Cannibalqueen said: I think that’s why the 4* design seems more of a playground for the devs. We get more fun stuff there, because none of it will ever break the game.
Akoni said: Kwahder said: He seems more of an anti-Polaris, and maybe anti-Throg, depending on what kind special tiles he acts on. mdreyer93 said: Looks fun and I LOVE the art! cheap powers, Polaris and Medusa counter, true heal.... Yes, please BlixTheFrog said: Yes, he can be a real asset against Medusa/Polaris teams ! Interesting ! KGB said: He's going to totally wreck the Polaris meta (esp in Sim) with his Black and his other powers are super cheap too.Like others, I wonder what counts as a special tile (CD's, traps, invis etc).Might be fun to run him with Sabretooth (no overlap) and double dip when matching enemy strikes.KGB LavaManLee said: He's not just wrecking the Polaris meta. He is going to hurt the BRBitty and Gritty meta also. One match of an enemy special tile with full black, three more are gone and Kitty isn't boosting anything and then she is easy picking. This will be very interesting to see unfold. I am going to disagree with all of you... sort of. He has potential to wreck Polaris teams, but where he will really shine is in Polaris/Anti-Polaris teams. Expect to see Polaris users rocking him in order to have an edge over other Polaris teams. His black passive allows Polaris to fully utilize her blue now by creating enemy Strike tiles, then matching them for both Polaris and Mobius passive power activation. His blue is good as a second fire for blue AP or as a back-up in case Polaris is stunned or sent airborne. If the enemy gets a jump start with BRB or Grocket, Mobius's purple might keep Polaris alive long enough to reverse the field. Honestly, his purple traps are actually fairly weak against BRB and Polaris because they swarm the field so quickly that the trap tiles will be replaced frequently.
Kwahder said: He seems more of an anti-Polaris, and maybe anti-Throg, depending on what kind special tiles he acts on.
mdreyer93 said: Looks fun and I LOVE the art! cheap powers, Polaris and Medusa counter, true heal.... Yes, please
BlixTheFrog said: Yes, he can be a real asset against Medusa/Polaris teams ! Interesting !
KGB said: He's going to totally wreck the Polaris meta (esp in Sim) with his Black and his other powers are super cheap too.Like others, I wonder what counts as a special tile (CD's, traps, invis etc).Might be fun to run him with Sabretooth (no overlap) and double dip when matching enemy strikes.KGB
LavaManLee said: He's not just wrecking the Polaris meta. He is going to hurt the BRBitty and Gritty meta also. One match of an enemy special tile with full black, three more are gone and Kitty isn't boosting anything and then she is easy picking. This will be very interesting to see unfold.
tonypq said: Another great 4*, they've been on a roll. Really nice abilities and tool set that serves a purpose. It's sad they have released such good 4s and simultaneously such trash 5s.
thedarkphoenix said: I want to know why this isn't a 5 or a there isn't a 5 with a a similar power set?Is there a purposeful meaning that there aren't any 5 start counters to 5 star meta's? I understand making useful and even 4 stars that counter 5 star meta's to a certain extent but almost every single 4 that has been released lately is leaps and bounds better than the 5's outside of the numbers when it comes to health and damage..
TheRiddler said: My question is does that black passive work on special tiles in multiples.... So if you make a match that has say 2 strike tiles does it remove 6 more special tiles? Because it is pretty much worded the same way as with Polaris and hers works that way. If that is the case the potential is here for this to really cut down Gritty and even Britty.
TheRiddler said: So I'm thinking of plenty of pairs that might possibly give you winfinites in PVE with this against goons that do primarily do damage with CDs.
ThaRoadWarrior said: What enemy are 4* players facing that would benefit from that maximum health reduction power? I wonder if that's boostable by Okoye the way Anti-Venom's health/damage is, and if so what that might do to the Hulk meta (if anything)? Anybody ever test that with Old Man Daken's green, I assume it works the same?
... they will never break the game...
Kolence said: ... they will never break the game... So... Bishop was nerfed by mistake?
thedarkphoenix said: Either 5 pvp needs to be added into a rotation or it needs to be a thing all of it's own that offers increased rewards..
Bad said: ThaRoadWarrior said: What enemy are 4* players facing that would benefit from that maximum health reduction power? I wonder if that's boostable by Okoye the way Anti-Venom's health/damage is, and if so what that might do to the Hulk meta (if anything)? Anybody ever test that with Old Man Daken's green, I assume it works the same? I just took the great luxury to try to prove OMD. Against an okoye and hulk baby champed. Hulk level 450 reviving with 18k health. I fired 2 times his green. After some battle I downed him and he revived with 18k as the mark on his health was high than his power. I fired a third time and he revived the same. I fired a fourth time and he revived with 9k health. I fired a fifht time and he killed winter warrior and he didnt revive anymore.As my daken deals 9500 with green it is needed to fire 5 times for not reviving anymore. Now it would be fine if hulkoye teams used special tiles: never saw one.And morbius deals random damage so you can figure it now.