New In R219: Recruit Page UI Revamp
Comments
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I like the new layout,
but the yellow boxes have got to go.
I like how they are currently displayed.2 -
The little silver number in a circle that indicates how many we currently have is WAY too small, and doesn't stand out enough.
Everything feels bigger and brighter and flashier, and that's a good thing since most of it is a store to entice spending, but it shouldn't overshadow the stuff we've already earned and can open for "free." Maybe like a glowing border around the Orange box (that contains the 1x or 10x or whatever and the purplish "Get Cover!" button), so any tokens you have look "extra special" by comparison?
I can see newer players earning tokens to something, like, say, the Taco Vaults, before they really figure out how the game works, and being completely unaware that they can open those for "free" compared to, say, normal event vaults. The "shortcut" indicators for where we have tokens at the top (the little numbers in red) are fantastic, but right now it feels like our "Inventory" is slipping through the cracks, so to speak.6 -
This is going to take some getting used to.
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I like the layout but I dont like the fact that it opens at 250 cp buy
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Smooth scrolling down- nice action
I would opaque/closed door the vaults: with the aperture open and the main background visible some of the individual covers in the individual vaults get I don’t know the right word; but “blended” out? Whereas if there was silver backdrop behind where your eyes focus the contrast would help.
I would like more of a demarcation between the individual vaults/offers/recruitments
I don’t think dead-space is the answer but maybe just a shadowed bar in a bright but contrasting color scheme from the buttons?
Brighten and enlarge the titles, center orient for the tokens
Wow that creamsicle button and purple/pink cost bar combo is bright! Fun!Love the larger head shots on recruitment!!
I had an issue where until I closed the tab it kept showing I had Heroics to claim after opening them all.
Having Classic and Latests at the bottom seems out of place; why not keep the standard-heroic-lt-ct-shops that expire order? It would actually improve UI if I didn’t have to go past options that are not relevant. I suggest some kind of feature that keeps a shop that expires within 2hrs at the top and glowey
Keep up the good work! The extra effort shows; I am finding myself coming back and playing more as it is easier to get to the good stuff!0 -
Terrible change, just a confusing mess. Any way to go back the old version?9
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Borstock said:I usually end up needing some healthpacks so I can climb to 1200 in one-shot. I think the most Taco tokens I ever saved up was only around 70. Good for you that you have that kind of discipline. Mine begins and ends with LT pulls. That's all the hoarding I can stomach.0
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My biggest gripe is that the vaults (like Deadpools) are now only 2 lines deep instead of 4. So it takes twice as long to scroll left/right to see everything in the vault and you only see half as much detail when you are doing a hoard pull and want to see if you have nabbed all the best rewards.I really wish the vaults would be 4 deep like they were before even if they are different size vertically than non vaults.KGB1
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Ugh said:Terrible change, just a confusing mess. Any way to go back the old version?2
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I realize that this is a game primarily made for mobile devices and Steam is perhaps not always the #1 consideration when it comes to UI, but as a Steam player I find navigating the new system much more awkward now. Perhaps some of that is just that I need to get used to it, but as others have mentioned some of the coloring is awkward, the number indicators could be bigger, and in fact enlarging virtually everything as much as is reasonable would be good. Also, if you could put in something that allows Steam players to skip between up-and-down sections with a keyboard shortcut - Page Up and Down, or just arrows, or something else - that would be amazing.8
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This is awful on steam, lose alot of visibility. Please, make it go away.P.S. I miss the artwork from the old events and character releases.3
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The scrolling is bad, please restore the feature to allow us to go one page at a time. This will cause unnecessary burden on your customer support staff. I expect tickets for refunds due to accidental clicking to rise in the coming weeks.4
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No fix for the laborious task of opening Heroics.
No fix for the insanely tedious task of opening Tacos.
The tokens used most often (Heroics and down) are less accessible and require more steps.
Fewer items displayed in vaults
Current number of tokens is harder to read.
It's a modest improvement in separating the different types, but with a few steps backwards, and no real QoL improvements where they would have really helped. Hopefully a bit more effort can be invested here.
We still have to hunt through different places to find the tokens we have.
It may be a necessary evil for monetization to hide those tokens amidst others that require purchase, but it would have been great to have a tab for "tokens we own already".
I will say, that finding the new Polaris offer was nice and easy in the Offers tab, so that part of the new process was indeed successful.8 -
SaltnPeppa said:The scrolling is bad, please restore the feature to allow us to go one page at a time. This will cause unnecessary burden on your customer support staff. I expect tickets for refunds due to accidental clicking to rise in the coming weeks.KGB said:My biggest gripe is that the vaults (like Deadpools) are now only 2 lines deep instead of 4. So it takes twice as long to scroll left/right to see everything in the vault and you only see half as much detail when you are doing a hoard pull and want to see if you have nabbed all the best rewards.I really wish the vaults would be 4 deep like they were before even if they are different size vertically than non vaults.KGB0
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Ugly, annoying and more confusing.
I see no upside to this.3 -
mbaren said:I realize that this is a game primarily made for mobile devices and Steam is perhaps not always the #1 consideration when it comes to UI, but as a Steam player I find navigating the new system much more awkward now. Perhaps some of that is just that I need to get used to it, but as others have mentioned some of the coloring is awkward, the number indicators could be bigger, and in fact enlarging virtually everything as much as is reasonable would be good. Also, if you could put in something that allows Steam players to skip between up-and-down sections with a keyboard shortcut - Page Up and Down, or just arrows, or something else - that would be amazing.1
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Yeah... New store UI is a negative ten of ten...1) Defaulting to the "spend real money" offers is scummy.2) Slowness/clunkiness sucks.3) Minimum 2 clicks to even get to where you can spend tokens is straight B.S.3b) Turns the only "added" thing into slowing down the process of using tokens (we already had a spot to click to go straight to "offers").4) Slowing down individual pulls from tokens (which was already too slow) is trash.5) Not adding a multi-pull for Heriocs or Legendaries was stupid.6) It's super awkward going from previously having to click from one tab to the next, to now having to click from one tab to the next AND then have to also scroll down.5
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I absolutely hate it.
Feels like the same UI change where at times I forget to change my team-up and boosts and waste my boosts. I can see myself accidentally selecting the wrong token or making a mistake.3 -
I just come here to read how much players always hate whatever the devs do but still play and spend money , I am rarely disappointed. I thank you all-2
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