bahamut685 said:I take it you're new around here? Steam is the zero'th priority... Android/iOS have had a UI component for viewing totals of Strike/Attack/Protect tiles for each team for years... And there are still no plans to give the same to Steam players. But I send in a ticket every once in a while requesting that we get the same. (Lot of good it does.)
Rhipf said:I guess I'm blind. Where is this UI element located?
bahamut685 said: Rhipf said:I guess I'm blind. Where is this UI element located? If you're on Android or iOS, click on any *single* tile, and it will show the tile's match damage/details/etc. as well as the totals for S/A/P tiles for each team. It's been a feature for as long as I've been exposed to the phone version, but Steam has yet to get that [or a similar] QoL.
pheregas said: I don't hate it. It's different and will take getting used to, but that's true of most things.What I think requires immediate attention is a delineation between buttons that have active tokens available versus those that do not.Yes, there is the round silver number in the upper right, but IMHO, the entire button should be shaded silver, with maybe the number of tokens continuing with a dark background and light numbering for ease of viewing.My eyes slide right over the buttons the way they are now. But maybe that's just me. It's especially difficult with the vaults, where the token buttons/numbers are even smaller.
ThaRoadWarrior said: Something about the monochrome vaporwave color scheme has completely deterred me from browsing the stores. I'm confident that is the reverse of the intended behavior, but right now I'm just like "ugh, where are my tokens? which one of these do I have, these indications are small..."I'm sure I'll adjust.
JHawkInc said: jredd said: cool. as an added bonus, classic legends tokens coming too? I'm not sure what the purpose of such a token would be. If you're getting CP, you have the choice already. If you're getting tokens, the devs are never going to choose Classic over Latest, because they want you chasing new characters.Classic tokens are less flexible than CP rewards, and less valuable than Latest tokens, so why would anyone want them in the first place?
jredd said: cool. as an added bonus, classic legends tokens coming too?
jredd said: JHawkInc said: jredd said: cool. as an added bonus, classic legends tokens coming too? I'm not sure what the purpose of such a token would be. If you're getting CP, you have the choice already. If you're getting tokens, the devs are never going to choose Classic over Latest, because they want you chasing new characters.Classic tokens are less flexible than CP rewards, and less valuable than Latest tokens, so why would anyone want them in the first place? cause the only way i'll ever pull classics is if they start throwing tokens into reward structures. (now, i realize they'd goof it up and take something away in order to put them in, so we don't need to go there. hypothetically though, if they just toss 'em in there here-n-there, who's going to complain about getting the odd classic 5* now and again. you?)
JHawkInc said: jredd said: JHawkInc said: jredd said: cool. as an added bonus, classic legends tokens coming too? I'm not sure what the purpose of such a token would be. If you're getting CP, you have the choice already. If you're getting tokens, the devs are never going to choose Classic over Latest, because they want you chasing new characters.Classic tokens are less flexible than CP rewards, and less valuable than Latest tokens, so why would anyone want them in the first place? cause the only way i'll ever pull classics is if they start throwing tokens into reward structures. (now, i realize they'd goof it up and take something away in order to put them in, so we don't need to go there. hypothetically though, if they just toss 'em in there here-n-there, who's going to complain about getting the odd classic 5* now and again. you?) Literally everyone is going to complain because they could just put 20CP there instead and let the players choose if they use it on a Classic token or not. Creating a classic token is creating an explicitly inferior reward.You say it yourself, you're never going to pull them anyways. Do you really want them to start forcing you to use something you're choosing to never use in the first place?
Hi Everyone –
We just want to take a minute here and thank everyone for the feedback about the Recruit Page UI. As many of you are aware, in the last few months we’ve made a number of changes to the overall look and functions of the game in efforts to improve the experience for all players. This last change to revamp the Recruit Page UI was the latest element for us to address.
We appreciate all the feedback as we update different sections of the game. Based on your comments, we've made notes on items we would like to address in a future update.
We are currently in the process of other updates to the overall game so we don’t have an exact timeline, but we want to assure you that we are working on them and will provide an update when we have more info to share.
As always, thanks for all the feedback and for playing MPQ!
Michael1957 said: shardwick said: Michael1957 said: I just come here to read how much players always hate whatever the devs do but still play and spend money , I am rarely disappointed. I thank you all You do know what the point of having an official forum for a game is, right? No? Ok, I'll help you out. The devs give us an update for part of the game and then we can give our feedback. If they do something we like, like Milestones, then we shower them with well-deserved endless praise and then they report to the dev team that the community really loves Milestones. If they make the game more difficult to navigate like with this ui revamp for opening tokens then we give them our feedback on that as well and then they can go back to the team and say "Hey, maybe we should work on the ui a bit more because people on the forum are having a difficult time using it." Then I apologize, because previous to this EVERY forum I belonged to existed for one reason , to share experiences with associates to make their lives or jobs better or easier. I’ve never been in a forum where the only purpose was to complain about the incompetence of management or the foolishness of corporate decisions. Occasionally there would be someone stupid enough to actually document criticism of a supervisor on a forum but they obviously had an occupational death wish and stopped showing up for work soon after. Those of us with basic common sense knew better than to think we knew more than the founders of the company so our exchanges were limited to positive ideas and gratefulness for employment.
shardwick said: Michael1957 said: I just come here to read how much players always hate whatever the devs do but still play and spend money , I am rarely disappointed. I thank you all You do know what the point of having an official forum for a game is, right? No? Ok, I'll help you out. The devs give us an update for part of the game and then we can give our feedback. If they do something we like, like Milestones, then we shower them with well-deserved endless praise and then they report to the dev team that the community really loves Milestones. If they make the game more difficult to navigate like with this ui revamp for opening tokens then we give them our feedback on that as well and then they can go back to the team and say "Hey, maybe we should work on the ui a bit more because people on the forum are having a difficult time using it."
Michael1957 said: I just come here to read how much players always hate whatever the devs do but still play and spend money , I am rarely disappointed. I thank you all