The elusive 5* Carol
Comments
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No she's not.thedarkphoenix said:Oh look she's good... I'm shocked6 -
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.1 -
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.0 -
Would you be able to run two carols together though?0 -
Considering Jane foster thor and odinson thor cannot team up. Or totally awesome hulk with any banner hulk. I would guess noEd_Dragonrider said:
Would you be able to run two carols together though?0 -
tiomono said:
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.And? It's a 10ap power that does less than 10k base damage. It can spike much higher with luck. But rng-heavy powers are pretty meh in mpq.Her yellow is direct damage, but delayed by 2 turns.Her red is also a 2-turn repeater on top of a 3-match power.She is quite slow compared to the current meta characters. And her power damage output is pretty low too.3 -
No, she’s pretty trash. Those who don’t see it definitely will in practice when they get her covered.
To all the people who skipped Kitty for this “new meta” I’m sorry.
To all the people who skipped the favorites vault over FOMO on this awesome Carol... I’m sorry as well.
The hype for the next 5* (Endgame tie-in most likely) is already starting to ramp up on Line. “I’m sure he/she HAS to be good! I’ll hoard for them”. While I hope they’re right; this Carol experience should be the death blow for these types of expectations.
They had a chance to knock it out of the park. The hype train was oh so real, and we got this sad excuse for a Captain Marvel.2 -
It was following a pattern:2* Marvel good, 3* Marvel bad, 4* Marvel good so 5* Captain Slow Marvel was doomed.0
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DAZ0273 said:It was following a pattern:2* Marvel good, 3* Marvel bad, 4* Marvel good so 5* Captain Slow Marvel was doomed.Except that the release pattern was3* --> 2* --> 4* --> 5*(Fun fact, 2* Carol was the last 2* introduced to the game, shortly after anniversary 1 iirc, around the same time as 3* gamora and 4* elektra.)0
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I'm not sure what you mean with the "and".Vhailorx said:tiomono said:
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.And? It's a 10ap power that does less than 10k base damage. It can spike much higher with luck. But rng-heavy powers are pretty meh in mpq.Her yellow is direct damage, but delayed by 2 turns.Her red is also a 2-turn repeater on top of a 3-match power.She is quite slow compared to the current meta characters. And her power damage output is pretty low too.
Someone said she has no direct damage power. I pointed out that she does. Nothing more nothing less.0 -
That still forms a pattern...Vhailorx said:DAZ0273 said:It was following a pattern:2* Marvel good, 3* Marvel bad, 4* Marvel good so 5* Captain Slow Marvel was doomed.Except that the release pattern was3* --> 2* --> 4* --> 5*(Fun fact, 2* Carol was the last 2* introduced to the game, shortly after anniversary 1 iirc, around the same time as 3* gamora and 4* elektra.)0 -
The read of my original comment, and thus the premise of this argument, missed my point — what I said is that there is no immediate damage available.tiomono said:
I'm not sure what you mean with the "and".Vhailorx said:tiomono said:
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.And? It's a 10ap power that does less than 10k base damage. It can spike much higher with luck. But rng-heavy powers are pretty meh in mpq.Her yellow is direct damage, but delayed by 2 turns.Her red is also a 2-turn repeater on top of a 3-match power.She is quite slow compared to the current meta characters. And her power damage output is pretty low too.
Someone said she has no direct damage power. I pointed out that she does. Nothing more nothing less.0 -
Wasn't this the point of the thread? "Don't get your hopes up". Should have taken your own adviceDaredevil217 said:They had a chance to knock it out of the park. The hype train was oh so real, and we got this sad excuse for a Captain Marvel.
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Then I misunderstood, sorry.Yepyep said:
The read of my original comment, and thus the premise of this argument, missed my point — what I said is that there is no immediate damage available.tiomono said:
I'm not sure what you mean with the "and".Vhailorx said:tiomono said:
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.And? It's a 10ap power that does less than 10k base damage. It can spike much higher with luck. But rng-heavy powers are pretty meh in mpq.Her yellow is direct damage, but delayed by 2 turns.Her red is also a 2-turn repeater on top of a 3-match power.She is quite slow compared to the current meta characters. And her power damage output is pretty low too.
Someone said she has no direct damage power. I pointed out that she does. Nothing more nothing less.
Follow up thought. Who has immediate damage that you are using the lack of it in a bad way? I can only think of gladiator hulk off hand.0 -
Oh trust me, they delivered exactly what I thought they would (as evidenced throughout the thread). Just because they met my low expectations it doesn’t make the situation suck any less. It’s like the people who say “if I assume I’m going to fail, it’ll hurt less when I do because I mentally prepared”.... no, it still hurts.Straycat said:
Wasn't this the point of the thread? "Don't get your hopes up". Should have taken your own adviceDaredevil217 said:They had a chance to knock it out of the park. The hype train was oh so real, and we got this sad excuse for a Captain Marvel.2 -
Demi new motto “if at first you don’t succeed failure might be your style!”Daredevil217 said:
Oh trust me, they delivered exactly what I thought they would (as evidenced throughout the thread). Just because they met my low expectations it doesn’t make the situation suck any less. It’s like the people who say “if I assume I’m going to fail, it’ll hurt less when I do because I mentally prepared”.... no, it still hurts.Straycat said:
Wasn't this the point of the thread? "Don't get your hopes up". Should have taken your own adviceDaredevil217 said:They had a chance to knock it out of the park. The hype train was oh so real, and we got this sad excuse for a Captain Marvel.1 -
If you have five green covers, spending 10 green AP will immediately deal 6643 damage, plus whatever damage destroying one or more rows (which could rival that base damage).Yepyep said:
The read of my original comment, and thus the premise of this argument, missed my point — what I said is that there is no immediate damage available.tiomono said:
I'm not sure what you mean with the "and".Vhailorx said:tiomono said:
Her green at 5 covers does instant damage and gives board shake for a cost of 10. Before you have 10 it has a 3 turn repeater that gives 3 green.Yepyep said:
She’s looks pretty terrible to me... Two repeaters and a countdown for powers? No immediate damage — let alone a nuke — available? At least her colors mesh well with C4rol’s, consolation prize I guess.BlackBoltRocks said:
No she's not.thedarkphoenix said:Oh look she's good... I'm shocked
ugh. That’s my read.And? It's a 10ap power that does less than 10k base damage. It can spike much higher with luck. But rng-heavy powers are pretty meh in mpq.Her yellow is direct damage, but delayed by 2 turns.Her red is also a 2-turn repeater on top of a 3-match power.She is quite slow compared to the current meta characters. And her power damage output is pretty low too.
Someone said she has no direct damage power. I pointed out that she does. Nothing more nothing less.
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Yup, isn't that what "immediate" means? (I'm addressing yepyep, not jamesh.) Unless your definition of "immediate" is to deal damage right at the start of the battle without even doing anything. To my knowledge, no skill or Support does that. Not even MEHulk's tile-destroying does guaranteed immediate damage, unless you get a cascade.jamesh said:If you have five green covers, spending 10 green AP will immediately deal 6643 damage, plus whatever damage destroying one or more rows (which could rival that base damage).1 -
For sure that is what it means, happy to be corrected when I'm wrong. It's quite a step, though, to secure those 10 green AP prior to immediate damage.BlackBoltRocks said:
Yup, isn't that what "immediate" means? (I'm addressing yepyep, not jamesh.) Unless your definition of "immediate" is to deal damage right at the start of the battle without even doing anything. To my knowledge, no skill or Support does that. Not even MEHulk's tile-destroying does guaranteed immediate damage, unless you get a cascade.jamesh said:If you have five green covers, spending 10 green AP will immediately deal 6643 damage, plus whatever damage destroying one or more rows (which could rival that base damage).
The bolded part above is not my definition of immediate damage. By that, I meant earn it, spend it, damage done. Not countdowns, repeaters, or the like.
Probably too little, especially because way too slow.
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