Awesome, boss battle for season end! And the one that is by far the fastest one to finish! Should be a lot of spare time to grind SHIELD Sim.
(The fact that Sunday is also my kid's 11th birthday makes me very thankful I can focus less on MPQ this weekend).
Quebbster said: Awesome, boss battle for season end! And the one that is by far the fastest one to finish! Should be a lot of spare time to grind SHIELD Sim.(The fact that Sunday is also my kid's 11th birthday makes me very thankful I can focus less on MPQ this weekend).
abenness said: Quebbster said: Awesome, boss battle for season end! And the one that is by far the fastest one to finish! Should be a lot of spare time to grind SHIELD Sim.(The fact that Sunday is also my kid's 11th birthday makes me very thankful I can focus less on MPQ this weekend). @Quebbster How is it that you find it fast? My memory is of getting smacked around quite a bit in later rounds, and having 3 bosses to defeat instead of 1 slowed me down and sometimes wiped. Is it having more boss-node hits per 8 hour window that speeds it up?Note: my memory is from a 3* team, I have a significantly better roster now, but I want to share info with my alliance who have a range of roster strengths.
Yes, the two boss nodes means more Points per round so you can finish the rounds much quicker. It adds up. Assuming you can handle the bosses of course, for my fivestar roster it's not a big problem. Lower levels may find it more difficult.
Also, I just realized that the Year of the Pig is starting soon... It would be awesome if the Sinister Six awarded Spider-Ham covers to celebrate this *wink, wink*.
OJSP said: Beat seed teams with Thanos and 2 1*s and wait for the hits (got 229 pts and 9 wins, but I got a feeling my defensive team was my lvl 70 dupe 4*s this time). Retal using the same team and let Thanos be the last one standing. Wait for about 5 minutes to let the 1*s heal and start again. Sometimes we get some defensive wins. At 417 pts with 12 wins and 0 health packs used.
HoundofShadow said: Thanos PvP is brutal on healthpacks. 1) It's two Court Death to both teammates unless you deliberately lower the other two enemies' health to get both them knocked out with one Court Death. 2) Alternatively, you use an AoE to knock out all three opponents. 3) Use loaner Thanos4) Switch Thano's black to 3 covers5) Others?What are your strategies?
ThaRoadWarrior said: I've just been powering through, I was able to push to 700 with Gho5t Rider (452)/Chavez (290) until I ran out of health and dropped a 3hr shield. But there are a select group of characters that are able to mitigate 3* thanos's self-harm, I was more into figuring out who could do something about it earlier in my 4* transition and have forgotten some of it. I believe that Spider-Woman's black can reduce it, as can Colossus's yellow. Vision's yellow can for sure.Vulture can be airborne, and can feed him green, or use the green himself, probably himself is the better option.Bring somebody with a true heal, like 3* RocketI dont' know that lowering his black to 3 is that great - it's the worst ratio of offensive damage to self damage, so you're kind of getting the worst of both worlds with that one. Bringing the loaner really puts a target on you for defense, but it is an option i suppose.
I started with loaner and 2 1*, but on the third seed team I was distracted by my youngest (wanting help with subnautica, as if I have a clue) and left my max-champed Thanos in place instead. Ah well. I just left it at that.
A surprising number of defensive wins have come my way.