bw and mags because you only need 3 matches of either blue or purple to get rolling and bw stuns for 5 turns buying a little more time between stun duration. im 2 out of three so far. dry board kills all.
  • Scaling is whack on nodes where there is a 3 on 1 situation. Running has a 395 hulk for me, so one green cascade for him or any cascade really since his match dmg is so high, and he obliterates teams that are well suited to dealing with hulk.

    You can put out pretty decent stile tiles and still not trigger anger when he has 20k+ hp. I berserker raged him (4 green cover patch) while hulk was stunned. I kicked myself since he wouldn't be down before the stun wore off, but was relieve to find that even those nice strike tiles weren't tripping anger.

    Unfortunately I tried to clear now, and I get a login error... and all events are gone except prologue
  • firestrand wrote:
    Scaling seems off, my "Running" node has a level 357 Hulk. In comparison my max boosted character is a level 133 Rocket & Groot, so far I haven't found a set of my characters that can even get Hulk to 1/2 his health. Most of my characters are killed by a single "Thunderous Clap". The Punisher Essential only has a level 250 Hulk that I also haven't been able to beat, so what's up? Am I just missing the right characters, has the R68 changes to scaling taken effect in a way to make it impossible for me to do PVE?

    R68 is not supposed to effect difficulty in any way(it only changed the labeling of nodes to better reflect their difficulty) - if you believe it has that's a bug and you should report it.

    If you're up against Hulk solo, grab an AP stealer(Mystique, OBW) he needs alot of AP to do anything. Don't do big dmg to him unless you're going to kill him, it'll just make anger.
  • JVReal
    JVReal Posts: 1,884 Chairperson of the Boards
    I used Ares/MNMagneto/CStorm and stun-locked him. Ares took the brunt of the punishment until I could build up that first Mag purple or Storm Blue power, after that, it was only a couple of moves in between stuns a couple of times. I never set off his anger, though his thunderous clap is what killed Ares.

    I was trying over and over to beat him with boosted characters, which was not ideal to deal with Hulk.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    JVReal wrote:
    I used Ares/MNMagneto/CStorm and stun-locked him. Ares took the brunt of the punishment until I could build up that first Mag purple or Storm Blue power, after that, it was only a couple of moves in between stuns a couple of times. I never set off his anger, though his thunderous clap is what killed Ares.

    I was trying over and over to beat him with boosted characters, which was not ideal to deal with Hulk.
    IMO Ares is not great going up against Hulk. Onslaught feeds the enemy green which you don't want with Hulk. Ares at max level and a full stack of green will only hit for 6900, and will feed Hulk 15 green AP
  • Mechahamster
    Mechahamster Posts: 237 Tile Toppler
    Lol at that first node in Romania where the AI gets 3 turns for every 1 turn you get thanks to Venom being fed purples ranked at 'easy' icon_lol.gif
  • will the points per subs go up as the days go by. im trying to figure out how much ill need to grind per day to get top progression. oh and i dont have punisher which makes it that much more difficult, joy of joys icon_mad.gif
  • Nellyson
    Nellyson Posts: 354 Mover and Shaker
    So, I like PVE for the stories. They're fun. It's like reading a moving comic for the most part. I absolutely hate the rewards system, but apparently that'll never change so that's another rant for another day. So, comics. I was going through the story line and came upon Mr. Frank Castle's essential node....Osborn has two names on a list. THAT'S RIGHT! THE LIST!! Are we ever going to get that story? Can someone say introduction of the Iron Patriot??? icon_ironpatriot.png
  • Twoslot
    Twoslot Posts: 49 Just Dropped In
    Add cage to the mnmag-stique combo and hulk doesn't get à turn once you hit 9 purple. Then jab jab jab when you hit 30 black.
  • So my hulk is at 395, I don't remember what he was at last time but it was pretty dang high then, too.

    I was able to keep him stunlocked with MagWindStorms.

    My advice: treat hulk nodes like harder Gauntlet nodes. You can pretty easily take advantage of the 1v3 situation but still be careful. If you can't stop hulk from using an ability or he got a massive cascade, just be prepared to realize retreating may be a wiser option than fighting for a lost cause. You're gonna get unlucky sometimes. If you're desperate, someone mentioned using 1*BW to stun him for 5 turns. I'd just try MagStorm. Unless you're massively leveled, you probably don't need to worry about Anger'ing a 395 Hulk, stunned or no. 2* Black Widow is perfect for this situation if you can keep a blueflag.png handy and make sure he doesn't do anything by purpleflag.png-ing him anytime he gets close to landing a move.

    -MagStorm + Hood(Drain AP while he's stunned, etc etc)
    -MagStorm + Thor(First Priority: Build up windstorms, second priority: build up a 20-30 AP Lightning Storm(which should either 99% of the time give you another Wind Storm/Mag redflag.png/Mag purpleflag.png/Thor yellowflag.png/Or just go into another Lightning Storm.
    Nellyson wrote:
    So, I like PVE for the stories. They're fun. It's like reading a moving comic for the most part. I absolutely hate the rewards system, but apparently that'll never change so that's another rant for another day. So, comics. I was going through the story line and came upon Mr. Frank Castle's essential node....Osborn has two names on a list. THAT'S RIGHT! THE LIST!! Are we ever going to get that story? Can someone say introduction of the Iron Patriot??? icon_ironpatriot.png

    Uh...this event is super-old. One of the first PVEs that ever happened. I say this to say: Iron Patriot is coming, but not anytime soon.
  • Hawkeye + CStorm + MMags can make mincemeat of any lone Hulk (might need boosts to survive initial match damage, and be damn well sure he is stunned when the Speedshots trigger.)
  • You don't need AP drain for Hulk unless you're very paranoid. He pretty much has only one attack color (green), because Smash literally takes forever to get ready, though having AP drain usually lets you get your stuns ready quicker.
  • Phantron wrote:
    You don't need AP drain for Hulk unless you're very paranoid. He pretty much has only one attack color (green), because Smash literally takes forever to get ready, though having AP drain usually lets you get your stuns ready quicker.

    I only suggested it because folks said they were hit by abilities when OBW can outrace
  • If you don't get it done fast, say saving hulk for last when he's got 2 dark along, he certainly can get enough for smash, and it makes for a pretty decent chance of losing a character.

    I'm liking taking mn.Mags and im40 with lcap in pretty much all hulk nodes. Getting the stun/ protect tile train rolling right away helps a lot
  • If you don't get it done fast, say saving hulk for last when he's got 2 dark along, he certainly can get enough for smash, and it makes for a pretty decent chance of losing a character.

    I'm liking taking mn.Mags and im40 with lcap in pretty much all hulk nodes. Getting the stun/ protect tile train rolling right away helps a lot

    There's nothing special about the nodes where he's not alone in terms of his levels. He's never a particularly threatening character though compared to Yelena and Bullseye he can be.
  • FaustianDeal
    FaustianDeal Posts: 760 Critical Contributor
    thanos8587 wrote:
    will the points per subs go up as the days go by. im trying to figure out how much ill need to grind per day to get top progression. oh and i dont have punisher which makes it that much more difficult, joy of joys icon_mad.gif

    Previous runs of hulk had a global counter running for total points accrued in the event. Once the global counter filled then a new one-and-done node would appear on the main map where you would win a green hulk cover. The event is designed to repeat 3 sets of subs, once chasing the hulk and once with him on the team. The points awarded *after* the hulk node dropped are always much higher. (They try to rig up the rate at which points are awarded so that hulk gets added to your team right around the time you start the 2nd trip through the subs.)

    The points you get in the first 3 sets of subs in the event are going to be terrible. The points in the same subs when we run them again will be a lot better.

    If past runs are any indicator, you are playing the first 3 pairs of subs for the placement awards they offer. The next 3 sets of subs are where you will earn all the progression awards for the overall event.
  • Phantron wrote:
    If you don't get it done fast, say saving hulk for last when he's got 2 dark along, he certainly can get enough for smash, and it makes for a pretty decent chance of losing a character.

    I'm liking taking mn.Mags and im40 with lcap in pretty much all hulk nodes. Getting the stun/ protect tile train rolling right away helps a lot

    There's nothing special about the nodes where he's not alone in terms of his levels. He's never a particularly threatening character though compared to Yelena and Bullseye he can be.

    It's not really his level that hurts, it's just happening to get smashed because a match took too long. Just saying it's possible, so ap drain doesn't necessarily hurt if one doesn't have a mostly maxed out roster with the actual ideal choice for beating a node.
  • lukewin
    lukewin Posts: 1,356 Chairperson of the Boards
    During the Simulator, I thought it sucked that they went cheap with the HP rewards for the subs. 100 HP for Top 5 (I think) and 50 HP for Top 10. Wasn't as bad, since the brackets were 200. I was hoping to be able to claim 50 HP/sub for Top 50 in the Simulator subs.

    Enemy of the State, I think it was 100 HP for Top 10, 50 HP for Top 50, 1000 player brackets.

    The Hulk, they've gone 50 HP for Top 2, 25 HP for Top 10. Granted these are 12 hour subs, but this is ridiculous. Also the subs for the Hulk are 1000 player brackets. I thought they said they were looking at trying to balance how to continue distributing more ISO and HP, which is what they said they had been doing.
  • firestrand wrote:
    Scaling seems off, my "Running" node has a level 357 Hulk. In comparison my max boosted character is a level 133 Rocket & Groot, so far I haven't found a set of my characters that can even get Hulk to 1/2 his health. Most of my characters are killed by a single "Thunderous Clap". The Punisher Essential only has a level 250 Hulk that I also haven't been able to beat, so what's up? Am I just missing the right characters, has the R68 changes to scaling taken effect in a way to make it impossible for me to do PVE?

    I've been using Lazy Thor + Lazy Daken or OBW to take him on. OBW denies the AP and I store up all 3 of Thor's powers and unleash them back to back: call the storm, thunder strike, and mjolnir's might. That usually takes him down. With Daken, the damage goes faster because of the strike tiles but you give up aggressive recon. Hope this helps.