Phantron wrote: wingX wrote: I curious about Blade's Nightstalker attack, when he drain enemy's strongest colour, is it drain the target enemy's strongest color or the whole team strongest color? I recall there is a instance where I use this attack on an enemy and then he drain the strongest AP from another enemy instead. Unlike all other abilities that operates on 'strongest color', Blade drains any color an enemy has an ability in provided they're an exact tie, so if you've say 3 3*s that are the same level with red, blue, and green as their strongest color, he'll drain one of those 3 colors at random. For someone like Ragnarok that has a tie in his match damage (red = green), you'll randomly get red or green. Same applies to goons in all their ability colors. Note that he can pick a color with 0 to drain even when other colors have AP available.
wingX wrote: I curious about Blade's Nightstalker attack, when he drain enemy's strongest colour, is it drain the target enemy's strongest color or the whole team strongest color? I recall there is a instance where I use this attack on an enemy and then he drain the strongest AP from another enemy instead.
Phantron wrote: You have to write down your AP at the start of your turn when you've an exact tie situation and it'd be obvious that he can get any color tied for highest match strength that has an ability. Trying to eyeball Blade's drain doesn't work and you'll just lose track of it. It's easier to see if you have multiple Nightstalkers out. Exact tie situations are not common in this game. 1* appears to always have a tiebreaker over 2* if same level, and of course 1/2* will always own highest match over a 3*. In PvP there is almost always a character that is higher level than anyone else, and in PvE you have a mix of 1*/2*/3* and scaling randomly gives someone an extra level compared to rest. It's easiest to see this in the Simulator Hard node that was Kishu/Commander/Don. They're all level 395 so they're always tied, and Kishu is not in the center position (think it's Don), but you'll definitely know when you drained red because delaying Caltrops for 2-3 turns can be the difference between winning easily and utter wipeout.
locked wrote: Then Nightstalker is bugged and should be reported. I will get to it later. I don't want this ability to be effing random, it's weak enough as is, I want clear expected results from it. Edit: oh I guess that's why I couldn't place my finger on Nightstalker this Heroic while using it often enough, it's random while it shouldn't be, so never felt as useful as it potentially could.
Phantron wrote: I'm not sure why I'm arguing guys who knock Nightstalker without even using the ability because it's fairly obvious it doesn't work like what's claimed if you ever used it, but I just fired up a SHIELD simulator match against: Nick Fury level ??? (center) Wolverine level 94 (2* left) Thor level 94 (2*, right) Downed Nick Fury with Nightstalker First turn I stole 3 green AP (Wolverine's strongest) Next turn I stole 3 red AP (Thor's strongest) Third turn the opponent has 0 red 3 green AP, but I got no AP (so must have attempted to steal red) At this point Thor was downed so I cannot continue testing but I stole 3 red and 3 green AP while both Wolverine and Thor are still up. That simply cannot happen if it works like any standard 'strongest color'.
Kolence wrote: Phantron wrote: I'm not sure why I'm arguing guys who knock Nightstalker without even using the ability because it's fairly obvious it doesn't work like what's claimed if you ever used it, but I just fired up a SHIELD simulator match against: Nick Fury level ??? (center) Wolverine level 94 (2* left) Thor level 94 (2*, right) Downed Nick Fury with Nightstalker First turn I stole 3 green AP (Wolverine's strongest) Next turn I stole 3 red AP (Thor's strongest) Third turn the opponent has 0 red 3 green AP, but I got no AP (so must have attempted to steal red) At this point Thor was downed so I cannot continue testing but I stole 3 red and 3 green AP while both Wolverine and Thor are still up. That simply cannot happen if it works like any standard 'strongest color'. Were you attacking the same character while Thor and Wolvie were both alive?
Quebbster wrote: So I just got my thirteenth Blade cover from the season tenpack and he is now level 166 with a 5/3/5 build. Is that any good? I was always leaning towards 3/5/5, but the covers come as they will...
Phaserhawk wrote: Now if you compare lvl 4 to lvl 5, well than ti's 8 tiles vs 6 and you have a more resonable arguement.
HawkeyeSucks wrote: Phaserhawk wrote: Now if you compare lvl 4 to lvl 5, well than ti's 8 tiles vs 6 and you have a more resonable arguement. with this in mind I'm going to run him 4/5/4. I can see no reason not to for me. Even using XF most of the time, as is almost everybody. The odd time I use Nightstalker will be beneficial with the extra damage. 1 less on the board to trigger Thirst is not worth it. If it was 2 less then it would be no contest.
ruinedcause wrote: After a disappointing result in Coversquirrel (scored 620 and still placed out of the T100). I decided to buy the two covers I needed to max green. Since he is a solid character and the two-three star transition is harder than ever, I didn't mind ponying up the bucks. My question is with all of the "good" two stars maxed, what would be a good pairing for him to help carry my two star team? Thanks