***** Gamora (Deadliest Woman) *****

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Comments

  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    After playing her Introducing... Here's a few notes:

    1) if you down one opponent using her red power aoe, they won't count that opponent and give you additional attack. You will need to fire red the second time to get the bonus attack.

    2) Her yellow returns your match damage and power damage to "normal". I let Lizard fired his repeaters and noted the damage before and after. Therefore, it will also work against Wanda, Colossus and Odin etc. 

    3) I haven't managed to activate her black power bonus. It will be possible if I let Lizard fire his purple 2-3 times to reduce my match damage. But, why?
  • TheRiddler
    TheRiddler Posts: 291 Mover and Shaker
    I just done it a couple times and a few things I noticed.
    That yellow doesn't effect protect tiles (at least for match damage). I done multiple matches that and they were all less than what the match damage should have been.
    I couldn't get that black to go off. You are gonna need attack tiles and place it against a character that is gonna regularly fire powers. I just had it at 10 for like 5 turns waiting on the character to fire a power.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    I did get the black to go off by attacking Lizard who was able to heal himself. When it finally did go off, he was already down to like 70 ht points anyway, so it was kind of a trivial thing. I wish that it would go off when it hits 10 charges, then you could use Shang-Chi or someone to make it go off for you.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    To add on,

    1) if you down character A with her black power, the countdown will switch to the next character that moves to the front. So, the black power won't target the character that was downed.

    2) Her stun will stun invisible character because it stuns a random opponent.

    3) I have tested her red or black power and match damage while her repeater were on the board and enemy protect tiles were out. It did ignore enemy protect tiles. So, I'm not sure what went wrong in your match.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    To add on,

    1) if you down character A with her black power, the countdown will switch to the next character that moves to the front. So, the black power won't target the character that was downed.


    So by that you mean if firing the black power is enough to down the opponent before the CD is placed, it gets attached to whoever jumps to the front next? That behaves similarly to powers that damage then stun I think, so that's good. It would be nice if it move on to the next character after it was already out and you down them prior to it going off too though.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Yes, that's what happened. Initially, I thought it was a bug but it was targetting whoever moved to the front when I checked the name.
  • Srheer0
    Srheer0 Posts: 510 Critical Contributor
    I will say that this character really wants a teammate who can force an enemy to fire a power and flub it, which is a way more fun way to control AP in my opinion than just attacking it directly as a pool.
    I wish Domino had had a power that resulted in a 'flubbed' enemy power, either a passive 'if you have X Ap, when opponent fires a power it misfires doing nothing ' or an active power you fire causing an opponent to misfire a random power, costing them the AP as well. 

    Or. Just maybe. While she is on the board enemies can't get big cascades. Seems pretty lucky to me. 
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    The art is great. She looks like a soulcalibur character always slashing, her red seems like a rising slash with a downer dunk (if there is a second hit).
    I checked the friendly damage reduction too. It's needed to see if her partners can reduce it ,but her negating enemy damage reduction makes her valuable. 
    In pick 3 she should be quite popular in a hulkoye team. 
    Apocalypse cannot make a great use of her as both need yellow. 
    In a gritty team she could perform well. 
    She could be in pick 2 with wanda if her yellow doesn't mess with her.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    Bad said:
    [...] 
    In pick 3 she should be quite popular in a hulkoye team. 
    Apocalypse cannot make a great use of her as both need yellow. 
    [...]
    Apocalypse only needs yellow the one time when I'm using him, but Okoye is constantly needing to fuel the yelllow furnace; am I doing it wrong, or are all y'all who say apocalypse competes for yellow doing it wrong?
  • entrailbucket
    entrailbucket Posts: 7,058 Chairperson of the Boards
    Bad said:
    [...] 
    In pick 3 she should be quite popular in a hulkoye team. 
    Apocalypse cannot make a great use of her as both need yellow. 
    [...]
    Apocalypse only needs yellow the one time when I'm using him, but Okoye is constantly needing to fuel the yelllow furnace; am I doing it wrong, or are all y'all who say apocalypse competes for yellow doing it wrong?
    Okoye shouldn't ever *need* yellow, she only needs TU.  Why does she need it?
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    edited October 2021
    To stay alive and make team up actively when the board dries out. It always behooves her to be firing off her yellow as often as possible, whereas Apocalypse is a 1 and done power. Maybe things are different with a baby champ Okoye who doesn't tank much over newer characters than it is for people who have pumped theirs up a lot...
  • TheRiddler
    TheRiddler Posts: 291 Mover and Shaker
    To add on,

    1) if you down character A with her black power, the countdown will switch to the next character that moves to the front. So, the black power won't target the character that was downed.

    2) Her stun will stun invisible character because it stuns a random opponent.

    3) I have tested her red or black power and match damage while her repeater were on the board and enemy protect tiles were out. It did ignore enemy protect tiles. So, I'm not sure what went wrong in your match.

    It must be bugged for me then. I'm doing it right now and its doing the same thing over and over through multiple matches. They have two 49-strength protect tiles on the board. Repeater on the board.I have a green match showing 64 damage with Thanos so that match 3 should be 192 damage, right? I do the match and it shows 94 damage (98 less). Gamora with TU shows 116 damage so should be 348 damage but it does 250 (98 less).
    The same thing with powers. Its showing in the power that her black does 2838 damage. I do the power and it shows 2740(98 less).
    Yeah the black power will move to the next character if the initial damage kills them but if they are downed while its already on the board then it just goes away. So you need to check the damage on the target before you for it if you want that countdown to have a chance at going off.
    The Red is also good for invisible characters.
  • entrailbucket
    entrailbucket Posts: 7,058 Chairperson of the Boards
    Yeah, that's a team construction issue.  She needs to tank all of her colors and probably one more, + TU.  
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    Yeah, that's a team construction issue.  She needs to tank all of her colors and probably one more, + TU.  
    I mean, it is what it is, right? I do have a 5* RTF on her, so in PVE at least she tanks more.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    edited October 2021
    Okoye's healing is secondary.
    To negate damage reduction is primary playing gamora.
    And for apoc is primary too so in pvp how do you collect 14 yellow? If you negate damage reduction but you don't get the boost what is apoc doing there? And same for red and black. A pair not really compatible.
    If not playing against wanda and col perhaps then first should be shared strenght. But the color issue is still there.

    I noticed some kind on buggy damage on matching 3 red, dealing 200 more damage than expected.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    That's why you pair them with Thor to solve the problem. 

    I wanted to upload video of how Gamora's repeater work but streamable requires account now.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    It's not impossible to collect 14 yellow in pick 2, and in pick-3 using Thor you're swimming in yellow. but that's neither here nor there I suppose.
  • entrailbucket
    entrailbucket Posts: 7,058 Chairperson of the Boards
    Yeah, that's a team construction issue.  She needs to tank all of her colors and probably one more, + TU.  
    I mean, it is what it is, right? I do have a 5* RTF on her, so in PVE at least she tanks more.
    The funny thing is that if she's used like you're using her, she's actually not overpowered at all.  She's barely even good.

    If you squint, you can see the outline of a balanced character there.  The idea is that if you want her to boost powers, she has to match useless TU AP.  But in order to cast those powers, you have to have other characters match regular AP.  It's a tradeoff that limits her effectiveness significantly.

    What makes her overpowered is pairing her with characters that either generate their own AP, or do damage passively, so there's no tradeoff at all. 

    One might expect that the characters who generate their own AP or do damage passively would have bad powers, as a tradeoff for doing completely free stuff, but that's not how it works in practice, because nothing makes sense.
  • TheRiddler
    TheRiddler Posts: 291 Mover and Shaker
    edited October 2021
    Did they announce that they scaled that black power?
    Because looking at it on the game its showing that it does 2894 damage and the countdown does 7594. The countdown doing 2.6x the damage.
    But on the description here (at 450) it shows 7594 damage and the countdown does 30523 damage. The countdown doing 4x the damage.
    Edit. I read it wrong. Its 11633 to 30523.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    Yeah, that's a team construction issue.  She needs to tank all of her colors and probably one more, + TU.  
    I mean, it is what it is, right? I do have a 5* RTF on her, so in PVE at least she tanks more.
    The funny thing is that if she's used like you're using her, she's actually not overpowered at all.  She's barely even good.

    If you squint, you can see the outline of a balanced character there.  The idea is that if you want her to boost powers, she has to match useless TU AP.  But in order to cast those powers, you have to have other characters match regular AP.  It's a tradeoff that limits her effectiveness significantly.

    What makes her overpowered is pairing her with characters that either generate their own AP, or do damage passively, so there's no tradeoff at all. 

    One might expect that the characters who generate their own AP or do damage passively would have bad powers, as a tradeoff for doing completely free stuff, but that's not how it works in practice, because nothing makes sense.
    I mean, I use her with Hulk or whoever like the rest of y'all, I just have to be a little more active about chasing yellow and team up. I don't use her that much in PVP ever since Wanda came out though. But I've foudn that Thor/Apocalypse was at least as fast on pick-2 nodes in PVE even though it's all active powers.