Character Creation Challenge: Genesis

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Akoni
Akoni Posts: 789 Critical Contributor
Happy New Year! What better way to start off the first CCC of the year than with Genesis? As the bride of Apocalypse and mother of the first horsemen, Genesis is a force to reckon with.

Everyone is encouraged to participate. Just follow 3 rules:

1. Stick to the character in the title. You may choose any depiction of that character (younger, older, alternate reality, etc.).

2. Provide some details like the colors of the powers and description. Include more if you're feeling a bit more expressive. Include as much or little detail as you desire. As long as the information is there and understandable, it is fine. As an example, I will begin the challenge with my own design.

3. Chances are, we will all come up with some of the same ideas. Post them freely, but give credit to the inspiration for your idea, if any.

Constructive discussion is encouraged. If you have any suggestions for a future CCC, leave a comment.

LET'S BEGIN! 

Check out a few of the recent challenges: Santa ClausAnnihilus, and Marquis of Death.

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  • Akoni
    Akoni Posts: 789 Critical Contributor
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    I was inspired to do a little extra on this one so I'm including a support as well.

    Genesis (X of Swords)
      
    5 Star (Epic)

    Affiliation: Mutant
    Health: Moderate
    Match Damage: Low

     Progenitor 7  AP
    As mother of the first horsemen, Genesis stands over the weak as an indomitable force. Genesis gains 140 health for each Green AP she has more than the enemy team.
    (PASSIVE) When an enemy passive power activates, deal 340 damage to that enemy and destroy 1 enemy AP in the passive power's color.
    (At level 255) 
    • Level 2: ...gains 170 health... (PASSIVE) ...deal 400 damage
    • Level 3: ...gains 210 health... (PASSIVE) ...deal 500 damage
    • Level 4: ...gains 280 health... (PASSIVE) ...deal 670 damage
    • Level 5: ...gains 400 health... (PASSIVE) ...deal 950 damage

     Mutant Warlord 8  AP
    Genesis leads her fellow mutants with undeterring conviction. Create a Blue Warlord Trap tile. Enemy Protect tiles are 10% less effective against Mutants for each Warlord Trap tile present.
    (PASSIVE) When one of Genesis' Mutant allies fires a power, gain 1 AP in the fired power's color.
    (At level 255) 
    • Level 2: no change
    • Level 3: Enemy Protect tiles are 15% less effective...
    • Level 4: Enemy Protect tiles are 20% less effective...
    • Level 5: Enemy Protect tiles are 30% less effective...

     Truce 6  AP
    Under the right circumstances, Genesis can be persuaded to halt her assault. Select 2 enemies. Increase the health of the first selected enemy until full, then decrease the health of the second selected enemy by the same amount, then stun Genesis for 1 turn.
    (PASSIVE) If Apocalypse is an active ally, Genesis takes 10% less damage from enemy matches and powers. 
    (At level 255) 
    • Level 2: (PASSIVE) ...Genesis takes 15% less damage...
    • Level 3: (PASSIVE) ...Genesis takes 25% less damage...
    • Level 4: (PASSIVE) ...Genesis takes 35% less damage...
    • Level 5: (PASSIVE) ...Genesis takes 50% less damage...
    ________________________________________________________________________

    The First Horsemen
    Children of Apocalypse


    PERKS
    RANK 1: Small chance of destroying 1 enemy AP.
    RANK 2: Small chance of creating a low strength Strike tile.
    RANK 3: Small chance of destroying a basic tile in the target's strongest color.
    RANK 4: Small chance of dealing low damage, plus added damage for each downed enemy.
    SYNERGY PERK 1 (Apocalypse): Small chance to stun the lowest health enemy for 1 turn when Apocalypse fires a power.
    SYNERGY PERK 2 (Genesis): Small chance of dealing low damage to the enemy team when Genesis fires a power.