Warbringa said:Blue: I don't think this one is as good as it may seem at first glance. It is very random in that you don't get to choose who you stun or when. You will also have a drained blue AP pool and run out of blue tiles on the board very quickly, it is only a one turn stun too.
AlexNapalm said: Such a nightmare with Bishop.
HoundofShadow said: Everyone, it's "destroy" and not "match". And you need to be the one destroying the tiles to trigger the stun or AoE.
HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying?
Momo988 said: HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying? It should be. As evidenced by Medusa’s CD creating attacks when it is matched even if fortified.
TPF Alexis said: That...is a weird power set. I have no idea what to think about it, except that I like that you get something when you're stuck matching your own Repeaters away, and that it spams them, so some might actually activate. And at least the art is a vast improvement over his 4* version.
Warbringa said: 5* Thor deals 39,000 some damage when fired? It will take you at least, six turns to do that much damage, in which time you probably have already gathered 12 more green AP for Thor. You will have lost that match or Iceman will be dead before those six turns are up.