tiomono said: wymtime said: Kirby Puckett is combining to MPQ!!on a serious note I am not sure I agree with this character design for a 5* with Kitty being so strong. Having multiple protect tiles on the board with Kitty buffing them will mean 1 attack damage per turn on turn 2. Eventually it can block all power damage as well. This just does not come across as a good idea. Eddie brock to the rescue. All enemy protects equal 1.
wymtime said: Kirby Puckett is combining to MPQ!!on a serious note I am not sure I agree with this character design for a 5* with Kitty being so strong. Having multiple protect tiles on the board with Kitty buffing them will mean 1 attack damage per turn on turn 2. Eventually it can block all power damage as well. This just does not come across as a good idea.
Borstock said: Could this introduce the first legit protect tile meta?!Fun to play with. Irritating to play against.
MrEd95 said: Could it be Vision’s daughter Viv? She is a Twin, and a member of the champions alongside Nova, Riri, Cho and Kamala (and teen cyclops, but he isn’t in the game)Surely the clue couldn’t be that simple?
PiMacleod said: Im hoping this is new meta. Just to shake things up again. Its not like the other metas will be any less annoying to play against... But more options will be nice.
jp1 said: Borstock said: Could this introduce the first legit protect tile meta?!Fun to play with. Irritating to play against. Technically it can be achieved with Kitty/Rocket/Rescue. It’s just a bit too slow for PVP...since it takes more than two turns to accomplish.
ThaRoadWarrior said: @IceIX does friendly damage trigger that countdown? 3* Court Death, or Sentry Stuff, Agent Venom stuff? OML’s passive?
fight4thedream said: ThaRoadWarrior said: @IceIX does friendly damage trigger that countdown? 3* Court Death, or Sentry Stuff, Agent Venom stuff? OML’s passive? Additionally, is simple match damage included as a trigger for protect tile production from the Blue CD power? So if the enemy were to get a cascade, protect tiles would be generated for each match?Regarding the yellow passive AP generation ability, does special tile conversion count as protect tile destruction? For instance, if 5* DD uses Sonar strike to convert the protect tiles into his team's strike tiles, will that count as destruction and generate AP?And finally, will the character still generate AP (Yellow Passive) if a protect tile is destroyed and/or generate protect tiles (Blue CD power) while stunned or airborne? (I imagine no for airborne but curious about being stunned)
MoosePrime said: tiomono said: wymtime said: Kirby Puckett is combining to MPQ!!on a serious note I am not sure I agree with this character design for a 5* with Kitty being so strong. Having multiple protect tiles on the board with Kitty buffing them will mean 1 attack damage per turn on turn 2. Eventually it can block all power damage as well. This just does not come across as a good idea. Eddie brock to the rescue. All enemy protects equal 1. This was my first thought, however, you'll be giving them blue and green AP when they match the protect tiles Eddie gives them.
ThaRoadWarrior said: Simulator just going to be <New Character>/Kitty/4ocket you think?