HoundofShadow said: They could simply make it that you either choose two 5* or 1 6* into battle. All 6* is immune to stun. I'm not sure if immune to airborne is a good idea because there isn't any 5* who can send enemy airborne.
entrailbucket said: I wouldn't expect any really big changes at this point.The problem is that there's a relatively small group of very loud players who've somehow given themselves veto power over any changes that don't benefit them directly. For whatever reason, the devs are terrified of them now and won't do anything to upset them, which means a lot of changes are just not going to happen until the devs learn to ignore them.
acescracked said: entrailbucket said: I wouldn't expect any really big changes at this point.The problem is that there's a relatively small group of very loud players who've somehow given themselves veto power over any changes that don't benefit them directly. For whatever reason, the devs are terrified of them now and won't do anything to upset them, which means a lot of changes are just not going to happen until the devs learn to ignore them. Ohh, that's kinda cool actually! Are you willing to give us some names of the players in this small group? Hopefully, the group has a cool name like the 'Illuminati of MPQ' or 'Secret Society of Line Users'! What was one of the changes they used their Veto power on? They veto things before they are released right... can't think of changes I've seen that benefit a small group directly.I wonder what makes the developers terrified of the 'illuminati of MPQ'...maybe some of the illuminati have a mole in D3's Human Resources dept & dock the developers vacation days?
entrailbucket said: acescracked said: entrailbucket said: I wouldn't expect any really big changes at this point.The problem is that there's a relatively small group of very loud players who've somehow given themselves veto power over any changes that don't benefit them directly. For whatever reason, the devs are terrified of them now and won't do anything to upset them, which means a lot of changes are just not going to happen until the devs learn to ignore them. Ohh, that's kinda cool actually! Are you willing to give us some names of the players in this small group? Hopefully, the group has a cool name like the 'Illuminati of MPQ' or 'Secret Society of Line Users'! What was one of the changes they used their Veto power on? They veto things before they are released right... can't think of changes I've seen that benefit a small group directly.I wonder what makes the developers terrified of the 'illuminati of MPQ'...maybe some of the illuminati have a mole in D3's Human Resources dept & dock the developers vacation days? A conspiracy? No. And they certainly don't have veto power over changes before they get made (although they'd love it, they keep asking to be given this power "for the good of the game").
I started a secret society once. It was back on the old Joe Quesada message boards in the sub forums that existed for David Mack and John Romita Jr. Except neither of them ever posted there so I created a thread called The Secret Society of Romita & Mack or SSORM for short. We didn’t really have a purpose apart from to exist in the sub forum. Everybody who posted in the thread got given a number and they put it in their signature. Before long, people, non-SSORM infidels, started asking what it meant but we of course were sworn to secrecy…although actually finding the forum sub brackets was hardly difficult. After a while, we got up to over 100 members but then somebody told David Mack and he came back to the forum and wiped us out! Fortunately, we still had the Romita Jr linked thread until JRjr also came back to the forum. We offered to make him our god and to post tribute once per week but he wasn’t interested and we were cast back out to the main General forum, our time in the sun ended.
Anyway, what I was trying to say was that if there is a secret society have we tried looking in the sub forums for the Clubhouse? You never know what is going on in sub forums (well OK, you do if you go and look).
Phumade said: entrailbucket said: acescracked said: entrailbucket said: I wouldn't expect any really big changes at this point.The problem is that there's a relatively small group of very loud players who've somehow given themselves veto power over any changes that don't benefit them directly. For whatever reason, the devs are terrified of them now and won't do anything to upset them, which means a lot of changes are just not going to happen until the devs learn to ignore them. Ohh, that's kinda cool actually! Are you willing to give us some names of the players in this small group? Hopefully, the group has a cool name like the 'Illuminati of MPQ' or 'Secret Society of Line Users'! What was one of the changes they used their Veto power on? They veto things before they are released right... can't think of changes I've seen that benefit a small group directly.I wonder what makes the developers terrified of the 'illuminati of MPQ'...maybe some of the illuminati have a mole in D3's Human Resources dept & dock the developers vacation days? A conspiracy? No. And they certainly don't have veto power over changes before they get made (although they'd love it, they keep asking to be given this power "for the good of the game"). Hahah hahahahahathey called it Play Testing Group
HoundofShadow said: I wonder why some players like to be forced by dev to use characters that they won't voluntarily want to use. Can't you use them in shield sim, puzzle gauntlet, non-timed story events voluntarily instead of waiting for the dev to force it on you? This is one of the biggest mysteries to me: players suggesting the dev to force them to use characters they won't voluntarily use.
StreetPreacher said: HoundofShadow said: I wonder why some players like to be forced by dev to use characters that they won't voluntarily want to use. Can't you use them in shield sim, puzzle gauntlet, non-timed story events voluntarily instead of waiting for the dev to force it on you? This is one of the biggest mysteries to me: players suggesting the dev to force them to use characters they won't voluntarily use. I have 4 champed 5*'s, so those are the only characters I can use for any content at the moment. Use something else in shield sim? Yeah, right. That's funny. Puzzle Gauntlet? Which puzzle gauntlet are you playing? Mine is stuff like "destroy your enemy's shields to deal damage" against 3 enemies that don't create shields. Whole lotta room for creativity there. Non-timed story events? Well, I guess you're right about that one. I never thought of them as the one place to use a different team before, but I could. I don't know why it's a mystery to you. The game forces you to collect them all, and then only use the smallest fraction of them. DDQ required me to use Prowler today, and it was the first time I had ever used him. Never seen him as an opponent either.