Kelbris wrote: A bracketed 1v1 tournament with a 10 second turn timer would be so hnnngh
DarkXander wrote: Also, is there a specific drop rate for team ups? It seems like unless you are constantly begging your alliance for character help you are near never getting team ups any more and that use to be a viable help to the game
GothicKratos wrote: DarkXander wrote: Also, is there a specific drop rate for team ups? It seems like unless you are constantly begging your alliance for character help you are near never getting team ups any more and that use to be a viable help to the game If I remember correctly, it's a 20% chance for a Boost to drop, and then another separate 20% chance for a Team-Up to drop.
Nellobee wrote: The 2->3 star transition has become increasingly more difficult as you have added new characters. Are there any plans in the works to make it easier, perhaps by letting us target specific characters in our tokens or similar? If not, what steps do you plan to take to let people transition easier?
fmftint wrote: I think the real issue is they took PvE and made it competitive, your not only playing to beat a node, collect all node rewards, collect progression rewards, complete a story. They added a PvP element where you are compelled to beat everyone else. They should take the competition out of it, just progression rewards. Get a Thor cover at 150k, a second at 200k, a third at 300k (totals may vary) . No ranking, while not likely everyone can attain it
DrUnpleasant wrote: 1. Are there any plans to change node refresh timings? Currently it means that only those who can play every 2.5 hours of their day are in line for the top prizes. Wouldn't an 5 or 8 hour refresh be a little more reasonable?