Clint wrote: Man in this 3rd Sub they showcase just how much DD blows yet again. At least this time he isnt required on a 3 goon fight, instead you square off against Juggernaut who trashes his trap tiles every time he gets 6 green. Every time I am somewhat tempted to level DD up, I do another even where he is utterly terrible.
Conundrum Kid wrote: bahukma wrote: I know mine is. My son is 2.5 and we've already watched the original Trilogy together. I routinely quiz him on different Star Wars characters (Superheroes too). Whenever I say "who's this?" pointing at the esteemed Admiral Ackbar his response is "Eekbar! Iss trap!" I imagine that must give you the same parental nerd pride I get when my three year old is on the playground and says "I'm the Hulk." Then he proceeds to jump around repeatedly yelling "Hulk Smash!"
bahukma wrote: I know mine is. My son is 2.5 and we've already watched the original Trilogy together. I routinely quiz him on different Star Wars characters (Superheroes too). Whenever I say "who's this?" pointing at the esteemed Admiral Ackbar his response is "Eekbar! Iss trap!"
Emeryt wrote: Hipothetical situation: Daredevil in both teams. All other heroes dead. enemy matches blue tiles and is stunned for 6turns. I then match blue and I'm stunned. What happens now?
Infrared wrote: I was using CMag in the simulation hard mode vs Daredeil, Venom & Analyst. Daredevil was spamming ambushes from the free red AP he gets from Analyst. In two separate battles my Magneto did magnetic translocation, and both times he took a fatal crotch slam to the face immediately after. I think usually translocation does so much damage that it downs anyone instantly, along with any traps they have set. But at lvl 230 Daredevil can survive, along with his traps. Or maybe I was just twice unlucky that the translocation didn't move the trap, but brought other red tiles next to it instead it?
Skyedyne wrote: In thinking over DD'S ability spread, ultimately it becomes folly to put 5 into red. His best build will end up being 5/5/3 because being heavily invested into red only really pays off in the (very) rare instance that it gets activated. With way too many ways for red to be cancelled out compared to his other two abilites, he instead becomes a support character who helps with damage (if even needed), not a damage dealer who has some supporting abilities. With his blue and purple maxed, he can more easily be placed into a team without competing for those colors, eg. Patch, Punisher, and DD team comp. Also, with the upcoming changes to Spidey and C. Mags, you may see more use out of the long term stun from DD'S blue, or the purples ap shutdown. Is DD a great character? No, the mechanic he utilizes leaves something to be desired, but he can fill a role for colors if needed, being a 3* version somewhat of M. Black Widow.
ToryTory wrote: Does anyone have a maxed DD who wouldn't mind providing their experience on his performance? I love DD. I have tons of his comics. I was so thrilled he when he was released on mpq. After horrendous field experiences with my lowbie DD I just gave up. Apart from traps being extremely buggy, what would you recommend in changing? I'd like to get a petition to turn this extremely under performing hero to, yes, even remotely usable. Personally I like the trap concept but should be limited to one skill. There are lots of ways, as many have pointed out, to spice him up. As of right now though he's used less than my paper weight at home.
Viorala wrote: ?? The AI is the AI, it matches enviro tiles in PVE or PVP, a lot. Particular in the forest or the crit tank. I've seen it in tourneys just give up and start shooting for 50 forest tiles, and not as a last resort either, it's weird. That said it definitely matches those tiles less than it would for red or blue, since most teams are comprised of OBW and/or Thor, or Patch + Spidey. 5/3/5 is the best build to maximize all the benefits imo. You might only get one radar sense during the match, compared to OBW who can easily aggressive recon multiple times, so make it steal as much as possible.