MadScientist said: How many shards will be given by his release store tokens?
bluewolf said: MadScientist said: How many shards will be given by his release store tokens? Assuming you mean the HP store, it will be the same as Heroics or Featured character packs (see MODOK). No 5* shards. (I asked this same question on Discord.)
wymtime said: so with Kitty you just run 5,3,5 since on turn 2 you have eliminated match damage. Blue and green do decent damage.if Kitty was not in the game I would not mind this character, but with Kitty buffing free tiles to stupid high levels this will be another Rock Paper Scissors team probably with Eddy Brock nullifying protect tiles.
Tony_Foot said: Borstock said: Me likey. Definitely a hoard buster. I don’t see it, colour for colour he is worse than grocket except blue but it’s still protects over strikes and who really wants or needs that. I guess I keep on hoarding, going to let prof carnage and this one slip off into the classic pool. 754 pulls and counting.
Borstock said: Me likey. Definitely a hoard buster.
Daredevil217 said: Tony_Foot said: Borstock said: Me likey. Definitely a hoard buster. I don’t see it, colour for colour he is worse than grocket except blue but it’s still protects over strikes and who really wants or needs that. I guess I keep on hoarding, going to let prof carnage and this one slip off into the classic pool. 754 pulls and counting. Um no lol. Grocket is not better “color for color”. They have a better yellow. And that’s it. Blue, Green, health, and match damage all heavily favor BRB. That said, the yellow is what makes Grocket what they are, and it is significantly better than Bill’s. Shame too, because I laid out earlier how he COULD be meta if they upped the number of protects to match Grocket’s strikes. Instead he went from meta to very damn good. I will for sure be opening for him and will have lots of fun combos to try!
ThaRoadWarrior said: I've got a feeling that 50% Gladiathor/BRB teams are going to be an option. I doubt it'll take any time at all to earn 12 green when you're scooping it up passively every battle start.
Vhailorx said: ThaRoadWarrior said: I've got a feeling that 50% Gladiathor/BRB teams are going to be an option. I doubt it'll take any time at all to earn 12 green when you're scooping it up passively every battle start. Maybe, but the dirty little secret about Thor's green is that as an active power it's just meh. And that's also true of BRB. Add in okoye's black and things look different. But on their own, I think I might prefer hela's green or even rescue's red for fast, cheap damage fueled by Thor's passive.And that's without considering okoye's true healing. . .
leoperez90 said: There is good ideas being thrown here hopefully the D3 is reading them and make the adjustments to BRB to make him meta.
3281.5
2790.3
2247.8
1928.5
Any guesses on which characters have the highest damage output per AP spent?
Vhailorx said: ThaRoadWarrior said: I Maybe, but the dirty little secret about Thor's green is that as an active power it's just meh. And that's also true of BRB. Add in okoye's black and things look different. But on their own, I think I might prefer hela's green or even rescue's red for fast, cheap damage fueled by Thor's passive.And that's without considering okoye's true healing. . .
ThaRoadWarrior said: I
RickOShay said: Vhailorx said: ThaRoadWarrior said: I Maybe, but the dirty little secret about Thor's green is that as an active power it's just meh. And that's also true of BRB. Add in okoye's black and things look different. But on their own, I think I might prefer hela's green or even rescue's red for fast, cheap damage fueled by Thor's passive.And that's without considering okoye's true healing. . . Thor's AoE is just meh? It's near 1100 damage per AP as an AoE. (~13,300/12)BRB's is similar per AP per enemy, but you can't guarantee a KO even if a non-solo target has just 8371 health. (8371x4)/12 / 3 enemies = 930 I realize you didn't say BRB's is better, just that Thor's active side of green isn't that great in general.Are you saying that simply the cost of 12 is the huge drawback? (it is, but such is the cost of 'strong' AoE's).Looking at other 5* green abilities, or even any color AoE, many have more potential drawbacks or specific conditions to be any better than that. I'd say Thor's is quite Good, and BRB's is Good to Great, depending on how fast he builds up green AP in live play.
Daredevil217 said: Vhailorx said: ThaRoadWarrior said: I've got a feeling that 50% Gladiathor/BRB teams are going to be an option. I doubt it'll take any time at all to earn 12 green when you're scooping it up passively every battle start. Maybe, but the dirty little secret about Thor's green is that as an active power it's just meh. And that's also true of BRB. Add in okoye's black and things look different. But on their own, I think I might prefer hela's green or even rescue's red for fast, cheap damage fueled by Thor's passive.And that's without considering okoye's true healing. . . Here’s an even dirtier secret. Here are the damage per AP spent for the 4 powers you mentioned. 3281.52790.32247.81928.5Any guesses on which characters have the highest damage output per AP spent?3281.5 - Thor Green2790.3 - BRB Green2247.8 - Rescue Red1928.5 - Hela GreenHardly “meh”.
Pongie said: AOE hits invisible opponents. With green being random target, does it still hit invisible opponents?