OJSP said: HoundofShadow said:2) Wouldn't doing this stunt your progress? Why do you think that? His placements seem appropriate, if not better than expected, for his roster and he’s getting all progression rewards from Versus. For Story Mode, until he has all the characters rostered, he won’t be getting decent placement rewards anyway from higher SCLs, so the gain is minimal (if any) for more effort.At this stage, it looks like the best way to accummulate HPs for roster slots and a lot of iso.I think he’s doing well at this stage.
HoundofShadow said:2) Wouldn't doing this stunt your progress?
HoundofShadow said: I'm wondering if this is your second account? Are you facing 5* with a single cover in PvP?
OJSP said:That’s not really an issue for those players anymore because of the introduction of SCLs and elimination of roster based scaling (or at least, softcappers are not gaining too much advantage anymore).
bbigler said: Is soft-capping evil then? No, it is good in a very specific situation: when you're trying to progress to the next tier but your first fully covered characters in that tier aren't very good. So, you soft-cap until you can enter the tier with some strong champs. But this is not your situation.
OJSP said: They have 49 slots and presumably not enough iso to max all of their 3*s yet. Even 2* farming is not optimised yet, because they only have 5 2*s at the moment.
They have 49 slots and presumably not enough iso to max all of their 3*s yet. Even 2* farming is not optimised yet, because they only have 5 2*s at the moment.
truedim said: The main point is to optimize playing time - like hp/hour or cp/hour, and softcapping is just a tactic. Currently I need 2 hours (4 times per 30 min) to reach 75 wins + 30 minutes at the end of the event (without shields and buying health packs), as a side effect it produces many 2* covers that I can use to farm (for example, over the past 10 days I've got 6 bug-mans, sometimes I think to roster him ). If I I levelup my main 3* to level 170 I will completely destroy my PVP, and I am not sure that I can compensate it in SCL5-SCL7 PVE (level 170 is too low to clear nodes fast). I defenetly decrease cp/hour rate. Another big problem is roster slots, currently I have to sell most 4* in any case.
I know 5* players that can reach 1200 pts in 45 minutes. 2.5 hrs for each pvp is not short. Have you considered playing pvp up to 900 pts or 40 wins? That extra CP from 75 wins will be outweighed by rewards from SCL 7 and 3* champ rewards. With Thanos and Strange, SCL 6 or 7 can be fast, especially if you're just playing for max progression.
AardvarkPepper said: Now I'm curious to know if the OP's account that he's referencing that's softcapping is in a top 100 PvE / top 100 PvP hybrid alliance. I'm reading "top 250 PvP" but I don't think so.
AardvarkPepper saidIf I remember right (veterans chime in please), you get more points on the Essential nodes, or is only the 5* node, at PvE SCL 8 and/or 9? As opposed to PvE SCL 7?
BlackBoltRocks said:Yes you do, but only for the 5* essential. The points increase with SCL. So for example the 5* essential node in CL7 will give 200 points; that same node in will give maybe 300 points in CL8, and 400 in CL9.