Spoit wrote: Any news on the post-event score screens not working any more? Or 2* MsM having a 3* revive timer?
"David wrote: Moore"] - Clarified the text of Beast's Mutagenic Breakthrough ability (no change to its behavior).
MikeHock wrote: Im on day 364 and I still can not see the enemy AP (and the 3rd character Im fighting) on my mobile device unless I scroll to the left every single turn. Any plans to address this.... ever!?
j12601 wrote: Is the next character Shadowcat? And is she low in health, so that we'll actually have a Tinykitty in the game?
Thanos wrote: j12601 wrote: Is the next character Shadowcat? And is she low in health, so that we'll actually have a Tinykitty in the game? My guess is the winner of the facebook fan favorite vote: Gambit.
"David wrote: Moore"]CHARACTERS - When Moonstone'sControl Shift takes over a Countdown tile that replaces itself (like Molotov Cocktail, Flame Jet, or Defense Grid), Moonstone now keeps ownership of the Countdown tile when it replaces itself. In addition to slightly strengthening Control Shift, this fixes some bugs where those Countdown tiles could have the wrong descriptions, or cause crashes, when they reverted to their original owners.
ark123 wrote: "David wrote: Moore"] - Clarified the text of Beast's Mutagenic Breakthrough ability (no change to its behavior).
Xeonic-Ice wrote: So I'm throwing a wild idea out there, but I'm thinking Madelyne Pryor. Reasons I think it might be is that 1)She's Scott Summers' estranged wife. 2) Fall of the Mutants. 3) She's essentially a villain hiding in plain sight. If I'm reading between the lines too much then I'll go with either Cyclops (he's in Xavior's shadow!), Nightcrawler, or Shadowcat.
"David wrote: Moore"]As summer transforms to fall, a mutant waits in the shadows.
MarcusGraves wrote: "David wrote: Moore"]CHARACTERS - When Moonstone'sControl Shift takes over a Countdown tile that replaces itself (like Molotov Cocktail, Flame Jet, or Defense Grid), Moonstone now keeps ownership of the Countdown tile when it replaces itself. In addition to slightly strengthening Control Shift, this fixes some bugs where those Countdown tiles could have the wrong descriptions, or cause crashes, when they reverted to their original owners. how about while you guys are at it, lower control shift's cost already, the real important thing people want from it.