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Comments
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TPF Alexis said:fight4thedream said:The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else.
(and, yes, I deliberately chose 3 Dark Avengers, just so PVE-only players could join the “fun”)4 -
CharlieCroker said:I'm sorry @fight4thedream but don't you see anything wrong with the fact that a player with multiple 550's wants to put out a team with low levelled 4*s to deter hits?
These broken characters don't improve balance or the meta, they just make the game unplayable for, imo, the vast majority who want to to play a simple match 3 game and find the basic mechanics of the game punishing them for making that match 3.
And for those players who enjoy more variety, including myself and yourself, each event we have a large stable of non-meta 5* and both boosted and unboosted 4*s we can use to hit the standard 5* meta teams if we wish to do so and want more of a challenge than simply running teams over with Thorkoye or Gritty.Without question, it certainly is a break with convention and I can certainly understand why people who have invested a lot time and/or money might find it frustrating but I will be honest with you, I personally think it makes the game more interesting. Perhaps it's because I have played other games where synergy between tiers plays just as important a role as overall rarity. In fact, some of the most common mistakes players make in some games is thinking that if they load their deck with only high rare cards they will win. Now obviously MPQ is a different beast but I would prefer it if the game encouraged inter-tier synergy over a simplistic 550's should automatically win and/or be unbeatable.You say Bishop and Worthy Cap don't improve balance or the meta but I disagree. JJ was considered a B tier character since Okoye/Thor can basically ignore her passive defensive power but now with Bishop as a partner, she has a proper place in high PvP. Hawkeye, largely forgotten despite his synergy with Coulson, is now back with Worthy Cap. Silver Surfer, largely ignored by many competitive players in favor for the OML/Phoenix meta, now has a role to play because of his stun immunity.If anything, more 5* characters are relevant than ever. Nerf Bishop/Worthy Cap and those characters once again fall by the wayside.I understand the situation isn't perfect. In fact, I don't think things should stay this way. But instead of rushing to nerf the mechanic, a proper set of counter mechanics should be introduced. For example, a 5* character that is stun-immune and reflects stun powers to the opponent or a 4* character that stuns the opponent team for 2 turns any time an ally is stunned. There are many kinds of possible solutions. Yes, I am aware the dev team doesn't have the best track record when it comes to designing counter mechanics but still I think it is a cause worth championing.This is Marvel Puzzle Quest after all and I appreciate the sense of challenge these characters bring to the game. Ask yourself, how often were you losing before the arrival of Bishop and Worthy Cap? Obviously that answer will differ for various people, but I have a feeling people who were running the Okoye/Thor meta weren't losing very often. There were even people talking about how they never ran out of health packs playing PvP using that team.And let's be clear here: defeating Okoye/Thor is not really an accomplishment for most 5* tier players if you know what you are doing and play with the intention of winning. I do on occasion play a variety of teams, especially in SIM, but there are no stakes in those battles. It's something I do to goof off, test potential character synergies and just to have fun. Sometimes I lose due to a bad board or a careless misstep on my part but there's no sense of urgency in those matches.But in proper PvP, if you are competing for rank, things get a lot more interesting when you can no longer simply Thor/Okoye a team away or put out a sub par team to deal with a team that has an effective defensive mechanic. You have to judge your own roster strength, your ability to defeat such teams and the likelihood your team will draw hits.As has been mentioned before, high end PvP before Bishop/Worthy Cap was never a question of whether or not I can win a match but rather simply if I could simply out perform other players in point acquisition. Do you think that is a healthy PvP system? Currently for proper PvP we have: Thor/Okoye, Kitty/Grocket, BP/Thanos, Bishop/Jessica, Hawkeye/Worthy Cap with Black Suit Spider-man serving as a Kitty/Grocket counter and Silver Surfer and Black Panther serving as a Bishop & Worth Cap counter.Is this not a step in the right direction?And as for the accusation that proposed counter teams don't work, I do use them to varying levels of success depending on the strength of the opponent's team. But I don't have a problem losing. I just try again. Figuring out how to win is part of the puzzle, after all.2 -
While I appreciate your insight @fight4thedream, thoughtful interpretation, and championing of all that is right with the game, you're missing the most basic point about Bishop: he absolutely, 100% does not induce variety in the 5* tier. I know you want this to be so, but it's just not true.
Outside of Surfer, who I have already lobbied against as a viable, reasonably obtained counter for anyone who didn't get him when he came out over 4 years ago, what is the 5* counter team? Who are you piecing together that doesn't get stunned after turn 1 or 2? Not just stunned--but stunned for 4 flippin' turns! And then the next is stunned, and the next...
I feel like people aren't listening, are theory-crafting and not actually using 5*'s, or are just plain working for Demi or D3, but please understand me when I state this simple fact: MAKE A MOVE WITH A 5* AGAINST BISHOP, GET STUNNED.
It's not interesting, it's not strategy, it's not fun. Nearly everyone I know skips.10 -
IF the devs had said to themselves "we need to shake up the meta with a good, cheap stun in the 5 tier" that would have been possible.
The cheapest, fastest stun is BSSM, 6AP for one turn. Iceman is theoretically cheaper but of course extremely uneven on defense, and they seem to have felt the need to balance his basically-passive stun with slow damage dealing. And his stun isn't all that easy to pull off and keep going.
They could release a 5 with a decent cheap stun that is similar to, say, Gamora's and at least you'd feel like you had a fighting chance vs being forced into a super long stun situation or watching banners go by for 5 minutes leading to a number of stunned teammates.
It just isn't fun.
It is interesting that they have made many recent 4's have crazy passives that work at low covers, which I assume is their tacit acknowledgement that the dilution issue has made it so hard to get people covered, let alone champed, let alone a high-level champ. But the extremely low barrier of entry for these passives on 4's is also apparently "allowed" in their design budget because they are 4's and therefore (theoretically) die sooner.
I worry about the future of the game as they keep piling more characters in and continue to try to make them have an impact in what are already very crowded tiers. What is the next hairtrigger 4 going to be like?
EDIT: It is interesting and a bit disappointing that in all the time (a year) since Bishop was released we have never had a single official comment on his design despite numerous nerf threads. There is a rumored nerf coming but maybe that’s just one of those things they are thinking about.3 -
Sm0keyJ0e said:
It's not interesting, it's not strategy, it's not fun. Nearly everyone I know skips.This is true, I have tested this multiple times in SIM and pick 2 pvp. I have climbed to 1300 in sim currently and was T10 as I went straight there. I was worth a lot of points and only time I've been hit was from a retal on my climb who would have been seeing Xpool Thor Okoye. I kept a note of the names who I climbed off. So I'm on day 3 with no hits with Bishop team and if someone has it's been a blue for me. Last season I almost went 2 weeks over 1500 with one red.HE and Worthy are worse for me though because pick two that team is still formidable. That would be the team I left out if my HE was any good. Both are terrible to play against but I think HE team is more of a pain.Right now I'd love a way to get Clint. If he's in the Carnage release store I'm all over it.1 -
I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
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NotBAMF said:I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
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NotBAMF said:I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
I can only assume that you would be ok if there were 3* teams everywhere running the same 3* that every 3* player in the world had that caused you to skip them, even if they were worth good points? You would be ok hitting dual max-boosted meta 4*'s because you would rather roll the dice with that team than face that endless wall of 3* teams that are likely to end poorly?
Sounds reasonable.
I have yet to hear any of these 4* players that are ok with this Bishop meta defending a similar 3* meta.1 -
Sm0keyJ0e said:NotBAMF said:I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
I can only assume that you would be ok if there were 3* teams everywhere running the same 3* that every 3* player in the world had that caused you to skip them, even if they were worth good points? You would be ok hitting dual max-boosted meta 4*'s because you would rather roll the dice with that team than face that endless wall of 3* teams that are likely to end poorly?
Sounds reasonable.
I have yet to hear any of these 4* players that are ok with this Bishop meta defending a similar 3* meta.
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NotBAMF said:Sm0keyJ0e said:NotBAMF said:I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
I can only assume that you would be ok if there were 3* teams everywhere running the same 3* that every 3* player in the world had that caused you to skip them, even if they were worth good points? You would be ok hitting dual max-boosted meta 4*'s because you would rather roll the dice with that team than face that endless wall of 3* teams that are likely to end poorly?
Sounds reasonable.
I have yet to hear any of these 4* players that are ok with this Bishop meta defending a similar 3* meta.
You are now talking about a completely different issue (MMR) which has been discussed in numerous other threads. The OP in this thread is discussing the pervasiveness of particular 4* characters that are incredibly difficult to take on with his stash of 550 level 5*'s.2 -
Sm0keyJ0e said:NotBAMF said:Sm0keyJ0e said:NotBAMF said:I have noticed that, as a 4* player with no 5* champs and no 5* character higher than 330, I am getting creamed by players with 5* champ rosters in PVP a LOT less often since Bishop has come along. I used to frequently get hit by PVP players that SHOULD have been way over my paygrade, even if they had more PVP points than I did (the retals would be 40-60 points) because they basically knew I couldn't hit back.
Maybe it's coincidence, or maybe Bishop is making 5* players think twice about walloping 4* players that, prior to Bishop, had no hope of retaliating against them. And if that's the case, I'm becoming a much bigger fan of Bishop.
I can only assume that you would be ok if there were 3* teams everywhere running the same 3* that every 3* player in the world had that caused you to skip them, even if they were worth good points? You would be ok hitting dual max-boosted meta 4*'s because you would rather roll the dice with that team than face that endless wall of 3* teams that are likely to end poorly?
Sounds reasonable.
I have yet to hear any of these 4* players that are ok with this Bishop meta defending a similar 3* meta.
You are now talking about a completely different issue (MMR) which has been discussed in numerous other threads. The OP in this thread is discussing the pervasiveness of particular 4* characters that are incredibly difficult to take on with his stash of 550 level 5*'s.
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Sm0keyJ0e said:While I appreciate your insight @fight4thedream, thoughtful interpretation, and championing of all that is right with the game, you're missing the most basic point about Bishop: he absolutely, 100% does not induce variety in the 5* tier. I know you want this to be so, but it's just not true.
Outside of Surfer, who I have already lobbied against as a viable, reasonably obtained counter for anyone who didn't get him when he came out over 4 years ago, what is the 5* counter team? Who are you piecing together that doesn't get stunned after turn 1 or 2? Not just stunned--but stunned for 4 flippin' turns! And then the next is stunned, and the next...
I feel like people aren't listening, are theory-crafting and not actually using 5*'s, or are just plain working for Demi or D3, but please understand me when I state this simple fact: MAKE A MOVE WITH A 5* AGAINST BISHOP, GET STUNNED.
It's not interesting, it's not strategy, it's not fun. Nearly everyone I know skips.
I make it a point to hit Bishop teams since they are the only team available that involves real risk of losing and I find the matches interesting and challenging.
For Regular PvP events
I use 5* Thor lv 511, 5* Surfer lv 466 and the required 3*. I usually encounter Bishop/JJ. Damage intake of course varies but I almost always win this match up.
I know you want to discount Surfer as a viable counter, but he has brought me the most success so far. I happen to be very fond of the character so I went out of my way to chase him even after I learned that OML/Phoenix was going to be the meta. It's been nice to see him have an effective place in the current meta but I won't lie he could definitely use a buff.
For LR PvP events
I use 5*Thanos lv 489, 5* Black Panther lv 461 and the required 3*. Especially effective against lower end health 3* teams since I can trigger Thanos's Court of Death rather quickly. The strategy involves having Thanos stunned first, then BP, then using the 3* character to remove JJ trap tiles or set up the board so that when Thanos returns there is a match that won't trigger Bishop so he will be around for the next turn when Bishop gets hit with BP passive. If Bishop isn't downed by that it usually means it's a high level Bishop so his Overclocked will stun my BP again for 2 turns. I won't hide the fact that things can get tricky with higher level Bishop teams. You have to pay attention to the board and how much blue he has. While it doesn't have as a high success rate as my Thor/Surfer pairing, it still wins more often than not and is faster when things go right.
I also have been hit quite a bit by a player using 500+ Thanos/BP when running my own Bishop team so I know that I am not the only one aware of this strategy.
I also occasionally use 5* Thor/4*Bishop lv 312 against other Bishop teams but from my experience so far, it has a lower success rate than the other 2 teams I run. Probably a better idea to use Thor at full health in those fights. I need to do more testing.
For PvP events that allow the player 3 characters of choice
For Bishop/Kitty/Grocket teams I use Bishop/Okoye lv 483/5* Strange lv460. I usually use TU boosts and try to match TUs first turn. That will usually down the enemy Bishop team and give me enough blue to stun Kitty with Dr. Strange.
If I am being more adventurous, I will use 5* Thor/5* Surfer/5* Black suit lv 467. The only big issue with that is Spidey tanks blue and purple so I have to be careful he doesn't get stunned other wise it's game over.
For Bishop/Okoye/Dr. Strange teams, I use 5* Thanos/5*BP/4* Bishop. This is the most difficult of the bunch, especially if you are dealing with a high level Okoye. If she gets any TUs, it's basically lights out. Basically the goal is to stun the opponent Bishop first but that also means your Bishop is going to get hit with Flames of the Flatline. If I am lucky, my Bishop will have enough juice to stun another character before going down. Obviously the goal is to down opponent Bishop, then Strange and then Okoye.
There are a couple of other teams I have in mind but I haven't tested out but these are the ones I use and have proven successful. I am totally aware that not many people have a high level Surfer nor my specific roster and that players with mostly 450~460s are the ones struggling most since as you noted access to Surfer is limited.
But I am very much actively pursuing Bishop teams and trying to find good counter teams. The key to Thanos/BP team is to use the stun to your advantage. It does require a bit of board luck but if you follow the strategy of having Thanos stunned first, then BP and setting up the board for their return it should be successful. Obviously, this is also dependent on your opponent's character strength. A player running with 450s Thanos and BP should probably avoid a fight with a 500 JJ and high level Bishop.
The reason I enjoy these matches is because you do very much have to pay attention to the board. There are JJ traps to be mindful of, making sure you get Thanos stunned first and then BP, and then setting up the board. It's the closet thing to a boss level difficulty puzzle in the game currently.
For everyone that complains about it not being fun, I ask, what is the most puzzle-like opponent you face in the game?
I think it's pretty clear my tastes are a bit different from most on here and I don't mean to belittle the frustration of those under the current meta. I obviously got lucky that my love for Surfer has paid off. I really do think something should be done to alleviate that frustration many are experiencing but I am hoping it will come in the form of few good counter characters as opposed to an outright nerf. I have been on the wrong side of this argument before and I am prepared to be wrong again.
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I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke **** 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??4 -
fight4thedream said:There are counters to Bishop and Cap in the 5* tier, specifically Silver Surfer and Black Panther. Obviously a few more characters that had stronger anti-stun mechanics would be very much appreciated but it's not like they don't exist. The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else. If you know that 5* match damage is going to trigger their passive, then the solution is to simply make sure your whole team doesn't consist of 5*s. There are a plethora of characters at your disposal, I am sure you can find a combination that works for you against such teams. You just have to let go of the idea that you need to always be fielding 5*s to win.
Those are not viable counters (viable is the important word there). Being unstunnable doesn't not make them a viable counter.2 -
Sm0keyJ0e said:I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
i would bet that Surfer is probably the least champed 5 star in the game.5 -
Sm0keyJ0e said:I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
Even if I get those 3 four stars to 360, which would take years with dilution and BH along with the fact that all those feeders won't even finish the characters. Those 5s are just not viable options to chase for counters.
So people throwing out "well, just use one of those 3" is a whole plain of ridiculous, cause it is impossible to chase them in a timely manner to matter as counters.
I can only imagine a smaller 5 star player reading those counter to use lol.5 -
BriMan2222 said:Sm0keyJ0e said:I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
i would bet that Surfer is probably the least champed 5 star in the game.1 -
MegaBee said:BriMan2222 said:Sm0keyJ0e said:I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
i would bet that Surfer is probably the least champed 5 star in the game.
My first SS cover I foolishly level to 270 not knowing the effect it would have and I nearly quit the game because of that. Up to the point that mmr was fixed, I was forced to adopt a sell-off policy if I pulled a five.
As it stands, the only viable counter is skip, skip, and skip. But that just leads to finding teams where you have to hit the same player over and over. I hate doing that but what other option is there if you don't have those counters.1 -
OJSP said:fight4thedream said:I use 5* Thor lv 511, 5* Surfer lv 466 and the required 3*.
Haven't really tried full Thor enough to comment on whether it is the safer choice.You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
I imagine 2-year-vet Bob is supposed to figure out his own solution, if 2-year-vet Bob even has a viable 5* team. If anything, I imagine 2 year vet Bob is having a lot more trouble facing 5* Kitty/Grocket.
I have done you the courtesy of explaining my teams and strategies regarding Bishop, I think it only fair that you discuss what kind of teams you have been trying to use, what your strategy was and how successful you were. Are you actively trying to find a counter or have you already assumed that it can't be done?Polares said:fight4thedream said:There are counters to Bishop and Cap in the 5* tier, specifically Silver Surfer and Black Panther. Obviously a few more characters that had stronger anti-stun mechanics would be very much appreciated but it's not like they don't exist. The problem as I see it is that a lot of players choose to not think outside of the box when dealing with these teams because they believe that 5* teams should automatically trump everything else. If you know that 5* match damage is going to trigger their passive, then the solution is to simply make sure your whole team doesn't consist of 5*s. There are a plethora of characters at your disposal, I am sure you can find a combination that works for you against such teams. You just have to let go of the idea that you need to always be fielding 5*s to win.
Please stop saying counters exist for those two 4s. Silver Surfer is no counter for Bishop, and it is even worse against CapWorthy! And neither is BP (if he is dead before he leaves being stunned, he can not counter anything). You keep repeating this mantra as if it was going to make it true at some point in every single thread this comes up, but this is not true.
Those are not viable counters (viable is the important word there). Being unstunnable doesn't not make them a viable counter.
As for @Polares, I won't assume that they work well for everyone but I have found success using them so it comes across as disingenuous when those that are actively campaigning to nerf Bishop/Worthy Cap make claims that there are no counters for them run false to my own game experience.
I fully acknowledge they are not perfect counters and would very much like a buff for Surfer and new characters that had better counter mechanics. I also agree that a lack of access to acquiring Surfer is a legitimate issue.
But to state being unstunnable is not a legitimate counter to being stunned doesn't seem like a reasonable argument.
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MegaBee said:BriMan2222 said:Sm0keyJ0e said:I know you want to discount Surfer as a viable counter, but he has brought me the most success so far.
You have been playing for 5+ years! You are the .05% that have a usable version of this guy!
So the "most success" you've had fighting a broke tinykitty 4* is via a well-champed toon you were able to champ eons ago.
Pray tell--what is 2-year-vet Bob supposed to do??
i would bet that Surfer is probably the least champed 5 star in the game.
Thank you all for validating my point about Surfer.
I actually have a champed Surfer and I still get destroyed by 350+ Bishops. Even with my Surfer having twice the health, Bishop does quadruple the damage when paired with Gritty. Also, if/when I'm able to down Bishop, either Rocket or Strange or HE or whatever other blue user they have has an arsenal of blue AP to deal with what's left of me.4
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