He doesn't like being called Apocalypse these days:
Daredevil217 said: The one thing I’m most excited about is this character having THREE active abilities (call me old school, but I like firing powers!). Thor is the only character in the top 12 of my character rankings that has three actives.I think this is one of the many reasons I struggle with Sinister. He generates a bunch of random AP but most all the top characters only have 1-2 active AP outlets, while Sinister only has 1 himself. After Thor, the top character in my rankings that has three non-blue actives is Hela all the way down at #17. If the affiliation is in fact Villain, and Sinister can make this new person stun-proof, that could actually be a fun combo!
bluewolf said: It's getting to be absolutely ridiculous, the match dmg power creep.This dude does 160% of Phoenix's match dmg.
Daredevil217 said: fight4thedream said:I suppose this adds some strategic value to Havok's skill set since his red ignores protect tiles and his green removes three I wish that were the case. Unfortunately he “destroys” them rather than remove them. Which means +3 green and +3 blue AP for Mr. Bill.
fight4thedream said:I suppose this adds some strategic value to Havok's skill set since his red ignores protect tiles and his green removes three
bluewolf said: The last affiliation before “Mutants” that was added was “Runaways”, if I recall. For the two in-game..... maybe someday we’ll get a 3rd? And maybe even a couple more?
atomzed said: Daredevil217 said: the active powers are relatively Low cost. 7ap and 9ap. Two out of 3 power will be spared from Yelena red passive. I think the low damage will be really, really low. Like maybe 5k in total? If not, he will be OP. As of now, I see him as a tank with some healing ability and some power that chip at the enemy energy bar
Daredevil217 said: the active powers are relatively Low cost. 7ap and 9ap. Two out of 3 power will be spared from Yelena red passive.
MadScientist said: I plotted release order vs match damage and you can clearly see the trend:
OJSP said: HoundofShadow said: What are the cons of buffing old 5* match damage? Those people with lvl 550 old 5*s will have a wonderful time.. apart from that, I can't see any other cons. Add: actually I was being a bit unfair.. Buffing old 5*s will likely make OML, Phoenix, SS, and to some extent DD relevant again. Pairing them with newer 5*s and we'll never need to use any health packs.
HoundofShadow said: What are the cons of buffing old 5* match damage?
OJSP said: Polares said: You can do that with Thoryoke or BRB/Kitty.Buffing match damage for OML or DD would not make them relevant, but it would make them usable. I'm sure I can find teams to make them relevant too Like now I can't use OML Hood MBW in SHIELD SIM effectively anymore because he's just not strong enough against some of the newer ones (even against some of the 4*s). I think a lot of the older players who have stopped chasing the newer 5*s could also start to compete again. At the moment, it's really sad seeing someone with a combination OML, Phoenix, Thanos, BB, etc struggling to play Lightning Rounds because everyone else wanted to avoid fighting BRB Bishop or whatever the newest shiny are. A more even power distribution/flatter match damage would help with the variety of teams we're seeing.Anyway, I digress.
Polares said: You can do that with Thoryoke or BRB/Kitty.Buffing match damage for OML or DD would not make them relevant, but it would make them usable.
HoundofShadow said: There are other options like stealing, or replacing enemy SAP tiles using characters like Rescue, Hela, Daredevil, Gambit and Starlord. Only Kitty can replace CD tiles in 5* land. I don't think Blackbolt will trigger BRB's ap gains for whole board destruction.