user311 wrote: for those who offer the suggestion that we can choose which path to go on easy ranking or more points how do we know which shard to join is there a sign or other input provided global player base that tells us which shard has the top alliances. we can guess that it is the fourth but the top alliances could conspire again to switch to another.
Raekwen wrote: It's amazing how shortsighted transitioning players are these days. Was I ever this bad? I would hope not. For people to think that's it's "fair" for them to receive equal rewards for a fraction of the time/money/etc. the rest of us put in is baffling. There is a hierarchy for a reason. I mean, I've given examples, but do you think this way in the rest of your life? Is it cool with you if a new guy gets hired at your work, puts in a quarter of the hours you do, then gets a raise to make the same amount as you? I just don't get it.. You know how I got my roster the jump start it needed to start scoring high enough to compete? I bought Thor covers (before Sentry was out). I rarely buy covers, but I knew it was an investment that was worth it to get where I needed to be. And not surprisingly, it worked. You want to get over the hump? Well, I would've previously said buy Sentry, but now I guess buy X-Force once you have three covers (which are handed out from daily rewards.) Most of us probably bought some covers to make it past that stage. You can sit and complain how hard it is for you, which some of you seem content to do, or you can bite the bullet, actually spend some money and invest in the game you enjoy playing. Boom! Problem solved.
lokiagentofhotness wrote: It's simple enough math - 50 points per game is basically what? 50 x 20 games to get a thousand points? 25 points per game (which is what you get if you're a transitioning player mostly) is 25 x 40 games for the same 1000 points. That's twice as much time for an equal number of points.
Bowgentle wrote: lokiagentofhotness wrote: It's simple enough math - 50 points per game is basically what? 50 x 20 games to get a thousand points? 25 points per game (which is what you get if you're a transitioning player mostly) is 25 x 40 games for the same 1000 points. That's twice as much time for an equal number of points. Erm... you don't get 50 point matches on a regular basis until you're past 950. From 0 to 300 it's whatever points you can get, usually 25-30. 300 to 600 it's 20 to 35 maybe. 600 to 850 it's 20 to maybe maybe 40. 850+ is where bigger scorers show up, but you'd be _very_ lucky to get 50 all the time from there unless an anomaly like Operation Pay Harder is in effect. So, no, we're not getting 50 pointers all the way from 0 to 1300 lol.
Pylgrim wrote: Wow so many "high profile" players in this thread basically patting each-other's back whenever they make a post that always distils more or less to: "If MPQ is not pay-2-win, it should. We've spent so much in this game so we deserve to win. Always. Everything. All the time. The rest of you, miserable paupers, deserve only to lick the sole of our expensive shoes as we rightfully crush you into the dirt." Just so you know, games that are (allegedly) NOT P2W, are supposed to either not allow money influence progress (i.e. being limited to cosmetic/convenience items and improvements) or to simply allow accelerated progress into the middle levels of the game, literally buying time with money. Non-P2W games are not supposed to guarantee victory and top positions forever to the spenders. So please, if you are going to limit your answers to valid arguments to "I can't understand why you expect me, a paying player, not to win more", just don't bother.
gamar wrote: Pylgrim wrote: Wow so many "high profile" players in this thread basically patting each-other's back whenever they make a post that always distils more or less to: "If MPQ is not pay-2-win, it should. We've spent so much in this game so we deserve to win. Always. Everything. All the time. The rest of you, miserable paupers, deserve only to lick the sole of our expensive shoes as we rightfully crush you into the dirt." Just so you know, games that are (allegedly) NOT P2W, are supposed to either not allow money influence progress (i.e. being limited to cosmetic/convenience items and improvements) or to simply allow accelerated progress into the middle levels of the game, literally buying time with money. Non-P2W games are not supposed to guarantee victory and top positions forever to the spenders. So please, if you are going to limit your answers to valid arguments to "I can't understand why you expect me, a paying player, not to win more", just don't bother. When I was transitioning, I could place in almost every PVE by repeating mStorm in the desert nodes. OBW and 2* Thor could reliably take down any 3* team on offense (I got my 2* a-team to 85 about a month too late to take advantage of Thorverine). You could prologue heal. It took a lot fewer losses to tank and "tanked" battles didn't stop after 600 pts. I frankly find the idea that newbies today have it "easier" than I did ludicrous.
Fievel wrote: I still don't entirely see the point of the "top players" complaint. You have to compete against each other, instead of being able to feast on the weaker teams? Top ranking prizes are now more competitive in your ideal time slice? You're still able to obtain the top progression prizes with relative ease? Transition players are obtaining decent prizes and are far too happy for your liking
Fievel wrote: I still don't entirely see the point of the "top players" complaint. You have to compete against each other, instead of being able to feast on the weaker teams? Top ranking prizes are now more competitive in your ideal time slice? You're still able to obtain the top progression prizes with relative ease? Transition players are obtaining decent prizes and are far too happy for your liking?
Fievel wrote: What you (the more vocal and less eloquent you) want is to scrap everything, return to the Dark (Reign) Ages, tiny kitty the new or transitioning players because it was hard for us so it should be harder for you.
Flare808 wrote: Your premise was to have EU friendly times, correct? I pointed out that as a corporation, D3's goal is to make money (providing a good game is secondary to that for most companies). I did say that they should listen to all feedback, from anywhere in the world. But that doesn't mean that they will bend to appease a minority, which the EU is.