Flo98 GIPSY_DANGER Electro. and the X-Men are Cheaters
Comments
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thefated1 wrote:
By no means am I "sulking". I can totally understand how an outsider would look at as you do. As you stated no one can know for sure who is doing what. My point was that being and insider and knowing everything I do about the X men, I can firmly state I have never seen or heard about any of our players cheating. I know it pisses people off to not have answers as to how the alliance achieves what we do but that would be like asking a company to give thier trade secrets up. The X men are a family and were not going to. Call me nieve or what but I have not seen any Xmen cheat and I stand firm that we are NOT cheaters
Absence of evidence is not evidence of absence.0 -
thefated1 wrote:I know it pisses people off to not have answers as to how the alliance achieves what we do but that would be like asking a company to give thier trade secrets up. The X men are a family and were not going to.
Gesu, Maria, e Giuseppe e tutti i Santi; it's a ****. match. 3. game!!0 -
Feel free to read my new thread for an investigation request. We are Not cheaters and if ANYONE in the alliance is hiding anything, now we will all know and they will be removed. We play hard and honest and dont deserve the constant flaming.0
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ihearthawthats wrote:Maybe when they say "hard work" they are just abusing game mechanics and don't consider it cheating. They could just constantly be attacking each other only while coordinating shields. While not using any external hacks, I'd still call that cheating. It's like when people boost in console multiplayer games.
First, coordinating with other members who are at the same score as you gains you approximately 25 points. Yet we saw Flo98 rising by 70-100 points every hour earlier today. So that means Flo98 was hitting at least three opponents each hour. Who were those opponents, when there were virtually no other players at such high levels? Any other player will tell you that when you get to those high levels, you have to skip through dozens of 3- to 5-pt matches to find the ones of value. Once you pass 1400, particularly that early in the event, when very few people were across 1100, 90% of matches would have been worth 1-pt due to the MMR bug. I'm at 1527 and most of my matches are against seed teams.
Second, even assuming Flo98 was beating three opponents worth that many points between shields, how was he doing it without being hit by other players? Even with Sentry/Daken, at point levels so far above the pack, he would have been attracting numerous attacks. I just did two very quick matches, using full boosts -- two colors and +3 AP -- and I got hit during my second match, because I'm too tempting a target Yet, Flo98's points never dropped once during his climb to 2000. Neither did GIPSY's or Electro's. They just constantly went up. And even if they fought a match, shielded, and then fought another match, not everyone attacks immediately on finding a high-point opponent in a node. They would have received attacks over the next 20-30 minutes after shielding, so any rational player would sit shielded until attacks stop (and even then there is no guarantee that an attack wouldn't coincidentally time with the moment they broke shield again). So the odds of them rising so high, so quickly and so consistently, strongly suggests that they were using something that minimized the time they were unshielded.
So I would like for Mikey or thefated1 or one of the other apologists to explain how they think Flo98, GIPSY, and Electro. achieved a score today that previously had only been achieved once -- and that was during the event with the kyip glitch. Not to mention, don't they find their rosters the least bit suspicious? E.g., Flo98 only has 11 characters, they both seem to have skipped the 2* phase (though GIPSY at least has a max OBW), and GIPSY has a 189 Fury (which means he spent at least 20000 HP on Fury covers alone).0 -
One thing I learned working in law enforcement for over ten years is NEVER assume anything. Get ALL the facts. However, another thing that I learned is that if something is that suspicious, then there is usually more to it.
I have only been playing MPQ a few months, but in that time I personally have spent over $1,200 on this game. If these guys/gals are not cheating, ( not saying one way or the other cause I do not make assumptions, and I also have no right to judge others when I dont know every thing), then they are using some kind of strategy the rest of have overlooked. Whatever it is, it works. For some reason, people always suspect things from others that are at the top. Just because 1 person cant do it, does not mean it cant be done honestly. On the other hand, there always those that cheat.
If it is hard play and strategy, ( which it very well may be) then I understand them not talking about it. Like the comment above about a big company not sharing their trade secrets. However, big companies do SELL their secrets. Just saying, I would buy a ticket to a class where someone teaches me to double my score, just saying.
To sum it up, people should not accuse others unless they have something more than " that looks suspicious". Always get the facts first.
One other thing, this current sale thats going on, was there some advertisement on this that I missed. The first I knew about it was when I turned on my tablet and saw "bonus" up in the corner. I may have just missed it, but if not, then you gotta love the timing. Just when so many say they are not going to spend any money until this is resolved.
It's like the devs are saying "calm down everyone, ..... look, something shiny, now calmn down and enjoy the sale". Those are the same tactics i use to get my 4 month old neice to stop crying. If thats what is going on, I'm a little insulted. If not, and I just missed the sale ads then I just made myself look stupid and I apologize to the devs.0 -
thefated1 wrote:Feel free to read my new thread for an investigation request. We are Not cheaters and if ANYONE in the alliance is hiding anything, now we will all know and they will be removed. We play hard and honest and dont deserve the constant flaming.
At this stage i dont care if you cheat or not, but please stop spouting this LUDICROUS line over and over and over again. Next thing we know, you will all have matching tattoos of it.0 -
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demiser951 wrote:I have this friend ( does not play this gmae but ps4 and vita ) loves f2p play games he lives at home with parents and works full time. he has zero bills at all so he spends his money on games and food and knives he loves his knives but je once told me he invested upwards of 800 in a f2p game, i personally cant understand that but to him thats no big deal whatso ever. so chances of them cheating yes/no but we dont know. one other question is how do we know there is a OHK hack has anyone confirmed this or we makign this up just to call them "cheaters"0
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Sounds like they figured out how to simulate the issue we had a few weeks back.. where their total might be in the thousands, but they are able to win matches and score like they were in the 100s.
Exact same behavior. I was in the 900s, but was beating 600 teams for 30 points at a time. This just feels like an exagerated and focused rehash of that.0 -
reckless442 wrote:<snip>
I have no knowledge as to whether or not these guys are cheating, but I will say that I can envision a valid strategy that would make 2000+ scores possible.
The first required element is to find several people with good rosters who are in a similar MMR bracket. With 100 players in their collective rosters, this wouldn't be too much of a stretch.
Now let's say these players climb to a reasonable score in the first two days. I think 1000 is quite reasonable.
At this point, these members -- and anyone else in the alliance who wants to ride along -- run through the following algorithm:
1) One player -- we'll call him the main player -- unshields at a specific time. Let's say we pick 20 minutes past the hour. He remains unshielded for one minute or a bit less: enough time for other similar MMR players to find him in their search, but not really enough time for him to lose points unless someone else is insanely lucky and fast.
2) Many of the participating players in the alliance have searched and found the main player. They start attacking him at a given time, say 22 minutes past the hour. They limit their unshielding time to less than one minute as well, by bringing Sentry and using green/yellow/all boosts. Make one yellow and green match, and you're easily at 6000+ AOE damage. Coupled with even a low-level CMags, and the match will be over very quickly.
3) At this time, the main player searches and finds any of these players, but does not attack them.
4) The main player waits for the heat to die down. Let's say he waits 20 minutes.
5) Now, at 40 minutes past the hour, the main player unshields and attacks any one of the other players. He gains 25 or 26 points.
6) Repeat step 1-4, and continue every 20 minutes.
In this way, all players gain 75 points per hour. This method is not 100% foolproof, but the extremely small shield downtime means that actual retaliations are unlikely. And the higher the group climbs, the more likely it is that they'll quickly find each other during searches (due to the scarcity of other players at those scores). The recent retaliation bug makes things a bit easier, but the strategy doesn't rely on it.
Does anyone see any flaws in the above? I think it's pretty realistic. I'm not specifically trying to defend these players, and it's quite possible that they are cheating. But I also think the above strategy could work to achieve similar scores.0 -
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Warrition wrote:reckless442 wrote:<snip>
I have no knowledge as to whether or not these guys are cheating, but I will say that I can envision a valid strategy that would make 2000+ scores possible.
The first required element is to find several people with good rosters who are in a similar MMR bracket. With 100 players in their collective rosters, this wouldn't be too much of a stretch.
Now let's say these players climb to a reasonable score in the first two days. I think 1000 is quite reasonable.
At this point, these members -- and anyone else in the alliance who wants to ride along -- run through the following algorithm:
1) One player -- we'll call him the main player -- unshields at a specific time. Let's say we pick 20 minutes past the hour. He remains unshielded for one minute or a bit less: enough time for other similar MMR players to find him in their search, but not really enough time for him to lose points unless someone else is insanely lucky and fast.
2) Many of the participating players in the alliance have searched and found the main player. They start attacking him at a given time, say 22 minutes past the hour. They limit their unshielding time to less than one minute as well, by bringing Sentry and using green/yellow/all boosts. Make one yellow and green match, and you're easily at 6000+ AOE damage. Coupled with even a low-level CMags, and the match will be over very quickly.
3) At this time, the main player searches and finds any of these players, but does not attack them.
4) The main player waits for the heat to die down. Let's say he waits 20 minutes.
5) Now, at 40 minutes past the hour, the main player unshields and attacks any one of the other players. He gains 25 or 26 points.
6) Repeat step 1-4, and continue every 20 minutes.
In this way, all players gain 75 points per hour. This method is not 100% foolproof, but the extremely small shield downtime means that actual retaliations are unlikely. And the higher the group climbs, the more likely it is that they'll quickly find each other during searches (due to the scarcity of other players at those scores). The recent retaliation bug makes things a bit easier, but the strategy doesn't rely on it.
Does anyone see any flaws in the above? I think it's pretty realistic. I'm not specifically trying to defend these players, and it's quite possible that they are cheating. But I also think the above strategy could work to achieve similar scores.
Yeah, I see the first one. 100-person alliance with weekly turnover and not one upset or disillusioned player is coming by to talk about it?
Second flaw - "waits 20 minutes"0 -
Warrition wrote:reckless442 wrote:<snip>
I have no knowledge as to whether or not these guys are cheating, but I will say that I can envision a valid strategy that would make 2000+ scores possible.
The first required element is to find several people with good rosters who are in a similar MMR bracket. With 100 players in their collective rosters, this wouldn't be too much of a stretch.
Now let's say these players climb to a reasonable score in the first two days. I think 1000 is quite reasonable.
At this point, these members -- and anyone else in the alliance who wants to ride along -- run through the following algorithm:
1) One player -- we'll call him the main player -- unshields at a specific time. Let's say we pick 20 minutes past the hour. He remains unshielded for one minute or a bit less: enough time for other similar MMR players to find him in their search, but not really enough time for him to lose points unless someone else is insanely lucky and fast.
2) Many of the participating players in the alliance have searched and found the main player. They start attacking him at a given time, say 22 minutes past the hour. They limit their unshielding time to less than one minute as well, by bringing Sentry and using green/yellow/all boosts. Make one yellow and green match, and you're easily at 6000+ AOE damage. Coupled with even a low-level CMags, and the match will be over very quickly.
3) At this time, the main player searches and finds any of these players, but does not attack them.
4) The main player waits for the heat to die down. Let's say he waits 20 minutes.
5) Now, at 40 minutes past the hour, the main player unshields and attacks any one of the other players. He gains 25 or 26 points.
6) Repeat step 1-4, and continue every 20 minutes.
In this way, all players gain 75 points per hour. This method is not 100% foolproof, but the extremely small shield downtime means that actual retaliations are unlikely. And the higher the group climbs, the more likely it is that they'll quickly find each other during searches (due to the scarcity of other players at those scores). The recent retaliation bug makes things a bit easier, but the strategy doesn't rely on it.
Does anyone see any flaws in the above? I think it's pretty realistic. I'm not specifically trying to defend these players, and it's quite possible that they are cheating. But I also think the above strategy could work to achieve similar scores.
Plus, we have reports of Flo98 defeating AlexC's team in a LR twice during one of his matches. Flo98 was using Sentry/Daken and a loaner GSBW, no CMags. Yet it's possible to win reasonably fast using Sentry/Daken and boosts, but not so fast, queue the player again, beat them again, and have both notifications appear before AlexC comes out of his fight. After people posted about Flo98 doing that, he did not compete in another LR.0 -
reckless442 wrote:Yet it's possible to win reasonably fast using Sentry/Daken and boosts, but not so fast, queue the player again, beat them again, and have both notifications appear before AlexC comes out of his fight
People need to also be aware of how easy it is make your fights go faster with a speedhack If they also use a one hit kill hack, they might be winning games in less than 5 seconds. If they are also automated on top of that, it's even faster. When these people reached 2000, did they do it quickly?0 -
And also, this has all been said before, in a thread ICEIX locked, specifically mentioning specific players shouldn't be called out. Then, right after that, the same poster makes basically the same thread, except this time being as blatant as to calling out the names in the title. No mod with enough sense to lock this yet. Also, the devs are obviously aware yall think there is an issue, so I'm pretty sure the proper route would be to let them run their investigation and not be flaming all over the forums.
As I have said before, NO ONE, knows who is cheating and who isn't. We are on this thing called "the Internet" where people do this thing called "lie". The recruiting process for most alliances goes as far as, "hey what do you score every tourney? Oh ok, cool" . With 100 members I wouldn't doubt at all we have a cheater or 2. Do I know who they are? No. It's just as likely it's our best member as it us some1 out in the middle of our ranks. No one is at each others house looking at their phone/pc to make sure they are legit. I could quit x-men tomorrow, download a hack, apply to any top whatever alliance, and say hey I score 1100+ every tourney. Is any1 gonna ask me if I hack? No.
There's just no way to ever tell without the devs investigating themselves. Ok, some are a bit more obvious. People with lvl 20 teams taking out 212 ' s multiple times in a few minutes. Yeah, that 1's obvious. In this particular case, you have nothing to go off than a few suspicions and a gut feeling. The state of the forums is pretty disgraceful atm. I can't say 100% what's happening, nor can any1 else. All these allegations however, are just getting out of hand.
Seeing the insane amount of activity and teamwork that goes on in our alliance chat, usually like 500+ messages / hour, I have no reason to believe there's cheating. If there is, the dev ' s will find it and stop it. If there isnt, well....Yall are gonna look quite the fool with this childish charade.0 -
Hello, I`m Grazzt. Somehow the admins here banned my account for 2 weeks, which means they've got plenty of time reading these posts but decide to do nothing about cheaters.
Anyway, like what reckless said, when you past some certain points in pvp ( or 500 in LR), 98% opponents you see are seed teams. It's nearly impossible for these people to find valuable targets in a short time, even if you can spend 10k iso just for skipping. Why? Because when you skip a seed team, you get another one. Even if without seed teams, it would be someone else worths only 1 point, and like everyone here has suffered, you got some same targets over and over again no matter how many times you skip. And matching with the other TWO people who have 2000 pts out of 10k other players? Ha.0 -
Microtom wrote:reckless442 wrote:Yet it's possible to win reasonably fast using Sentry/Daken and boosts, but not so fast, queue the player again, beat them again, and have both notifications appear before AlexC comes out of his fight
People need to also be aware of how easy it is make your fights go faster with a speedhack like cheatengine from cheatengine.org. If they also use a one hit kill hack, they might be winning games in less than 5 seconds. If they are also automated on top of that, it's even faster. When these people reached 2000, did they do it quickly?0 -
Psykopathic wrote:And also, this has all been said before, in a thread ICEIX locked, specifically mentioning specific players shouldn't be called out. Then, right after that, the same poster makes basically the same thread, except this time being as blatant as to calling out the names in the title. No mod with enough sense to lock this yet. Also, the devs are obviously aware yall think there is an issue, so I'm pretty sure the proper route would be to let them run their investigation and not be flaming all over the forums.
As I have said before, NO ONE, knows who is cheating and who isn't. We are on this thing called "the Internet" where people do this thing called "lie". The recruiting process for most alliances goes as far as, "hey what do you score every tourney? Oh ok, cool" . With 100 members I wouldn't doubt at all we have a cheater or 2. Do I know who they are? No. It's just as likely it's our best member as it us some1 out in the middle of our ranks. No one is at each others house looking at their phone/pc to make sure they are legit. I could quit x-men tomorrow, download a hack, apply to any top whatever alliance, and say hey I score 1100+ every tourney. Is any1 gonna ask me if I hack? No.
There's just no way to ever tell without the devs investigating themselves. Ok, some are a bit more obvious. People with lvl 20 teams taking out 212 ' s multiple times in a few minutes. Yeah, that 1's obvious. In this particular case, you have nothing to go off than a few suspicions and a gut feeling. The state of the forums is pretty disgraceful atm. I can't say 100% what's happening, nor can any1 else. All these allegations however, are just getting out of hand.
Seeing the insane amount of activity and teamwork that goes on in our alliance chat, usually like 500+ messages / hour, I have no reason to believe there's cheating. If there is, the dev ' s will find it and stop it. If there isnt, well....Yall are gonna look quite the fool with this childish charade.
Once again, you completely ignore reality. Flo showed its hand during the first LR of the week. You don't get that many points before the better part of an hour no matter who you are or how you play, nor do you maintain it despite multiple attacks. Especially not against max buffed 212 teams when you have nothing but a loaner lvl 23 GSBW.
But you'll ignore this the way you ignore everything else.0 -
Psykopathic wrote:If there is, the dev ' s will find it and stop it.
There is and no, they won't do anything about it. Partly because the game architecture isn't built to detect cheaters, and partly because they don't care enough about it.
I have several proofs that they don't care, as I reported game breaking bugs several times but are yet still present in the game.Psykopathic wrote:If there isnt, well....Yall are gonna look quite the fool with this childish charade.
People have spent money in this game, they expect some level of professionalism from the devs. As players are powerless to resolve these issues, all they can do is express their outrage. It's a natural way to proceed in the circumstances.0 -
Psykopathic wrote:And also, this has all been said before, in a thread ICEIX locked, specifically mentioning specific players shouldn't be called out. Then, right after that, the same poster makes basically the same thread, except this time being as blatant as to calling out the names in the title. No mod with enough sense to lock this yet. Also, the devs are obviously aware yall think there is an issue, so I'm pretty sure the proper route would be to let them run their investigation and not be flaming all over the forums.
As I have said before, NO ONE, knows who is cheating and who isn't. We are on this thing called "the Internet" where people do this thing called "lie". The recruiting process for most alliances goes as far as, "hey what do you score every tourney? Oh ok, cool" . With 100 members I wouldn't doubt at all we have a cheater or 2. Do I know who they are? No. It's just as likely it's our best member as it us some1 out in the middle of our ranks. No one is at each others house looking at their phone/pc to make sure they are legit. I could quit x-men tomorrow, download a hack, apply to any top whatever alliance, and say hey I score 1100+ every tourney. Is any1 gonna ask me if I hack? No.
There's just no way to ever tell without the devs investigating themselves. Ok, some are a bit more obvious. People with lvl 20 teams taking out 212 ' s multiple times in a few minutes. Yeah, that 1's obvious. In this particular case, you have nothing to go off than a few suspicions and a gut feeling. The state of the forums is pretty disgraceful atm. I can't say 100% what's happening, nor can any1 else. All these allegations however, are just getting out of hand.
Seeing the insane amount of activity and teamwork that goes on in our alliance chat, usually like 500+ messages / hour, I have no reason to believe there's cheating. If there is, the dev ' s will find it and stop it. If there isnt, well....Yall are gonna look quite the fool with this childish charade.
Psycho, it's too good to be true.0
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