hermanbloom wrote: Don't take this the wrong way, but the OP has basically said "this is all too much, stop it, btw I am about to max Gamora", has he not? I totally agree with the point, but are you not part of the problem? If people collectively went "that's it, we are f2p until you stop the madness" then D3 would do something. But if people are still "this is nuts, I'm off to spend cash on HP/Iso points, to help get the new characters" then why on earth would the developers stop? Or am I missing something here?
dearbluey wrote: Silly question: When does a person leave the definition of "transitioning 2 to 3 stars"? Is it when they have 3 166's? 4? Or more? Does a person with a bunch of cover maxed 3 stars that are chilling in the level 100-120 zone count as transitioned, or transitioning? Just curious.
"David wrote: Moore"] Colognoisseur wrote: The devs should think about returning to the one new character every two weeks model which seemed to be working before the Anniversary ignited this flood of new characters. Definitely! We will be returning immediately to the usual pace of one new character approximately every two weeks. After Gamora we are now back to the "normal" schedule. The extra characters added in recent weeks was really a perfect storm of our Anniversary week and the debut of Thor (Goddess of Thunder) on top of our usual schedule. You'll see one more new character arriving a few weeks from now and that character will be the last one of the year. We didn't anticipate that some players would feel overwhelmed or experience "burn out" with the extra characters and we're sorry for that. We'll be factoring this knowledge into our scheduling as we move forward.
Colognoisseur wrote: The devs should think about returning to the one new character every two weeks model which seemed to be working before the Anniversary ignited this flood of new characters.
stephen43084 wrote: In addition to the return to the old new character release schedule, many of us (hopefully all) would not be adverse to increased ISO distribution in the game.
"David wrote: Moore"] You'll see one more new character arriving a few weeks from now and that character will be the last one of the year. We didn't anticipate that some players would feel overwhelmed or experience "burn out" with the extra characters and we're sorry for that. We'll be factoring this knowledge into our scheduling as we move forward.
bloafx69 wrote: It might be different for you, but that "AW C'MON!" after a big AI cascade has pressed its way through my lips much more recently than ever. ?
Colognoisseur wrote: That's for me an avowed whale although I earn my iso by playing and pay for my hp.
Phantron wrote: If Colo started out with a maxed roster at some point for any reason (he could've bought iso to get to that point), it takes something like 150K to max a 3* if I recall. Pulling 100K iso/week is certainly quite doable, so as long as no character released more often than once every 1.5 week he'd be ahead on iso.
Phantron wrote: Additionally one can consider using HP for shields for a top 5 finish as a way of spending HP for iso. It might not be an efficient usage of HP but if he's already buying HP in the bulk then you might as well use some of it to get the 5000 iso for top 5. While for most people it'd be a losing proposition (better off saving the HP than getting an extra 3000 iso), this is not a losing proposition if you were always going to buy that Stark Salary anyway.
RefinedBean wrote: Phantron wrote: If Colo started out with a maxed roster at some point for any reason (he could've bought iso to get to that point), it takes something like 150K to max a 3* if I recall. Pulling 100K iso/week is certainly quite doable, so as long as no character released more often than once every 1.5 week he'd be ahead on iso. 100k iso/week is doable? Is that playing EVERY lightning round?