Sekilicious said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy.
HoundofShadow said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy. With that being said, where do you get covers and shards from to run your 4* and 5* farm? It doesn't fall from the sky. Occasionally, it does via login reward but you still need to play a node to get it. You still need to play pve and pvp to run your farm. Try not playing pve and pvp and see whether your farm runs smoothly. It doesn't. How competitively and how much you play affect the rate of your cp/lt acquisitions.As for grinding, based on what I infer from posts over the years, it means playing more than 20-30 minutes a day to get all the rewards in pves and pvps. Anything more than that is a grind. Because a game shouldn't be a job and players should be able to get all the rewards even if they don't play a lot.
Sekilicious said: HoundofShadow said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy. With that being said, where do you get covers and shards from to run your 4* and 5* farm? It doesn't fall from the sky. Occasionally, it does via login reward but you still need to play a node to get it. You still need to play pve and pvp to run your farm. Try not playing pve and pvp and see whether your farm runs smoothly. It doesn't. How competitively and how much you play affect the rate of your cp/lt acquisitions.As for grinding, based on what I infer from posts over the years, it means playing more than 20-30 minutes a day to get all the rewards in pves and pvps. Anything more than that is a grind. Because a game shouldn't be a job and players should be able to get all the rewards even if they don't play a lot. I’m not sure where in this discussion you got that I said you don’t actually have to play this game to get 5*s but good for you for tinykitty all over my point to make yours seem more legitimate. SMH.
DAZ0273 said: Sekilicious said: HoundofShadow said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy. With that being said, where do you get covers and shards from to run your 4* and 5* farm? It doesn't fall from the sky. Occasionally, it does via login reward but you still need to play a node to get it. You still need to play pve and pvp to run your farm. Try not playing pve and pvp and see whether your farm runs smoothly. It doesn't. How competitively and how much you play affect the rate of your cp/lt acquisitions.As for grinding, based on what I infer from posts over the years, it means playing more than 20-30 minutes a day to get all the rewards in pves and pvps. Anything more than that is a grind. Because a game shouldn't be a job and players should be able to get all the rewards even if they don't play a lot. I’m not sure where in this discussion you got that I said you don’t actually have to play this game to get 5*s but good for you for tinykitty all over my point to make yours seem more legitimate. SMH. It is just Hound being Hound. Every now and then he has to look down from his Ivory Tower to remind the forum that players are lazy and entitled with their hands outstretched (and sometimes they are!) - he doesn't mean anything by it (normally).
Daredevil217 said: DAZ0273 said: Sekilicious said: HoundofShadow said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy. With that being said, where do you get covers and shards from to run your 4* and 5* farm? It doesn't fall from the sky. Occasionally, it does via login reward but you still need to play a node to get it. You still need to play pve and pvp to run your farm. Try not playing pve and pvp and see whether your farm runs smoothly. It doesn't. How competitively and how much you play affect the rate of your cp/lt acquisitions.As for grinding, based on what I infer from posts over the years, it means playing more than 20-30 minutes a day to get all the rewards in pves and pvps. Anything more than that is a grind. Because a game shouldn't be a job and players should be able to get all the rewards even if they don't play a lot. I’m not sure where in this discussion you got that I said you don’t actually have to play this game to get 5*s but good for you for tinykitty all over my point to make yours seem more legitimate. SMH. It is just Hound being Hound. Every now and then he has to look down from his Ivory Tower to remind the forum that players are lazy and entitled with their hands outstretched (and sometimes they are!) - he doesn't mean anything by it (normally). To elaborate.. he often will say “players think…” without calling out anyone specific.The reality is that these players rarely if ever actually exist, and no one is making the points he claims they are (or are at least not nearly as extreme as he makes them out to be). Since he doesn’t name anyone specific and rather groups of players that don’t actually exist (at least not in any community I’m part of), you realize he’s just fighting the same straw man of his own construction (I’ve called this out before). Once you realize that odd obsession for what it is (“Hound being Hound”) you can filter through and appreciate a lot of his more quality points and posts that aren’t just arguing with his shadow. He has a lot of insight into the game and is a pretty good historian as well.
Yepyep said: Sekilicious said: CP acquisition depends more on the 4* and 5* farm than anything to do with PvE and PvP. If you are getting between 3 and 4 LL pulls a day it is because the farm is healthy. Exactly. Same with HP. Though one (well, me, to be specific) can still get behind bc of boost-use and need to buy 2-3 times a yr a Logan's Loonies when things are on sale (which, to me, seems a reasonable payment to the D3 company for the fun game they keep developing).This game is about process, not result. @Vhailorx you know this, of all people. You've been here forever; I've learned more from you than almost anyone else here. (The guys that built the 4* and 5* character-rankings pages take the win for best teachers in the game, at least for me.) I've gone through many threads where it pretty quickly became an excerise in liking all your posts because they were so useful. [flattery mode now off.]More personally, this game has helped me with structure, with process. I deal with ADHD pretty dramatically (you'd identify it within a day or two of working with me; I'm >50). And the slowness of this game has forced me to work through addiction-adjacent anxiety, day-to-day. I routinely don't open covers until a day or two later when it will yield me more prizes (see, gernally, the Stanford Marshmallow Experiment). I'll hoard a bit, LLs or ISO or CPs. This is pretty therapeutic for me! (Though constantly having to meet deadlines def sucks, for me it's good, low-consequence practice at being on time for stuff: the VERY basic life skill I just cannot cannot cannot execute consistently in my life. It's really good for me to be on time for my grind, even if it's just this stupid game on my phone.)The game is not about being flushed in 550s; it's no longer a challenge then. That's a billionaire in an antique shop, or brothel, or wine shop, or whatever. Not a game, then, but rather an exercise in hegemony.
9RMetal said: So here's the thing, it's been 6 months since I started my 5* land journey and although 5 stars are amazing, I still missing using 4* more strategic and the OP 3*, after analyzing the full roster now, I think the disparity between 3* and 4* now its pretty ridiculous, I love 3* for been feeders for 4*, I wish MPQ started adding more 3* just for that, PVP feature more 4*events, what do you guys i think about how much characters and teams have evolved and these feeders disparity?
HoundofShadow said: Wait for 6* to be released next year.
HoundofShadow said: Anyway, I'm looking at what you said from a logical point of view, and I threw in rhetorical question.
Phumade said: HoundofShadow said: Wait for 6* to be released next year. So you think there's a developer roadmap too? Even if its a secret one hidden from the playerbase?Over the many years, I have been truly surprised by their ability to innovate and develop new ways to migrate players.Does anyone remember adventure time puzzle quest and how that game evolved and concluded?Just to be clear. I believe that the devs do have a roadmap on how the game will evolve and they do implement major system changes to address what they believe to be major structural issues for the playerbase. These outcomes may or maynot be what we anticipate, expected or wanted, but its clear to me that it does happen with consistency. So its only speculation backed up with historical examples.This is why I say, that the 5* tier will be organically achievable by most players. Does that mean a casual player to 900 will have a full 5* bench? Who knows, that really depends on the devs roadmap. But a dedicated consistent player will have a pathway forward.However, consider the possibility that MPQ is relegated to End Of Life and they decide to ramp down development. Adventure time PQ is an instructive example and I'm equally confident that they will make the end stage content available to even casual 500 point players. How that happens, Who knows?Trust the process and Enjoy the ride.Most may not ever have to worry about how "Competitive MPQ" is played but most will have the ability to enjoy the Character diversity and interplay in all the various tiers.