Mrcl25 said: I always thought your defensive team was the last team you used. How does this work?
The rockett said: The last bunch of 4* specially Bishop and HammerCap are just completely broken. As a 5* player you make 1 match against bishop and his passive goes off and gains AP. You cannot even make a single match against him, which is against the whole premise of this 3 match game. Even during Bishops glory PVP 2019, a fully champed and boosted Bishop, his passive would STILL go off on a single 3 match start. HammerCap, did a match against him and BEFORE AI made their first move, they had 30 Blue AP. How is right? Why is this allowed to happen without any word from the Dev team on this? I don’t care if the meta shifts but when I know i cannot even make a match to start a match without the AI team getting a minimum of 5 and max of 30 AP is insane. @grunth13 concerns are 100% accurate and should, at least, get the Dev teams attention to at least tell us if this is what they want.
thedarkphoenix said: They just need to release a hard counter that is a 5 to bishop.Someone that stuns a character that stuns the character in front for 3 turns when they have 8 or more blue passively. (Happens instantly) if they have 10 or more stuns for 2 turns and drains all blue..Problem solved,
Sm0keyJ0e said: IMHO, Bishop and Cap have different issues with them. More on this in a moment...I am also not a fan of nerfs. I've been very clear on this in the past. I have only ever asked for nerfs now to two characters: 5* Gambit and now 4* Bishop. I don't blame the devs for trying out new ideas with characters and perhaps missing broken synergy that the players are quick to exploit. However, I do blame them for their track record with "balancing" them once identified (read: ruining them completely) and for the snail's pace at which they react to toons that are clearly broken from the get-go. Every other style of game like this releases balances on a regular basis, some times more than 3-4 times for the same character. This is normal and expected behavior to make sure your game is operating smoothly and without ridiculously OP characters ruining the game.Back to Bishop and Cap--Bishop is clearly broken in a vacuum. It was stated ad nauseam in the Nerf Bishop thread. A 5* player cannot make a match against him without getting stunned the next turn (best case scenario) or having their entire team stun-locked with one bad roll of RNG (worst case scenario). This is broken. There are no counters and there is no strategy. For people that have played the game for a while, "earning" those 5* toons, they cannot use them against this character. It's just dumb. Your best option is to skip.Cap is mainly broken when you can pick 3 toons, which isn't often outside of Sim. You also really need a well-covered 5* HE for this to work. I do not believe he is broken in a vacuum, and once his buff goes away, I think you'll see him less. On his own, he's not that bad. I do not believe (at this time) he needs a nerf.
fight4thedream said: There are counters to Bishop and Cap in the 5* tier, specifically Silver Surfer and Black Panther.
fight4thedream said: There are counters to Bishop and Cap in the 5* tier, specifically Silver Surfer and Black Panther. Obviously a few more characters that had stronger anti-stun mechanics would be very much appreciated but it's not like they don't exist. The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else. If you know that 5* match damage is going to trigger their passive, then the solution is to simply make sure your whole team doesn't consist of 5*s. There are a plethora of characters at your disposal, I am sure you can find a combination that works for you against such teams. You just have to let go of the idea that you need to always be fielding 5*s to win.
fight4thedream said: The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else.
fight4thedream said: There are counters to Bishop and Cap in the 5* tier, specifically Silver Surfer and Black Panther. Obviously a few more characters that had stronger anti-stun mechanics would be very much appreciated but it's not like they don't exist. The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else. If you know that 5* match damage is going to trigger their passive, then the solution is to simply make sure your whole team doesn't consist of 5*s. There are a plethora of characters at your disposal, I am sure you can find a combination that works for you against such teams. You just have to let go of the idea that you need to always be fielding 5*s to win. Which brings me to the flip side of @grunth13 problem: If you know your non-550 teams won't show up as your defensive team, that should give you even greater freedom to utilize non 5* characters against such teams since people won't be able to queue your Bishop or Worthy Cap specific counter team. There are both advantages and disadvantages to your situation. I am a big advocate for a rock-papers-scissors-lizard-spock meta but under such a meta no team is safe. There are strengths and vulnerabilities and players would have to think more strategically before engaging an opponent team and it increases the likelihood you will get hit by someone who has a good counter team. It also means there will be times when there are teams you have a high risk of losing to. The meta has shifted to a stun meta and I find both facing and fielding such teams enjoyable. I understand that I am the minority on the forum and obviously I don't think this meta should last forever but rather be a step toward a more diverse and robust PvP meta. I think if they just released a few more characters, be they 4* or 5*s, that had strong counters to these stun mechanics people would be less stressed about the issue. But I think the stun mechanic definitely should have a seat at the table of a rock-papers-scissors-lizard and spock meta.