ThaRoadWarrior said: Here's an older article on the topic of whales. I think it still holds true though - how many "so long, and thanks for all the fish" posts have we read that lead off with "if it weren't for my LIne buddies and alliance mates..."https://venturebeat.com/2013/03/14/whales-and-why-social-gamers-are-just-gamers/
DAZ0273 said: ThaRoadWarrior said: Here's an older article on the topic of whales. I think it still holds true though - how many "so long, and thanks for all the fish" posts have we read that lead off with "if it weren't for my LIne buddies and alliance mates..."https://venturebeat.com/2013/03/14/whales-and-why-social-gamers-are-just-gamers/ That was a fascinating read TRW, thanks for posting.
bluewolf said: Michael1957 said: Dogface said: Michael1957 said: So no 4 star required in the Savory Burrito ? That’s a nice update to game play Probably Lady Thor. No, that’s already obviously stated . I’m saying each day June 7-10 no selected 4* hero is required , that’s the change I referred to. I assume you are being facetious and know that they just left off the required 4 due to some type of oversight.....Although I suppose it's always possible they are changing the DDQ structure, it would not be a good move for their business model to remove the requirement that most frequently demands a 4 to be rostered (every 94 days in DDQ). So I'm going with 99.9% oversight, 0.01% change in the DDQ requirements.
Michael1957 said: Dogface said: Michael1957 said: So no 4 star required in the Savory Burrito ? That’s a nice update to game play Probably Lady Thor. No, that’s already obviously stated . I’m saying each day June 7-10 no selected 4* hero is required , that’s the change I referred to.
Dogface said: Michael1957 said: So no 4 star required in the Savory Burrito ? That’s a nice update to game play Probably Lady Thor.
Michael1957 said: So no 4 star required in the Savory Burrito ? That’s a nice update to game play
Michael1957 said: So now with 12 rewards per node , what’s the best way to maximize getting all the best rewards other than fighting 120 times ?
Xception81 said: Michael1957 said: So now with 12 rewards per node , what’s the best way to maximize getting all the best rewards other than fighting 120 times ? The bug has been fixed in the game now. So back to normal clears.
Michael1957 said: Michael1957 said: So now with 12 rewards per node , what’s the best way to maximize getting all the best rewards other than fighting 120 times ? Update : it reset back to 6 , but if you already completed them you have to do it all over again , scores were erased
MrPlow said: Second time in 3 events in PVP where the 4* version is boosted but we can't use him. Before it was Grocket now it's Deadpool. Wish the devs would avoid this.
ThaRoadWarrior said: Reecoh said: shardwick said: jp1 said: 5* release pattern is exhausting. Who thought this was a good idea? 4* tier is over saturated so let’s just do the same thing with (much harder to obtain) 5*s? If they revamp rewards I feel like they will just do another nerf to resources. Honestly getting more and more bored of the game. My theory is that they want the non-whale vets to leave - or at least don't care if they do. I expect they have numbers showing where the sweet spot is for non-whale spending and it's not with the folks who are chasing the few 5*s they don't have champed. If that theory is correct, they are doing it wrong. It's a pretty well established tenet of F2P game economies that you need a LOT of plankton in the sea to feed a population of whales, and by that I mean that the entire psychology of whale spending behavior is driven by being "better" than their peers - that "better-ness" either takes the form of bringing up their friends/alliance or beating down their enemies, but either way you need a set of benchmark "others" against which to compare yourself. If there are no more fields to conquer, the whales will leave as well.
Reecoh said: shardwick said: jp1 said: 5* release pattern is exhausting. Who thought this was a good idea? 4* tier is over saturated so let’s just do the same thing with (much harder to obtain) 5*s? If they revamp rewards I feel like they will just do another nerf to resources. Honestly getting more and more bored of the game. My theory is that they want the non-whale vets to leave - or at least don't care if they do. I expect they have numbers showing where the sweet spot is for non-whale spending and it's not with the folks who are chasing the few 5*s they don't have champed.
shardwick said: jp1 said: 5* release pattern is exhausting. Who thought this was a good idea? 4* tier is over saturated so let’s just do the same thing with (much harder to obtain) 5*s? If they revamp rewards I feel like they will just do another nerf to resources. Honestly getting more and more bored of the game.
jp1 said: 5* release pattern is exhausting. Who thought this was a good idea? 4* tier is over saturated so let’s just do the same thing with (much harder to obtain) 5*s?
MackDan1 said: Are we having an Alliance event following The Hunt?
krakenoon said: @JFisch Past experiences say the answer is no.