tiomono said: randomhero1090 said: I still consider myself a new player, and maybe this was done in the past and I know they attempt to do it in the present... But there should be more select/limited vaults.I'd like to see a vault with select 5s with their 4s feeder. Or a token that awards a certain segment of 4s. Have them up for a limited time, allow people to hoard a bit, then pull for set of covers that they are looking for.I realize the LTs had the 4x odds on the newest 4s... not what I am looking for. Looking for a token that only pulls from a small segment of covers.And of course, the "any color" cover. Even if it's limited to 1 or 2 a month. Give me a freaking chance to get that last needed cover. The bank idea is great, but at 5:1 for 4s....... A bit pricey. Now, you wanna take that exchange rate down a bit, ok. I look at the 5:1 exchange as me spending 5000 iso to help finish off characters. Not too pricey to me when I think of it in those terms.
randomhero1090 said: I still consider myself a new player, and maybe this was done in the past and I know they attempt to do it in the present... But there should be more select/limited vaults.I'd like to see a vault with select 5s with their 4s feeder. Or a token that awards a certain segment of 4s. Have them up for a limited time, allow people to hoard a bit, then pull for set of covers that they are looking for.I realize the LTs had the 4x odds on the newest 4s... not what I am looking for. Looking for a token that only pulls from a small segment of covers.And of course, the "any color" cover. Even if it's limited to 1 or 2 a month. Give me a freaking chance to get that last needed cover. The bank idea is great, but at 5:1 for 4s....... A bit pricey. Now, you wanna take that exchange rate down a bit, ok.
broll said: While I understand the appeal I feel like that would be too generous. That + saved covers and there would rarely be any pressure to make IRL purchases.
While I understand the appeal I feel like that would be too generous. That + saved covers and there would rarely be any pressure to make IRL purchases.
Magic said: GrimSkald said: broll said: That being said BH I feel is supposed to be that kind of system, it would be nice if they improved the proc rates on it though. I agree completely. I think that they implemented the Bonus Hero system in order to give players more control over their Rosters and to combat token dilution. While it does do these things over the long term, over the short term it often feels like it does very little. I've gone, for example, 60 Legendary pulls without getting a BH (those are the only tokens I track each pull,) and I'm sure I've gone similar runs on other tokens. In the end, I think my % are about right, but it never feels that way.If they improved the percentage it will definitely do more to combat dilution (I don't feel it does enough,) and the chance of bad runs would be lower so it would feel like you were getting a lot more Bonus Heroes. Well - the bonus hero works for the 3* and 4* land so getting the Feeders as bonus speeds up things. But for the 5* the percentage has to be increased to make it meaningful. I have tracked two hoard openings (260 and 270 pulls for a total of 530 pulls) and I've got a grand total of 6 bonus hero 5* (including 2 in the color I can't use but would not be exchanged when I have tried to cover my 2-2-5 Thanos; different story). In the process i have manged to max cover 6 5* with some champion levels on them. I think in total I have got ~90-100 5* covers. So the percentage hovers around the advertised 5%. It just doesn't feel relevant when you look at the volume. Maybe a bonus hero on classic tokens should be 10%? 15%?
GrimSkald said: broll said: That being said BH I feel is supposed to be that kind of system, it would be nice if they improved the proc rates on it though. I agree completely. I think that they implemented the Bonus Hero system in order to give players more control over their Rosters and to combat token dilution. While it does do these things over the long term, over the short term it often feels like it does very little. I've gone, for example, 60 Legendary pulls without getting a BH (those are the only tokens I track each pull,) and I'm sure I've gone similar runs on other tokens. In the end, I think my % are about right, but it never feels that way.If they improved the percentage it will definitely do more to combat dilution (I don't feel it does enough,) and the chance of bad runs would be lower so it would feel like you were getting a lot more Bonus Heroes.
broll said: That being said BH I feel is supposed to be that kind of system, it would be nice if they improved the proc rates on it though.
I agree completely. I think that they implemented the Bonus Hero system in order to give players more control over their Rosters and to combat token dilution. While it does do these things over the long term, over the short term it often feels like it does very little. I've gone, for example, 60 Legendary pulls without getting a BH (those are the only tokens I track each pull,) and I'm sure I've gone similar runs on other tokens. In the end, I think my % are about right, but it never feels that way.
If they improved the percentage it will definitely do more to combat dilution (I don't feel it does enough,) and the chance of bad runs would be lower so it would feel like you were getting a lot more Bonus Heroes.
GrimSkald said: Magic said: GrimSkald said: broll said: That being said BH I feel is supposed to be that kind of system, it would be nice if they improved the proc rates on it though. I agree completely. I think that they implemented the Bonus Hero system in order to give players more control over their Rosters and to combat token dilution. While it does do these things over the long term, over the short term it often feels like it does very little. I've gone, for example, 60 Legendary pulls without getting a BH (those are the only tokens I track each pull,) and I'm sure I've gone similar runs on other tokens. In the end, I think my % are about right, but it never feels that way.If they improved the percentage it will definitely do more to combat dilution (I don't feel it does enough,) and the chance of bad runs would be lower so it would feel like you were getting a lot more Bonus Heroes. Well - the bonus hero works for the 3* and 4* land so getting the Feeders as bonus speeds up things. But for the 5* the percentage has to be increased to make it meaningful. I have tracked two hoard openings (260 and 270 pulls for a total of 530 pulls) and I've got a grand total of 6 bonus hero 5* (including 2 in the color I can't use but would not be exchanged when I have tried to cover my 2-2-5 Thanos; different story). In the process i have manged to max cover 6 5* with some champion levels on them. I think in total I have got ~90-100 5* covers. So the percentage hovers around the advertised 5%. It just doesn't feel relevant when you look at the volume. Maybe a bonus hero on classic tokens should be 10%? 15%? Honestly, I think they should increase the BH % to 10% across the board. It will go a long way to countering both issues - the issue of dilution and the issue that BH seems to rarely come up.
moss04 said: Since on average it takes about 140 or 175 CP to get 1 5 star cover I look at the 5:1 exchange rate as spending 700 or 875 CP for one cover which is pretty pricey
Jaedenkaal said: moss04 said: Since on average it takes about 140 or 175 CP to get 1 5 star cover I look at the 5:1 exchange rate as spending 700 or 875 CP for one cover which is pretty pricey Yeah... except for those 875 CP you also got 30 4* covers
moss04 said: Jaedenkaal said: moss04 said: Since on average it takes about 140 or 175 CP to get 1 5 star cover I look at the 5:1 exchange rate as spending 700 or 875 CP for one cover which is pretty pricey Yeah... except for those 875 CP you also got 30 4* covers Most of which won't really help much after transitioning to the 5 star meta
moss04 said: tiomono said: randomhero1090 said: I still consider myself a new player, and maybe this was done in the past and I know they attempt to do it in the present... But there should be more select/limited vaults.I'd like to see a vault with select 5s with their 4s feeder. Or a token that awards a certain segment of 4s. Have them up for a limited time, allow people to hoard a bit, then pull for set of covers that they are looking for.I realize the LTs had the 4x odds on the newest 4s... not what I am looking for. Looking for a token that only pulls from a small segment of covers.And of course, the "any color" cover. Even if it's limited to 1 or 2 a month. Give me a freaking chance to get that last needed cover. The bank idea is great, but at 5:1 for 4s....... A bit pricey. Now, you wanna take that exchange rate down a bit, ok. I look at the 5:1 exchange as me spending 5000 iso to help finish off characters. Not too pricey to me when I think of it in those terms. Since on average it takes about 140 or 175 CP to get 1 5 star cover I look at the 5:1 exchange rate as spending 700 or 875 CP for one cover which is pretty pricey
MgoBlue51 said: Yep. I opened my hoard recently, got JJ to 454, lumber cap at 13 covers, and okoye to 2/5/5. Opened over 2300cp and over 170 LTs. I received a total of 1 bonus 5*. So that’s a pretty decent sized problem. Granted it’s a 2.5% BH rate, not the worst thing ever. But considering how rarely the 5s drop in general, the BH system does virtually nothing to help. I have received a total of 2 bonus 5s for the entire lifetime of the BH system. There really should never be a character that is IMPOSSIBLE to build, and yet we have every character that entered classics before you may have been ready to jump to 5* world... all impossible to collect. i understand power creep, but it’s still a shame that some people are locked out from them entirely, and most are rendered to having a useless character because it’s impossible to get any more of them.
Basepuzzler said: justsing said: Basepuzzler said: justsing said: I still wish we had a third type of Legendary store that featured 3 random Classic 5*s and rotated them every month or two... In the meantime, I guess I’ll just have to wait for the 5*s I really want to finish to show up in a new release store... We kind of do? Release tokens usually feature two classics and the new 5. The wasp token being the exception of course, and they cost 25 instead of 20. Yeah, but they’re only around for a week or so. It’d be nice to have something more permanent. Yeah i agree
justsing said: Basepuzzler said: justsing said: I still wish we had a third type of Legendary store that featured 3 random Classic 5*s and rotated them every month or two... In the meantime, I guess I’ll just have to wait for the 5*s I really want to finish to show up in a new release store... We kind of do? Release tokens usually feature two classics and the new 5. The wasp token being the exception of course, and they cost 25 instead of 20. Yeah, but they’re only around for a week or so. It’d be nice to have something more permanent.
Basepuzzler said: justsing said: I still wish we had a third type of Legendary store that featured 3 random Classic 5*s and rotated them every month or two... In the meantime, I guess I’ll just have to wait for the 5*s I really want to finish to show up in a new release store... We kind of do? Release tokens usually feature two classics and the new 5. The wasp token being the exception of course, and they cost 25 instead of 20.
justsing said: I still wish we had a third type of Legendary store that featured 3 random Classic 5*s and rotated them every month or two... In the meantime, I guess I’ll just have to wait for the 5*s I really want to finish to show up in a new release store...